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Re: My Time at Portia

Posted: Mon Feb 12, 2018 8:05 am
by ku-hao
i just find few value.sry :D
Portia.CT
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Re: My Time at Portia

Posted: Wed Feb 14, 2018 12:44 pm
by rets
only when using clock stop the game becomes slow.
but I am very thanks.

Re: My Time at Portia

Posted: Mon Feb 19, 2018 12:39 pm
by fantomas
Table fixed to support the last update v4.0.82558

Re: My Time at Portia

Posted: Mon Feb 19, 2018 11:56 pm
by Anon581
fantomas wrote:
Mon Feb 19, 2018 12:39 pm
Table fixed to support the last update v4.0.82558
Thanks for the quick update!

Here's some things I've noticed after testing out the new table:
  • +Inf Health doesn't work.
  • +Inf Endurance just drains your endurance to 0 and stays there.
  • NoItemCraftingCostTime (another way to have instant crafting) works but drains the amount of fuel time needed for the craft so you have to refuel after every 10 crafts. The normal instant crafting doesn't.
  • itemBarItems - Item[2] <-- Shouldn't this start at 1 to 8 for the items on the bar?
  • mExp doesn't seem to work, just a visual change and then it goes back to the original value.

Re: My Time at Portia

Posted: Tue Feb 20, 2018 3:41 pm
by fantomas
@Anon581

Thank you for your feedback, I'll try to bring some explanation(s)
+Inf Health doesn't work.
Yeah you're right ... and yet I had checked several times its good functioning before posting the cheat table. :roll:

There was an 'invincible' mode (a.k.a. Inf Health) but they retired the code from the latest updates, so I wanted to find an alternative.

Ok, I've found out another way - there's a shared 'minHPValue' float value (-1), which is meaning that the health will decrease til that value. Once your health has reached that value, your health will no longer decrease. You get it... put the value >= 131 and you'll have unlimited health. ;)

I'll add a script to do that (as it is a shared value, have to add a 'cmp' function) and also a pointer which would be more convenient, I hope. :P
+Inf Endurance just drains your endurance to 0 and stays there.
Nope, it is not working like that - When you make a fast run or a roll, you'll see a yellow circle, which presents your endurance value (or Vp - vitality points, maybe???) and your endurance will decrease. But once your endurance has been restored, that circle goes away. When you use 'Inf Endurance', your endurance value does not decrease, so it is why you see no more that yellow circle but your can fast run and roll w/o loosing of your endurance points.
NoItemCraftingCostTime (another way to have instant crafting) works but drains the amount of fuel time needed for the craft so you have to refuel after every 10 crafts. The normal instant crafting doesn't.
Yeah, the script has its limited purpose, it is just another way to have instant crafting (as said in description), but if you use 'Inf Items' script to increase items values (in this case wood's value), then fuel time would no more be a limit. Or make a 'NoFuelTimeNeeded' script to overcome that limit??? Maybe. :)
itemBarItems - Item[2] <-- Shouldn't this start at 1 to 8 for the items on the bar?
'Item[2]' is just a conventional name added by developers, so I just picked it. What really counts it is these values matches.
mExp doesn't seem to work, just a visual change and then it goes back to the original value.
Yeah, my fault, I should specify it. But it is how it works, sometimes we can edit value(s) manually, sometimes we cant; it is why we use scripts. :P

Also, my cheat tables are especially made for my own educational purpose, I like to see how a logical of a game is running and how it will continue to running if that logical has been changed. So it is why my cheat tables are NOT perfect, not like they already had been once. :lol: But despite of this, I really hope someone will find them useful and learn something or (be forced :lol: ) to make its own cheat table. ;)

BR

Re: My Time at Portia

Posted: Mon Feb 26, 2018 12:38 pm
by D1g1Byt3
Have you found a way to modify the Calendar Dates yet? Or even what time it is, rather than just freezing it?

Re: My Time at Portia

Posted: Thu Mar 01, 2018 4:10 am
by Starf1re89
Could you make a money cheat for the cheat table? pleeeease

Re: My Time at Portia

Posted: Thu Mar 01, 2018 10:15 am
by fantomas
@Starf1re89

PM'd ;)

Re: My Time at Portia

Posted: Sat Mar 03, 2018 10:53 am
by hentai-sama
Can you also add instant grow rate in boxes for trees and plants?

Re: My Time at Portia

Posted: Sun Mar 04, 2018 7:43 pm
by fantomas
@hentai-sama

It shouldn't be hard to deal with but maybe I'll wait for the next (major???) update (current this month) before. I hope you're ok with this. :)

Re: My Time at Portia

Posted: Sun Mar 04, 2018 10:55 pm
by hentai-sama
fantomas wrote:
Sun Mar 04, 2018 7:43 pm
@hentai-sama

It shouldn't be hard to deal with but maybe I'll wait for the next (major???) update (current this month) before. I hope you're ok with this. :)
Well i want it now but its up to you. Do it when you want. :)

Re: My Time at Portia

Posted: Fri Mar 30, 2018 11:50 pm
by ANC46
fantomas wrote:
Thu Jan 25, 2018 7:58 am
[Link]

Here's my poor contribution for this game - Other scripts could be added.

Image
Image


Enjoy! ;)
May we have an update to this? Current version of game after monthly update is 5.0.57352, and Stop Time, at the very least, causes the game to crash. Would also appreciate working HP cheat. Thanks, ever so. God bless. :)

Re: My Time at Portia

Posted: Fri Mar 30, 2018 11:53 pm
by ANC46
ku-hao wrote:
Mon Feb 12, 2018 8:05 am
i just find few value.sry :D
Portia.CT
May we have an update to this? Current version of game after monthly update is 5.0.57352. Only values that seem to work now is Gols. All other values appear to be zero or question mark.

Re: My Time at Portia

Posted: Sat Mar 31, 2018 9:54 pm
by fantomas
Cheat table fixed to support the latest update alpha.5.0.87262 (Mars 30, 2018)

Added also 'TimeManager Base Addresses' script which will allow you to have hands on the clock time.

Image

Enjoy! ;)

Re: My Time at Portia

Posted: Sun Apr 01, 2018 11:12 am
by hentai-sama
And how about that insta growing plants cheat, and can u also make that u can put skill points in all skills, ?