House of the Dying Sun

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fantomas
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House of the Dying Sun

Post by fantomas » Wed Feb 21, 2018 11:09 pm



Current game version: v1.05

Made the cheat table last month, didn't post it yet. :?

Image


Enjoy! ;)
Attachments
House.of.the.Dying.Sun.v1.05 v2.CT
Table rewritten to improve compatibility with other systems.
Added 'FreeUpgrade' and 'FastFire' scripts
(12.54 KiB) Downloaded 35 times
House.of.the.Dying.Sun.v1.05.CT
First Release
(717.94 KiB) Downloaded 238 times
Last edited by fantomas on Thu Jan 23, 2020 8:54 am, edited 2 times in total.

Cruxibel
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Re: House of the Dying Sun

Post by Cruxibel » Mon Feb 26, 2018 7:11 am

can't activate the scripts

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fantomas
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Re: House of the Dying Sun

Post by fantomas » Tue Feb 27, 2018 3:20 am

@Cruxibel

Hi,

the game is using mono features - you have to activate it through 'Mono' tab

zanthor80
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Re: House of the Dying Sun

Post by zanthor80 » Tue Jan 07, 2020 3:11 pm

Script still working after activating mono features, except for "Fast Kill".
Error returned: "Error line 5 (assert(03F55A72,D9 40 4C D9 40 48)) :The bytes at 03F55A72 not what expected."

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fantomas
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Re: House of the Dying Sun

Post by fantomas » Tue Jan 07, 2020 6:39 pm

zanthor80 wrote:
Tue Jan 07, 2020 3:11 pm
Script still working after activating mono features, except for "Fast Kill".
Error returned: "Error line 5 (assert(03F55A72,D9 40 4C D9 40 48)) :The bytes at 03F55A72 not what expected."
Sorry for this - I didn't see how badly I've made this script - Also the game is using mono features, I'll try to download the latest game version and rewrite the scripts, so they be more compatible with different systems. ;)

BR

fantomas

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Re: House of the Dying Sun

Post by fantomas » Thu Jan 23, 2020 8:55 am

Table rewritten to improve compatibility with other systems.
Added 'FreeUpgrade' and 'FastFire' scripts

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