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Re: My Time at Portia

Posted: Thu Jan 17, 2019 11:40 pm
by NumberXer0
Have you ever thought of doing a multiplier style cheat for things like EXP, friendship and stuff like that? Don't get me wrong, it's great that it can be edited at all in this table, I just personally don't like to break the game. I cheat to cut down on time spent and grinding haha. It's a stupid request, but maybe if you have the time, you could look into it? I still want to befriend people and level up, but just..faster =P Since the game straight up gives you the earned EXP and friendship values, I don't think it would be too difficult, but what do I know haha.

Edit: My way of using your cheats now is just boosting the stuff up every once in a while. But doing it "legit" would be great.

Re: My Time at Portia

Posted: Fri Jan 18, 2019 12:15 am
by fantomas
timechaos69 wrote:
Thu Jan 17, 2019 11:25 pm
Honestly no idea how to do that lol!!! but its ok.

but when i saved and then loaded my game my crit did change to add teh 10% crit chance didnt see the attack lol cuz dont remember orginal value after talents LOL
Do not bother with my previous post - I can change these value (and see them on the screen) but as soon I switch between itembar slots, the values restore. :(

I'll find another way, maybe not like editable pointers but more like a script that gives you 9999 for all these values. :lol:

Re: My Time at Portia

Posted: Fri Jan 18, 2019 12:27 am
by timechaos69
Do you have the stat food? if you do a unknown initial value and use food..then use increase//use food...increase..use food..you can find the editable values.. they are float

edit stat food i mean is ocean fortune and graonios whatever..the oens you get from being first place at first of each month...not buff food

Re: My Time at Portia

Posted: Fri Jan 18, 2019 12:37 am
by fantomas
NumberXer0 wrote:
Thu Jan 17, 2019 11:40 pm
Have you ever thought of doing a multiplier style cheat for things like EXP, friendship and stuff like that? Don't get me wrong, it's great that it can be edited at all in this table, I just personally don't like to break the game. I cheat to cut down on time spent and grinding haha. It's a stupid request, but maybe if you have the time, you could look into it? I still want to befriend people and level up, but just..faster =P Since the game straight up gives you the earned EXP and friendship values, I don't think it would be too difficult, but what do I know haha.

Edit: My way of using your cheats now is just boosting the stuff up every once in a while. But doing it "legit" would be great.
Yes of course there are multiple ways to manipulate your code and make a script. After, each one is free to do it on its own proper way. Now, from my point of view, what I'm doing I would not to call it 'cheating', I do not even play games, at least less than before. All my cheat tables are made during the first minutes of the game. :P

What I'm doing is more like reverse engineering, even if I'm at the bottom of the scale of knowledge. :P Here we have many more talented persons who are more credible to talk to you more about. ;)

I just like to learn and understand how the code works in the game and try to make it work in a different way. That's what all my CT's are talking about.

:)

Re: My Time at Portia

Posted: Fri Jan 18, 2019 2:43 pm
by Simzy
@fantomas do you have a table with fixes in for things like broke instant crafting, I tried to figure it out myself but it just confused me and I gave up :P

Re: My Time at Portia

Posted: Fri Jan 18, 2019 3:57 pm
by fantomas
Simzy wrote:
Fri Jan 18, 2019 2:43 pm
@fantomas do you have a table with fixes in for things like broke instant crafting, I tried to figure it out myself but it just confused me and I gave up :P
Hi Simzy :)

Sorry but I can't do much because it seems that the people who do play the game under steam and those who do not, have the code on a different (not too much) place. That is why it works for some people and not for others. You'll have to do it on your own. :)

Just do not give up. ;)

Re: My Time at Portia

Posted: Fri Jan 18, 2019 4:51 pm
by Simzy
fantomas wrote:
Fri Jan 18, 2019 3:57 pm
Simzy wrote:
Fri Jan 18, 2019 2:43 pm
@fantomas do you have a table with fixes in for things like broke instant crafting, I tried to figure it out myself but it just confused me and I gave up :P
Hi Simzy :)

Sorry but I can't do much because it seems that the people who do play the game under steam and those who do not, have the code on a different (not too much) place. That is why it works for some people and not for others. You'll have to do it on your own. :)

Just do not give up. ;)
the "NoItemCraftingCostTime (another way to have instant crafting)" works in place of the other one on latest version so its not a total loss, im sure adding in the fishing and npc stuff from previous posts shouldnt be too difficult when i get chance to do it

Re: My Time at Portia

Posted: Fri Jan 18, 2019 7:05 pm
by RedKaezar
fantomas wrote:
Thu Jan 17, 2019 12:01 am
Better late than never :D

Code: Select all

[ENABLE]
Pathea.HomeNs:Plant:Grow+94+3:
  db 56
//F3 0F 11 56 28
//movss [rsi+28],xmm2

[DISABLE]
Pathea.HomeNs:Plant:Grow+94+3:
  db 6E
//F3 0F 11 6E 28
//movss [rsi+28],xmm5


{
//***************************************************//

//or this one:

//[ENABLE]
Pathea.HomeNs:Plant:CalculateGrowSeconds+41+2:
  db 5F
//F3 0F 5F 4E 28
//maxss xmm1,[rsi+28]

//[DISABLE]
Pathea.HomeNs:Plant:CalculateGrowSeconds+41+2:
  db 10
//F3 0F 10 4E 28
//movss xmm1,[rsi+28]
}
Hello there.

I tried this code, and while plants in small planters grow instantly, the ones in large planters do not. Or at least, they grow up with 7 day remaining. How do I change the codes so the growth rate is 100 times faster, or at least, to dock off 30 days from the growth time?

Thanks.

Re: My Time at Portia

Posted: Fri Jan 18, 2019 7:41 pm
by fantomas
RedKaezar wrote:
Fri Jan 18, 2019 7:05 pm
Hello there.

I tried this code, and while plants in small planters grow instantly, the ones in large planters do not. Or at least, they grow up with 7 day remaining. How do I change the codes so the growth rate is 100 times faster, or at least, to dock off 30 days from the growth time?

Thanks.
Hi :)

Thank you for your feedback - Hum, as I only had a small plant box, I did not be able to test the code with a large one. And honestly, I did not think that would be the problem.

May I ask where we can to get a large plant box?? Then I can (re)check the code.

Re: My Time at Portia

Posted: Fri Jan 18, 2019 7:42 pm
by timechaos69
fantomas wrote:
Fri Jan 18, 2019 7:41 pm
RedKaezar wrote:
Fri Jan 18, 2019 7:05 pm
Hello there.

I tried this code, and while plants in small planters grow instantly, the ones in large planters do not. Or at least, they grow up with 7 day remaining. How do I change the codes so the growth rate is 100 times faster, or at least, to dock off 30 days from the growth time?

Thanks.
Hi :)

Thank you for your feedback - Hum, as I only had a small plant box, I did not be able to test the code with a large one. And honestly, I did not think that would be the problem.

May I ask where we can to get a large plant box?? Then I can (re)check the code.
the church store at top of hill or when they come down sell one for 5 data disk or something i believe fantamos

Re: My Time at Portia

Posted: Fri Jan 18, 2019 7:48 pm
by fantomas
timechaos69 wrote:
Fri Jan 18, 2019 7:42 pm
the church store at top of hill or when they come down sell one for 5 data disk or something i believe fantamos
Ah yeah, the church store, I think I remember seeing him before. Thank you timechaos69 ;)

Re: My Time at Portia

Posted: Fri Jan 18, 2019 9:43 pm
by fantomas
RedKaezar wrote:
Fri Jan 18, 2019 7:05 pm
fantomas wrote:
Thu Jan 17, 2019 12:01 am
Better late than never :D

Code: Select all

[ENABLE]
Pathea.HomeNs:Plant:Grow+94+3:
  db 56
//F3 0F 11 56 28
//movss [rsi+28],xmm2

[DISABLE]
Pathea.HomeNs:Plant:Grow+94+3:
  db 6E
//F3 0F 11 6E 28
//movss [rsi+28],xmm5


{
//***************************************************//

//or this one:

//[ENABLE]
Pathea.HomeNs:Plant:CalculateGrowSeconds+41+2:
  db 5F
//F3 0F 5F 4E 28
//maxss xmm1,[rsi+28]

//[DISABLE]
Pathea.HomeNs:Plant:CalculateGrowSeconds+41+2:
  db 10
//F3 0F 10 4E 28
//movss xmm1,[rsi+28]
}
Hello there.

I tried this code, and while plants in small planters grow instantly, the ones in large planters do not. Or at least, they grow up with 7 day remaining. How do I change the codes so the growth rate is 100 times faster, or at least, to dock off 30 days from the growth time?

Thanks.
Ah, ok, I figured it out - In fact, we have there currentPlantGrowValue (the script I made) but also currentFruitGrowValue which is pretty self-explanatory.

So, the missed code is:

Code: Select all

//add this under [ENABLE]
//currentFruitGrowValue
Pathea.HomeNs:Plant:Grow+113+3:
  db 56
//F3 0F 11 56 2C
//movss [rsi+2C],xmm2

//add this under [DISABLE]
//currentFruitGrowValue
Pathea.HomeNs:Plant:Grow+113+3:
  db 6E
//F3 0F 11 6E 2C
//movss [rsi+2C],xmm5

Re: My Time at Portia

Posted: Fri Jan 18, 2019 10:14 pm
by timechaos69
did you ever get around to the movement speed modifiers you said you found? Thanks for awesome work again!

Re: My Time at Portia

Posted: Fri Jan 18, 2019 10:35 pm
by fantomas
timechaos69 wrote:
Fri Jan 18, 2019 10:14 pm
did you ever get around to the movement speed modifiers you said you found? Thanks for awesome work again!
I found walkSpeed, runSpeed and fastRunSpeed values but didn't be able to change them - Do not know why. :? I'm still working on it.

In fact, if I'm not able to make a script as simple (and stable :P ) as possible, I leave it aside and do something else (another script). After I made another script, I go back to the previous one and finally make a script as intended. :D

That's why I thank you all for your patience (and indulgence). ^_^

Re: My Time at Portia

Posted: Fri Jan 18, 2019 11:54 pm
by ninjalol5
I can not max friendships at all how do I activate it.