They Are Billions (2017-12-16)

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Civilian
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Re: They Are Billions (2017-12-16)

Post by Civilian » Fri Aug 09, 2019 2:23 pm

Made a minor update to the Cheat Table posted above to update the 2 features I use for v1.0.13
Figured I'd share it here if it's useful to anyone

Now working with v1.0.13:
Spend No Gold & Spend No Wood
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They Are Billions 1.0.13.CT
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Pawa
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Re: They Are Billions (2017-12-16)

Post by Pawa » Sat Aug 10, 2019 3:24 pm

Thanks for the sharing! Could you also update the others or provide a newbie info on how to find the addresses in CT? :-)

Thanks a lot!

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Re: They Are Billions (2017-12-16)

Post by Civilian » Sun Aug 11, 2019 12:06 pm

Another update for v1.0.13

Managed to get almost everything working with the exception of Instant Construction & Instant Research :(

Working with v1.0.13:
  • Instant Unit Training
  • Infinate Unit Health
  • Max Colonists
  • Max Food
  • Max Workers
  • Max Energy
  • Max Gold (Every 8 hrs)
  • Max Wood (Every 8 hrs)
  • Max Stone (Every 8 hrs)
  • Max Iron (Every 8 hrs)
  • Max Oil (Every 8 hrs)
  • Spend No Gold
  • Spend No Wood
  • Spend No Iron
  • Spend No Oil
  • Spend No Stone
Attachments
They Are Billions 1.0.13.CT
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Civilian
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Re: They Are Billions (2017-12-16)

Post by Civilian » Sun Aug 11, 2019 6:07 pm

Another update for v1.0.13

As above but with the addition of Maximum Research Points for Campaign Mode
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They Are Billions 1.0.13.CT
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Pawa
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Re: They Are Billions (2017-12-16)

Post by Pawa » Sun Aug 11, 2019 7:16 pm

Thank you!!! You rock! \o/

samethos1
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Re: They Are Billions (2017-12-16)

Post by samethos1 » Mon Aug 12, 2019 10:55 am

the code for instant construction and research is working with the previous build's CT. says its by mop.

Aron
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Re: They Are Billions (2017-12-16)

Post by Aron » Thu Aug 15, 2019 7:43 pm

All resource modifiers are not working. I am playing on 1.0.13. Is there maybe differences between 32 and 64 bit versions??

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