Metal Gear Solid 5 Phantom Pain - table v: 6.0.3 CT

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predprey
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Re: Metal Gear Solid 5 Phantom Pain - table v: 4.0.4 CT

Post by predprey »

Mangekyou22 wrote:
Sun May 10, 2020 4:04 am
predprey wrote:
Wed Jul 31, 2019 4:59 pm
predprey wrote:
Wed Dec 12, 2018 6:35 pm
@ShyTwig16
The Emblem Unlock hook point does not seem to be targetting the actual unlock flags for the emblems. Instead it seemed to be changing some ID field of the emblem objects, causing some ID compare checks to fail and resulting in the game falling back on the failsafe behaviour of unlocking the emblem. The unlock is not permanent and are lost on the next startup.

Code: Select all

<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
  <CheatEntries>
    <CheatEntry>
      <ID>68</ID>
      <Description>"Unlock Emblem [Scroll Over Emblem To Unlock]"</Description>
      <LastState/>
      <VariableType>Auto Assembler Script</VariableType>
      <AssemblerScript>[ENABLE]
aobscanmodule(emblemunlock_aob,mgsvtpp.exe,40 08 BC 10 60 02 00 00)
registersymbol(emblemunlock_aob)
alloc(emblemunlock_newmem,1024,mgsvtpp.exe)
label(emblemunlock_return)

emblemunlock_newmem:
  mov byte [rax+rdx+00000260],04
  or [rax+rdx+00000260],dil
  jmp emblemunlock_return

emblemunlock_aob:
  jmp emblemunlock_newmem
  nop
  nop
  nop
emblemunlock_return:
[DISABLE]
emblemunlock_aob:
  db 40 08 BC 10 60 02 00 00

unregistersymbol(emblemunlock_aob)
dealloc(emblemunlock_newmem)

{
// ORIGINAL CODE - INJECTION POINT: "mgsvtpp.exe"+3445247

"mgsvtpp.exe"+344521E: 48 8B 03                 -  mov rax,[rbx]
"mgsvtpp.exe"+3445221: B2 0A                    -  mov dl,0A
"mgsvtpp.exe"+3445223: 48 89 D9                 -  mov rcx,rbx
"mgsvtpp.exe"+3445226: FF 50 10                 -  call qword ptr [rax+10]
"mgsvtpp.exe"+3445229: 48 8B 5C 24 30           -  mov rbx,[rsp+30]
"mgsvtpp.exe"+344522E: E8 1D 72 68 00           -  call mgsvtpp.exe+3ACC450
"mgsvtpp.exe"+3445233: 48 8B 88 98 00 00 00     -  mov rcx,[rax+00000098]
"mgsvtpp.exe"+344523A: 48 0F BF C6              -  movsx rax,si
"mgsvtpp.exe"+344523E: 48 8B 74 24 38           -  mov rsi,[rsp+38]
"mgsvtpp.exe"+3445243: 48 8B 51 10              -  mov rdx,[rcx+10]
// ---------- INJECTING HERE ----------
"mgsvtpp.exe"+3445247: 40 08 BC 10 60 02 00 00  -  or [rax+rdx+00000260],dil
// ---------- DONE INJECTING  ----------
"mgsvtpp.exe"+344524F: 48 83 C4 20              -  add rsp,20
"mgsvtpp.exe"+3445253: 5F                       -  pop rdi
"mgsvtpp.exe"+3445254: F3 C3                    - repe  ret 
"mgsvtpp.exe"+3445256: CC                       -  int 3 
"mgsvtpp.exe"+3445257: CC                       -  int 3 
"mgsvtpp.exe"+3445258: CC                       -  int 3 
"mgsvtpp.exe"+3445259: CC                       -  int 3 
"mgsvtpp.exe"+344525A: CC                       -  int 3 
"mgsvtpp.exe"+344525B: CC                       -  int 3 
"mgsvtpp.exe"+344525C: CC                       -  int 3 
}
</AssemblerScript>
    </CheatEntry>
  </CheatEntries>
</CheatTable>
Compiled emblems unlock into table.
Added additional pointers for base colors, weapon colors and nameplates.
Instant Charge Stun Arm
Infinite Drug Usage
None of them work i get aob error and/or ?? Addresses
Really want those nameplate
Can you do something about it?

Thank you.
Hmmm.... can you post the game version on the title menu, and the language your game is in since JP and EN have different executables.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Mangekyou22
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Re: Metal Gear Solid 5 Phantom Pain - table v: 4.0.4 CT

Post by Mangekyou22 »

predprey wrote:
Sun May 10, 2020 7:29 am
Mangekyou22 wrote:
Sun May 10, 2020 4:04 am
predprey wrote:
Wed Jul 31, 2019 4:59 pm


Compiled emblems unlock into table.
Added additional pointers for base colors, weapon colors and nameplates.
Instant Charge Stun Arm
Infinite Drug Usage
None of them work i get aob error and/or ?? Addresses
Really want those nameplate
Can you do something about it?

Thank you.
Hmmm.... can you post the game version on the title menu, and the language your game is in since JP and EN have different executables.
Oh yeah i think i just realized that am using the definitive experience but it's English and has the latest version...
Should i buy the normal version?

predprey
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Re: Metal Gear Solid 5 Phantom Pain - table v: 4.0.4 CT

Post by predprey »

Mangekyou22 wrote:
Thu May 14, 2020 3:31 am
predprey wrote:
Sun May 10, 2020 7:29 am
Mangekyou22 wrote:
Sun May 10, 2020 4:04 am


None of them work i get aob error and/or ?? Addresses
Really want those nameplate
Can you do something about it?

Thank you.
Hmmm.... can you post the game version on the title menu, and the language your game is in since JP and EN have different executables.
Oh yeah i think i just realized that am using the definitive experience but it's English and has the latest version...
Should i buy the normal version?
I tested the table and they still work on the definitive experience english latest version though. Maybe try restarting game and make sure to attach to the game process?

Mangekyou22
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Re: Metal Gear Solid 5 Phantom Pain - table v: 4.0.4 CT

Post by Mangekyou22 »

predprey wrote:
Thu May 14, 2020 8:45 am
Mangekyou22 wrote:
Thu May 14, 2020 3:31 am
predprey wrote:
Sun May 10, 2020 7:29 am


Hmmm.... can you post the game version on the title menu, and the language your game is in since JP and EN have different executables.
Oh yeah i think i just realized that am using the definitive experience but it's English and has the latest version...
Should i buy the normal version?
I tested the table and they still work on the definitive experience english latest version though. Maybe try restarting game and make sure to attach to the game process?
I have restarted the game
Am using cheat engine 7.0 and i have windows 7 64 bit
Not sure what's the problem

predprey
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Re: Metal Gear Solid 5 Phantom Pain - table v: 4.0.4 CT

Post by predprey »

Mangekyou22 wrote:
Thu May 14, 2020 3:37 pm
predprey wrote:
Thu May 14, 2020 8:45 am
Mangekyou22 wrote:
Thu May 14, 2020 3:31 am


Oh yeah i think i just realized that am using the definitive experience but it's English and has the latest version...
Should i buy the normal version?
I tested the table and they still work on the definitive experience english latest version though. Maybe try restarting game and make sure to attach to the game process?
I have restarted the game
Am using cheat engine 7.0 and i have windows 7 64 bit
Not sure what's the problem
Can you do a screenshot of the AOB error and CE's main window? IIRC I had an issue with activating AOBs once, but it resolved itself somehow, never did find out what I did, but probably a restart of PC and game randomly fixed it. Other than that, if the Structure Address Directory can be activated in CE, you still need to enter Base Colors menu for the addresses to populate and stop showing '??'.

Mangekyou22
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by Mangekyou22 »

I'll try all of the mentioned above and and let you know how it goes

Mangekyou22
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Re: Metal Gear Solid 5 Phantom Pain - table v: 4.0.4 CT

Post by Mangekyou22 »

predprey wrote:
Thu May 14, 2020 6:14 pm
Mangekyou22 wrote:
Thu May 14, 2020 3:37 pm
predprey wrote:
Thu May 14, 2020 8:45 am


I tested the table and they still work on the definitive experience english latest version though. Maybe try restarting game and make sure to attach to the game process?
I have restarted the game
Am using cheat engine 7.0 and i have windows 7 64 bit
Not sure what's the problem
Can you do a screenshot of the AOB error and CE's main window? IIRC I had an issue with activating AOBs once, but it resolved itself somehow, never did find out what I did, but probably a restart of PC and game randomly fixed it. Other than that, if the Structure Address Directory can be activated in CE, you still need to enter Base Colors menu for the addresses to populate and stop showing '??'.
Thank you very much
After restarting my PC running CE x64 opening the CT and running the game it still had ?? But no error after opening base color and leaving it the addresses showed up

Thank you very much, i hope you have a good day :)

kecso29
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Re: Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by kecso29 »

Hey, I have some problems with the table, can you help me? Restarting didn't work.

Code: Select all

Process Module: mgsvtpp.exe (x64)
Path to File: E:\Metal Gear Solid V The Phantom Pain\mgsvtpp.exe
Module Address: 0000000140000000
File Version: 1.0.7.1
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Start: Auto Assemble File: "_Main.CEA"
 
I2CETLogger::CETlog - DEBUG: getFileStr:
Loading CEA file: "_Main.CEA"
 
I2CETLogger::CETlog - INFO:  getFileStr:
Returning table file string; "_Main.CEA"
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Assembling File: "_Main.CEA"
 
I2CETLogger::CETlog - INFO:  autoAssembleFile:
ENABLING; "_Main.CEA"
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Start: Auto Assemble File: "PlayerHook.CEA"
 
I2CETLogger::CETlog - DEBUG: getFileStr:
Loading CEA file: "PlayerHook.CEA"
 
I2CETLogger::CETlog - INFO:  getFileStr:
Returning table file string; "PlayerHook.CEA"
 
I2CETLogger::CETlog - DEBUG: autoAssembleFile:
Assembling File: "PlayerHook.CEA"
 
I2CETLogger::CETlog - INFO:  autoAssembleFile:
ENABLING; "PlayerHook.CEA"
 
I2CETLogger::CETlog - ERROR: aobScan:
Error with "PlayerHook.CEA", AOB pattern not found: "48xxxxxx48xxxxxx4xxxxx4Cxxxxxx4Bxxxxxx4xxxxx49"
 
I2CETLogger::CETlog - DEBUG: clearGlobals:
clearGlobals: All I2CETableCEA globals cleared
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "PlayerHook.CEA"
 
I2CETLogger::CETlog - ERROR: autoAssembleFile:
Error assembling file: "_Main.CEA"

TimFun13
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by TimFun13 »

[QUOTE="kecso29, post: 135665, member: 41279"]

Hey, I have some problems with the table, can you help me? Restarting didn't work.

[code]Process Module: mgsvtpp.exe (x64)

Path to File: E:Metal Gear Solid V The Phantom Painmgsvtpp.exe

Module Address: 0000000140000000

File Version: 1.0.7.1

...[/code]

[/QUOTE]



My tables don't work for that version (1.0.7.1), the lowest version mine go back to is 1.0.12.0.
Last edited by TimFun13 on Thu Jan 01, 1970 12:00 am, edited 1 time in total.

kecso29
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by kecso29 »

[QUOTE="ShyTwig16, post: 136189, member: 91"]

My tables don't work for that version (1.0.7.1), the lowest version mine go back to is 1.0.12.0.

[/QUOTE]



Thank you

DayTails
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by DayTails »

For some reason I can't get it to open MGSV

TimFun13
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by TimFun13 »

[QUOTE="DayTails, post: 137457, member: 42279"]

For some reason I can't get it to open MGSV

[/QUOTE]

You can try and manually attach to the process.

DayTails
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by DayTails »

[QUOTE="ShyTwig16, post: 137476, member: 91"]

You can try and manually attach to the process.

[/QUOTE]

[QUOTE="ShyTwig16, post: 137476, member: 91"]

You can try and manually attach to the process.

[/QUOTE]

So I fixed, it it was a problem with my game version. And I would like to know how do I alter my staff member stats or just add more staff members? Can you help me with that?
Last edited by DayTails on Fri May 29, 2020 10:52 pm, edited 2 times in total.

TimFun13
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by TimFun13 »

[QUOTE="DayTails, post: 137484, member: 42279"]

So I fixed, it it was a problem with my game version. And I would like to know how do I alter my staff member stats or just add more staff members.

[/QUOTE]

Run game, open staff management; enable staff tweaker or staff hook. Change view if needed, there is an info script in the staff hook.

DayTails
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Metal Gear Solid 5 Phantom Pain - table v: 5.0.3 CT

Post by DayTails »

Deleted messege

[automerge]1590959204[/automerge]

I managed to make staff creator work once now I can't repeat it. can someone help, because I keep getting the same ERROR I reopen and still same thing. O r when I try to edit they're stats I can't edit them because I get ??
Last edited by DayTails on Sun May 31, 2020 9:43 pm, edited 6 times in total.

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