Ni No Kuni 2 Revenant Kingdom (Steam)

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HylianZ
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by HylianZ »

Laraid wrote:
Sun Mar 25, 2018 5:17 am
An overworld movement speed buff would be incredible for this game.
That's already in the game. Explorers Guild Research.
Imparasite wrote:
Sun Mar 25, 2018 8:59 am
any possible for can open all treasure without special keys the blue ones?? and skirmish battle also :)
The blue chests are opened with a spell, also in the game
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  5. Activate the trainer options by checking boxes or setting values from 0 to 1

DrummerIX
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by DrummerIX »

Anacra wrote:
Sun Mar 25, 2018 9:45 am
Hi Drummer! Are there any plans for an highlight item editor? Just to change the quantity of that item?
You can use the Infinite Item option and Discard an item to have it update the amount to the Minimum Amount you specify.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by Anacra »

Thanks Drummer.

A question for someone that can create mods (like Hylian) - Is it possible to make a mod to toggle hud on/off with a single key press?

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HylianZ
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by HylianZ »

Anacra wrote:
Sun Mar 25, 2018 2:04 pm
Thanks Drummer.

A question for someone that can create mods (like Hylian) - Is it possible to make a mod to toggle hud on/off with a single key press?
I've taken a look into the files already. Unfortunately, if it is possible, it's beyond my skillset, or I just lack the necessary tools. I was able to extract the contents of some of the game files, however the files within are ... I don't have the tools.

eugene9
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by eugene9 »

Hi!!!
What about enabling playable characters in the party from the very beginning?
Thanks for your work!!!!

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randomstuff
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by randomstuff »

Excellent work as always Drummer. Is it possible to add EXP multiplier for higgledies? and Speed editor as well. I feel like the movement are slow. Thanks a bunch, Drummer. I appreciate your work.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by DrummerIX »

I have some things dealing with Shop Items, but need the community's help gathering the names of items. I pulled in list of valid item ID's and they are stored in the table. There are 1499 items. I have a shared google doc I started to gather the information: [Link]

You Enable the Shop Option and buy an item. Hotkey is currently set to Numpad 1 that updates the shop with the next item. You just have to rehover over the item to update the name of it in the game. So with this, I believe you can buy any item, but I need help figuring out what item id goes with what name. Feel free to put your findings in the google doc.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by DrummerIX »

I did the first 50 items. I found the following process to be the easiest.

Enable the Shop Override option.
Buy an item (Soreway for example)
Have Ni No Kuni 2 open in window along with CE and Excel/Google doc
Use Mouse to switch between Ni No Kuni 2 and Google doc
When in Ni No Kuni 2 window, you can press Numpad 1 to update the item and hove the mouse over the updated item.

You can change the Current Item Index in CE to start at different item. It appears some items are named the same, so I just put (1) and (2) after it. You can watch the Current Item Index to make sure it's changing. The last edited item is always minus 1 from Current Item Index.

Maybe a few of you can divide the remaining item id's up and work on updating the spreadsheet when everyone has a chance.

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HylianZ
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by HylianZ »

Seems like it's off by 1. The index on the table shows 1 number higher than on the spreadsheet. Did I mess it up by setting the index manually?

EDIT. Nevermind. It's fine now. But it didn't like that I changed it manually..
Edit again. Ah the crashing. lol Fun times.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by Mythril »

Yeah the index on the table is definitely off by 1 still. Not sure what is causing it but basically the ID you put in gives the next item down.

Not sure who is editing it right now but they don't seem to realise they are off by one every single time.

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HylianZ
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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by HylianZ »

That would be me. But I think it's because there is no 0.
When I activate the script, The index value in the table becomes 1, and then the tablet of unity shows up.

Easy enough to fix if I'm right, but I'll let Drummer do that.
If I'm wrong, the whole thing would be messed up.

Edit: I've stopped for now, until this is sorted.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by Mythril »

It goes off at table index 53 and there is a duplication at 39/40. It seems fine above 53 otherwise.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by HylianZ »

I'll continue filling out the list. But I'll just go by item id, rather than the index, since it's off for me. I've fixed the list so far.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by Mythril »

Ok I have to stop looking at it for a few hours because of some RL stuff but I can check it over again later.

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Re: Ni No Kuni 2 Revenant Kingdom (Steam)

Post by DrummerIX »

When you press Numpad 1, it updates with the Current Item Index and increases it to become the next one. The last one updated is always minus 1 what it says. You have to rehover over the item to update the name.

So, when you first do it, it updates it with index 0 and increases it to 1. The item it just put up is index 0 item though.

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