Papers Please 1.1.67

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dennisab
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Papers Please 1.1.67

Post by dennisab »

A simple table for Papers Please v 1.1.67

Options:
1. Time Freeze (freezes clock, one may need to disable this to progress with certain dialogues and scripted events)
2. Reason Finder (Just activate the script part only [do not freeze red-colored table entries] and it automatically lists the amount of and text description of document anomalies for you, so you don't have to manually check every detail) - screenshot: [Link]

Other details:
1. Consider playing the game in windowed mode so you can use the pointer values like a cheat sheet like in the screenshot
2. The pointers need not be frozen
3. Ignore the listed reason(s) if the "amount of reasons" is 0, I have not found a workaround to this since the code only runs when there is an anomaly (and since I am new to CE and ASM)
4. The listed reasons may have from 0.5s to 1.5s delay in updating at certain times.
5. Table uses AOB so it may work with other versions
6. Enjoy

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
PapersPlease 1.1.67.CT
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jungletek
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Re: Papers Please 1.1.67

Post by jungletek »

dennisab wrote:
Sat Mar 24, 2018 7:40 am
2. Reason Finder (Just activate the script part only [do not freeze red-colored table entries] and it automatically lists the amount of and text description of document anomalies for you, so you don't have to manually check every detail) - screenshot: [Link]
Cool option, I probably wouldn't have thought to look for it :D
dennisab wrote:
Sat Mar 24, 2018 7:40 am
3. Ignore the listed reason(s) if the "amount of reasons" is 0, I have not found a workaround to this since the code only runs when there is an anomaly (and since I am new to CE and ASM)
Without looking at the code, perhaps you could add a compare with 0, then if it's 0 you could write whatever appropriate value to the reason variable?

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dennisab
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Re: Papers Please 1.1.67

Post by dennisab »

jungletek wrote:
Sat Mar 24, 2018 10:42 am
dennisab wrote:
Sat Mar 24, 2018 7:40 am
2. Reason Finder (Just activate the script part only [do not freeze red-colored table entries] and it automatically lists the amount of and text description of document anomalies for you, so you don't have to manually check every detail) - screenshot: [Link]
Cool option, I probably wouldn't have thought to look for it :D
dennisab wrote:
Sat Mar 24, 2018 7:40 am
3. Ignore the listed reason(s) if the "amount of reasons" is 0, I have not found a workaround to this since the code only runs when there is an anomaly (and since I am new to CE and ASM)
Without looking at the code, perhaps you could add a compare with 0, then if it's 0 you could write whatever appropriate value to the reason variable?
Hi. Glad you liked it. I have included a fix to automatically clear the reasons if there are zero issues with the documents.

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jungletek
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Re: Papers Please 1.1.67

Post by jungletek »

dennisab wrote:
Sat Mar 24, 2018 1:34 pm
jungletek wrote:
Sat Mar 24, 2018 10:42 am
dennisab wrote:
Sat Mar 24, 2018 7:40 am
2. Reason Finder (Just activate the script part only [do not freeze red-colored table entries] and it automatically lists the amount of and text description of document anomalies for you, so you don't have to manually check every detail) - screenshot: [Link]
Cool option, I probably wouldn't have thought to look for it :D
dennisab wrote:
Sat Mar 24, 2018 7:40 am
3. Ignore the listed reason(s) if the "amount of reasons" is 0, I have not found a workaround to this since the code only runs when there is an anomaly (and since I am new to CE and ASM)
Without looking at the code, perhaps you could add a compare with 0, then if it's 0 you could write whatever appropriate value to the reason variable?
Hi. Glad you liked it. I have included a fix to automatically clear the reasons if there are zero issues with the documents.
You should edit your first post and replace the older version ;)

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dennisab
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Re: Papers Please 1.1.67

Post by dennisab »

jungletek wrote:
Sat Mar 24, 2018 9:53 pm
You should edit your first post and replace the older version ;)
Hi. How do I edit my post?

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jungletek
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Re: Papers Please 1.1.67

Post by jungletek »

dennisab wrote:
Sun Mar 25, 2018 4:47 am
jungletek wrote:
Sat Mar 24, 2018 9:53 pm
You should edit your first post and replace the older version ;)
Hi. How do I edit my post?
Is there not an icon with a pencil in the top-right of the post body?

In the meantime, I've done it for you.

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dennisab
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Re: Papers Please 1.1.67

Post by dennisab »

jungletek wrote:
Sun Mar 25, 2018 7:36 am
dennisab wrote:
Sun Mar 25, 2018 4:47 am
jungletek wrote:
Sat Mar 24, 2018 9:53 pm
You should edit your first post and replace the older version ;)
Hi. How do I edit my post?
Is there not an icon with a pencil in the top-right of the post body?

In the meantime, I've done it for you.
For some reason, I don't have the edit option/icon but thank you. :)

lily_kohai
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Re: Papers Please 1.1.67

Post by lily_kohai »

Hi, I'm not sure if I'm supposed to ask for help in this topic or not but it's about that specific table so here it is:

I never used CE before. I installed it with no problems and tried the tutorial as far as I could and it worked fine.
But I don't understand how to use the table at all >_< I'm mainly interested in the time freeze option, I'm sure it's simple to do but I can't figure it out.
Could anyone help?

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long_ken
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Re: Papers Please 1.1.67

Post by long_ken »

Thanks to Make for the table.
Recently Papers Please have been update to 1.2.70.
BTW,this table can't use anymore

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