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They Are Billions (2017-12-16)

Posted: Sat Dec 16, 2017 4:46 am
by Shinkansen
Simple table for They Are Billions, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect. Example: "Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. Tested game version V0.4.6 64-bit. May work on other versions.

2. ZXLevelState.
"Resources Set to Massive?" sets Resources to massive.

3. Entities Stats.
"Entities Base Address Scan (To Activate: Play Level, To Update: Play Level)" affects most buildings.
"Entities OnUpdate Base Address Scan (To Activate: Play Unpaused Level, To Update: Play Unpaused Level)" affects buildings and units, but only works when unpaused.
"Life Set to Max?" sets Life to max.
"Resources Generation Set to Massive?" sets Resources generation to massive.
"Visibility Set to Massive?" sets Visibility to massive.
"Commands Set to Fast?" sets Commands like research to fast.
"Base Stats Set to Massive?" sets Build speed etc to massive. For units, must own at least one before this takes effect.

Re: They Are Billions (2017-12-16)

Posted: Sat Dec 16, 2017 12:10 pm
by Aron
Its not working for me. Its to complicated for me or its not work because of the new patch 0.4.7

Re: They Are Billions (2017-12-16)

Posted: Mon Dec 18, 2017 9:41 am
by LazyNChillin25
Hmm anyone manage to get the table working? tried to build basic buildings and some troops before activating the 2nd script but somehow it refuses to enable.

Re: They Are Billions (2017-12-16)

Posted: Mon Dec 18, 2017 1:30 pm
by nos4r2
I wish they were cheat like build anywhere that all i need

Re: They Are Billions (2017-12-16)

Posted: Mon Dec 18, 2017 6:19 pm
by Darkedone02
not working at all.

Re: They Are Billions (2017-12-16)

Posted: Mon Dec 18, 2017 7:56 pm
by Aron
Godmode.. plz only a godmode XD

Re: They Are Billions (2017-12-16)

Posted: Thu Dec 21, 2017 4:59 am
by Arimai
Aron wrote:
Mon Dec 18, 2017 7:56 pm
Godmode.. plz only a godmode XD
viewtopic.php?f=2&t=5363&start=45
Either take damage or create damage then activate takes up to 15 seconds to do so. Depending on how bad your computer is.

Re: They Are Billions (2017-12-16)

Posted: Sat Dec 23, 2017 5:29 am
by Zanzer
Updated for v0.5.4

Reveal Map
Build Anywhere
Mass Colonists
Mass Supply
Mass Resources
Mass Gold
Free Build
Fast Building
Unlock All Buildings
Instant Training
Instant Veteran
Ignore Upkeep
Max Gold
Resource Pointers
- Gold
- Wood
- Stone
- Iron
- Oil
- Workers (subtract)
- Food (subtract)
- Energy (subtract)
Mouseover Pointers
- Health
- Range
- Experience
- Damage
- Area Radius
- Speed
- Watch Range
- Energy Transfer Radius
- Build Time Factor

Re: They Are Billions (2017-12-16)

Posted: Sun Dec 24, 2017 2:51 am
by Darkedone02
now if only that table has instant build and recruit.

Re: They Are Billions (2017-12-16)

Posted: Sun Dec 24, 2017 3:16 am
by Cake-san
ver v0.4.9.32 64/32 bits

HP / Fast Build ?
Powerful Ranger
Command Centre - Pointers
Fast Research
Fast Train
Resource Generation Interval - +watch range pointer

Edited

#64 bits version:
-Fix fast train & fast research script
-Replaced CResourceGenerator with CMapWatcher

Updated v0.10.14 (64 bits)

For 64 bits game version only because I'm lazy. :roll:
Image

Re: They Are Billions (2017-12-16)

Posted: Sun Dec 24, 2017 3:17 am
by ghjkl789
Has anyone gotten these tables to work on 0.4.9.32? None of em are working for me atm, thanks!
edit: the table above works! TY SO MUCH!!

Re: They Are Billions (2017-12-16)

Posted: Sun Dec 24, 2017 7:19 am
by includao
All tables are working here, version 4.9.32

Re: They Are Billions (2017-12-16)

Posted: Sun Dec 24, 2017 9:01 am
by Darkedone02
Cake-san wrote:
Sun Dec 24, 2017 3:16 am
ver v0.4.9.32 64/32 bits

HP / Fast Build ?
Powerful Ranger
Command Centre - Pointers
Fast Research
Fast Train
Resource Generation Interval - +watch range pointer
Fast Research don't work, and hp/ fast build seem to also affect the training speed so I think the fast train is not needed?

Also Resource Generation Interval cheat is not working.

Re: They Are Billions (2017-12-16)

Posted: Sun Dec 24, 2017 10:27 pm
by fuc847
Zanzer wrote:
Sat Dec 23, 2017 5:29 am
Reveal Map new
Build Anywhere new
Mass Colonists new
Mass Supply new
Mass Resources new
Mass Gold new
Free Build
Fast Building new
Unlock All Buildings
Instant Training new
Instant Veteran
Ignore Upkeep
Max Gold
Resource Pointers
- Gold
- Wood
- Stone
- Iron
- Oil
- Workers (subtract)
- Food (subtract)
- Energy (subtract)
Mouseover Pointers
- Health
- Range
- Experience
- Damage
- Area Radius
- Speed
- Watch Range
- Energy Transfer Radius
- Build Time Factor
thanks AWESOME options. while they DO work, i find that my game is guaranteed to crash tho...

Re: They Are Billions (2017-12-16)

Posted: Mon Dec 25, 2017 5:12 am
by Darkedone02
Zanzer wrote:
Sat Dec 23, 2017 5:29 am
Reveal Map new
Build Anywhere new
Mass Colonists new
Mass Supply new
Mass Resources new
Mass Gold new
Free Build
Fast Building new
Unlock All Buildings
Instant Training new
Instant Veteran
Ignore Upkeep
Max Gold
Resource Pointers
- Gold
- Wood
- Stone
- Iron
- Oil
- Workers (subtract)
- Food (subtract)
- Energy (subtract)
Mouseover Pointers
- Health
- Range
- Experience
- Damage
- Area Radius
- Speed
- Watch Range
- Energy Transfer Radius
- Build Time Factor
Instant Training didn't work for me and I also request two more cheats: attack speed pointer and fast research.