Final Fantasy XV Demo

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fgump
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Re: Final Fantasy XV Demo

Post by fgump » Tue Feb 27, 2018 3:31 am

Nice update! Anything else planned?

Squall8
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Re: Final Fantasy XV Demo

Post by Squall8 » Tue Feb 27, 2018 5:02 am

fgump wrote:
Tue Feb 27, 2018 3:31 am
Oh yeah!! But after I work on my classes. Here is some of what I have planned for the demo: Car Fuel, Magic CD, Ignore Recipe Components, Inf Meal Effect Duration (possibly an editor), Fishing Stuff... just to name a few! I also need to keep building the item ID list, which will take a while.

Unknown scans are pissing me off though, it'll take about 10 mins for my system to start responding again. Plus there are times the game freezes halfway through the damn scans. So I'm dreading these..

Trust me there is a lot more coming!

Kiroti
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Re: Final Fantasy XV Demo

Post by Kiroti » Tue Feb 27, 2018 5:08 am

do you think swapping ur party members for others like aranea and cor could be possible? or adding them as a fifth membet?

fgump
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Re: Final Fantasy XV Demo

Post by fgump » Tue Feb 27, 2018 5:39 am

Can't wait. I did use a save editor for the ps4 variant of the game and I was able to add every item to my inventory. Maybe that'll help you?

Jakerino
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Re: Final Fantasy XV Demo

Post by Jakerino » Tue Feb 27, 2018 5:42 am

In Justice Monsters five I managed to change my Lootbox or whatever count to 90 and got the thing without needing to do much work. Sadly I do not know how pointers work so I cant make a universal script. Anyone got any good videos on how do to most of this stuff? I just search for the values over and over but that gets so tedious.

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headshot0052
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Re: Final Fantasy XV Demo

Post by headshot0052 » Tue Feb 27, 2018 7:27 am

how to use item find?cant make work.

dinghow100
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Re: Final Fantasy XV Demo

Post by dinghow100 » Tue Feb 27, 2018 9:25 am

What are the ids for items and so on?
Is there a list?

KS212
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Re: Final Fantasy XV Demo

Post by KS212 » Tue Feb 27, 2018 10:33 am

I'm actually surprised that ppl are making cheat tables for a DEMO :P

Hopefully the cheats will be easily portable to the final ver.

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Cielos
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Final Fantasy XV +15 (table Update4.1)

Post by Cielos » Tue Feb 27, 2018 11:31 am

the party started early~
here's my contribution.
will mainly make misc. cheats and stuff that I'd use myself for this demo and the main game when it's released, as Squall8 would cover all the basic/important stuff already.
Update4.1
- added back ignore AP
Update4
- updated the table for the released game.
- updated undead, it should cover the max Health lost as well (custom min health +1).
- yet to update scritp: ignore AP.
- yet to test scripts: both ignore gil scripts. also they don't cover the car fast travel expense yet.
- all these 3 scripts will be updated soon.
- removed unlock chocobo rent.
Update3.2
- updated undead, the AOBscans were defected and it injected the code on a wrong place. it's fixed now.
- updated ignore gil, it covers the car fast travel's expense now. also it separates into 2 scripts with slightly different function now. read description for details.
- forgot to mentioned the max stamina I've added some update before...
Update3.1
- updated the scripts with AOBscans, just in case. tested and works on the crack. will update accordingly when the legit game released.
Update3
- added time of day mod, longer hover and trot speed.
Update2
- updated ignore gil, it covers the car customization expense now.
- added inf. item, max fishing line drability, ignore customize car item requirement, ignore cooking ingredient, and unlock chocobo rent.
Update1
- updated undead to cover the 4 members.
- added ignore gil and ignore AP.
undead
- health still drop but you wont' be killed.
- can be applied to individual characters.

max stamina

max mp
- mp stays full or refill to full when being used.
- can be applied to individual characters.

inf. spell quantity
- quantity won't drop below 1.

spell instant cooldown

max tech
- the bar stays full always.

inf. item
- item quantity won't drop below 1 on use.

max fishing line drability
- the bar stays full always.

ignore gil (zero gil)
- can buy in shop, eat in diners, customize car, and fast travel on car with zero gil.
- gil still decrease normally on use until it reaches zero.
- the stats compare interface in equipment shop would act weird visually with this script on. nothing game breaking, and a simple reactivate would fix this. or you can use the below script instead.

ignore gil (1 gil)
- can buy in shop, eat in diners, customize car, and fast travel on car with 1 gil.
- gil still decrease normally on use until it reaches 1.

ignore AP
- removed for now.
- can learn anything regardless on your current AP.
- AP still decrease normally on use until it reaches zero.

ignore customize car item requirement
- customize car without the required items.
- required item' quantity still decrease normally on use until it reaches zero.
- should be used together with ignore gil.

ignore cooking ingredient
- cook without the required ingredient.
- required ingredient's quantity still decrease normally on use until it reaches zero.

time of day mod
- hold CapsLock and PageUp to rewind time.
- hold CapsLock and PageDown to advance time.

unlock chocobo rent
- removed for the released game.

longer hover
- chocobo can hover in mid-air a little bit longer after jump.

trot speed
- chocobo trot speed would equal to the sprint speed.
latest:
ffxv_s +15.CT
+15, for released game, table Update4.1
(50.39 KiB) Downloaded 1354 times
backups:
ffxv_s +16.CT
+16, for the demo and the crack version, table Update3.2
(50.17 KiB) Downloaded 609 times
ffxv_s +15.CT
+15, for the demo and the crack version, table Update3.1
(44.73 KiB) Downloaded 350 times
ffxv_s +15.CT
+15, for the demo, table Update3
(24.87 KiB) Downloaded 203 times
ffxv_s +12.CT
+12, for the demo, table Update2
(17.02 KiB) Downloaded 236 times
ffxv_s +7.CT
+7, for the demo, table Updat1
(13.75 KiB) Downloaded 206 times
ffxv_s +5.CT
+5, for the demo.
(9.85 KiB) Downloaded 196 times
Last edited by Cielos on Tue Mar 06, 2018 7:52 pm, edited 11 times in total.

Squall8
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Re: Final Fantasy XV Demo

Post by Squall8 » Tue Feb 27, 2018 12:51 pm

Kiroti wrote:
Tue Feb 27, 2018 5:08 am
Not really something I'm looking into right now. Sure it's possible just not sure how to go about it at the moment.
fgump wrote:
Tue Feb 27, 2018 5:39 am
Do you have a list of item IDs? That would be really helpful!
Jakerino wrote:
Tue Feb 27, 2018 5:42 am
I'll make it for the main game.
headshot0052 wrote:
Tue Feb 27, 2018 7:27 am
Select an item you wish to find (considering you have said item), sort the corresponding inventory tab and the pointers will update.
dinghow100 wrote:
Tue Feb 27, 2018 9:25 am
I'm building the list as I find the items.

fgump
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Re: Final Fantasy XV Demo

Post by fgump » Tue Feb 27, 2018 1:34 pm

Item IDS, thanks to the ps4 save editing FFXV community. Credits goto xxv.

https://docs.google.com/spreadsheets/d/ ... 1489927866

jonasbeckman
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Re: Final Fantasy XV Demo +5

Post by jonasbeckman » Tue Feb 27, 2018 1:55 pm

Cielos wrote:
Tue Feb 27, 2018 11:31 am
the party started early~
here's my contribution.
will mainly make misc. cheats and stuff that I'd use myself for this demo and the main game when it's released, as Squall8 would cover all the basic/important stuff already.

all scripts have NO aobscabs, as there's only one demo out, I may need to rewrite the scripts for the released game anyway.
all scripts are made and tested in the tutorial for now, will continue playing after I read the lore bit...
.....
Yeah. I think that's going to be the case.

If we take the demo app as such:
https://steamdb.info/app/671210/depots/

And then from that depot there's the manifest here:
https://steamdb.info/depot/671211/history/

June 2017 though it might be possible to poke into the game assets and confirm more thoroughly but from my understanding the demo build is missing some content from the newer patches so it being a bit older isn't surprising although it might not be quite that old either as some of these updates might have been hidden. :)

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Artorikus
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Re: Final Fantasy XV Demo

Post by Artorikus » Tue Feb 27, 2018 5:52 pm

Great! I'll looking forward to change weapon and clothings!
It is possible to play as Adult Noctis? The model is present in the demo. :)

Squall8
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Re: Final Fantasy XV Demo

Post by Squall8 » Tue Feb 27, 2018 8:58 pm

fgump wrote:
Tue Feb 27, 2018 1:34 pm
Unfortunately the IDs aren't matching up with mine.. However, the Ignore Recipe Ingredients script is a lot more useful than I originally thought. Aside from the things I mentioned earlier you can install all car upgrades, decals and colors, use all fishing items and so on. That being said, the only categories I care about at this point are Potions, Ingredients, Treasures, Weapons and Accessories.
Cielos wrote:
Tue Feb 27, 2018 11:31 am
I added a link to your post in the OP. If you have any questions about the game just let me know, I've played this through quite a few times, earned platinum within a month although it was pretty easy.
Artorikus wrote:
Tue Feb 27, 2018 5:52 pm
Not likely with the demo as you only get to play as him once and for a short while. Not my priority right now but I'll look into it when the game is released.

fgump
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Re: Final Fantasy XV Demo

Post by fgump » Tue Feb 27, 2018 9:09 pm

All good, I had a hinch it wouldn't work. Also, would it be possible to allow summons all the time during combat?

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