Does anyone know how to use any of the tables to create an instakill curse weapon? I have a speed boosted sonic themed build that I use to fuck around with invaders but often times theyll pull out an instakill curse weapon and kill me. I have infinite purging stones but I want to be able to use one on them next time they invade. I haven't been able to find any guides on how to do it and cant figure it out on my own.
M8 just open up technojackers go down to weapons , go to right hand weapon , status effects and then put the value 33 on any one of the attack status'es .But 90% of people are running watchdog so its useless.
I need air support , urgently .I would be very grateful if you explain how to revive bosses and enemies.Rely on your wisdom and strongly hope that you will answer .Thanks in advance.
I love your Undead script which allows for damage but prevents the player from actually dying. I´m looking for something similar for DS2/SOTFS but can´t find anything.
I love your Undead script which allows for damage but prevents the player from actually dying. I´m looking for something similar for DS2/SOTFS but can´t find anything.
I love your Undead script which allows for damage but prevents the player from actually dying. I´m looking for something similar for DS2/SOTFS but can´t find anything.
just curious if anyone knows of an updated and working "weapon randomizer" for dark souls 1? i remember seeing it a long time ago but apparently all the versions either for the windows live game thing so it doesnt work with steam or just outdated
edit: also this may be a dumb question but could this somehow be converted to work with the steam version as the steam version doesnt have a Data.exe to make this work?
Any chance of adding a multilpier for amount of souls droppped by enemies? 3x would be best, but, 2x, 4x and 5x would be appreciated as well. Bonus for mutliplying souls consumables and Frampt items as well.
Manually editing stats using Technojacker's table doesn't work. There's horrendous lag associated with it when selecting on a value and clicking 'OK' after changing the value does nothing. Pretty sure it works with the others though.
Does anyone know how to move bosses outside of their arena? Using Phokz's table I learned how to change NPC behaviour, but even if I flag them as defeated the boss fog gate stays there and I can't make them move around. Or in case this isn't possible, is it possible to transform an NPC entity into another?