Tokyo Xanadu eX+

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kazama0013
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Re: Tokyo Xanadu eX+

Post by kazama0013 » Tue Sep 04, 2018 3:41 pm

TheyCallMeTim13 wrote:
Tue Sep 04, 2018 1:28 pm
kazama0013 wrote:
Tue Sep 04, 2018 9:50 am
...so from the pointer go down is to change the value at the last row right?
https://imgur.com/a/BGmNfHR
Yes, those are the values, with the boxes X'ed ([X]) that will freeze the address as well.
Yah but what with the character editor. i changed the value of soul point but it only effect on Kou not the other one

DrummerIX
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Re: Tokyo Xanadu eX+

Post by DrummerIX » Tue Sep 04, 2018 3:47 pm

kazama0013 wrote:
Tue Sep 04, 2018 3:41 pm
TheyCallMeTim13 wrote:
Tue Sep 04, 2018 1:28 pm
kazama0013 wrote:
Tue Sep 04, 2018 9:50 am
...so from the pointer go down is to change the value at the last row right?
https://imgur.com/a/BGmNfHR
Yes, those are the values, with the boxes X'ed ([X]) that will freeze the address as well.
Yah but what with the character editor. i changed the value of soul point but it only effect on Kou not the other one
You need to use CE 6.7 and change the Selected Party Member option.

kazama0013
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Re: Tokyo Xanadu eX+

Post by kazama0013 » Tue Sep 04, 2018 4:15 pm

Okay i will try it later thanks for your response :D

VLogosB
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Re: Tokyo Xanadu eX+

Post by VLogosB » Sun Feb 24, 2019 2:40 am

spider_mech wrote:
Sat Feb 10, 2018 1:44 pm
and also did u found any address for event item memento straps ? i got stuck after karen quest
I had the same issue, here is the solution:

1. Open Ingame Event Section where "Memento Strap" is located.

2. Back to CE, activate "(Do Not Use, Test) Item ID String List..."
2.1. Use "Print Item ID String Currently Viewed", a window with a list should pop up of the Event Items with their slot numbres(u currently browsing ingame), find "Memento Strap" for the Slot number. (The List is organized like the one ingame)

3. After getting the SlotNumber, deactivate "Step 2"

4. Use "inventory Editor": Input Slot Numbre and ItemID, change Quantity to 0

P.S. Memento Strap stays in the inventory, but your will be able to proceed with story.

EDIT: Well oopsie doopsie this comment is one year to late :ph34r:

yenhawk
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Re: Tokyo Xanadu eX+

Post by yenhawk » Fri Apr 12, 2019 5:49 pm

VLogosB wrote:
Sun Feb 24, 2019 2:40 am
spider_mech wrote:
Sat Feb 10, 2018 1:44 pm
and also did u found any address for event item memento straps ? i got stuck after karen quest
I had the same issue, here is the solution:

1. Open Ingame Event Section where "Memento Strap" is located.

2. Back to CE, activate "(Do Not Use, Test) Item ID String List..."
2.1. Use "Print Item ID String Currently Viewed", a window with a list should pop up of the Event Items with their slot numbres(u currently browsing ingame), find "Memento Strap" for the Slot number. (The List is organized like the one ingame)

3. After getting the SlotNumber, deactivate "Step 2"

4. Use "inventory Editor": Input Slot Numbre and ItemID, change Quantity to 0

P.S. Memento Strap stays in the inventory, but your will be able to proceed with story.

EDIT: Well oopsie doopsie this comment is one year to late :ph34r:
Hello, I got same problem and I try to use your method to solve it, but I failed
First, i dont really understand what is Ingame Event Section
so I just assume that's mean I should pointed Memento Strap in game
after that, when I activate "(Do Not Use, Test) Item ID String List..."
no matter which thing I point in Event item
it's always show the item ID and item ID String to S Pom's Food
and the "Print Item ID String Currently Viewed" will show 158 : Memento Strap by the window pop up
but when I use the "inventory Editor"
my slot 158 will be the Amber Frames
so I cant fix it after all

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emymer
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Re: Tokyo Xanadu eX+

Post by emymer » Thu Jun 13, 2019 11:23 am

thank you, its amazing.

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WolfieCanem
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Re: Tokyo Xanadu eX+

Post by WolfieCanem » Mon Aug 12, 2019 2:54 pm

Hello! I'm new to the forums, not CE though. I was wondering, could any of you amazing people make a CT for Tokyo Xanadu eX+ BUT bought on GOG? I've tried the CT at the first page, but it won't let me click/activate the 'Enable' script, thus making me unable to use it.

It would a great help! Please and thank you~

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WolfieCanem
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Re: Tokyo Xanadu eX+

Post by WolfieCanem » Tue Aug 13, 2019 12:21 pm

DrummerIX wrote:
Fri Dec 08, 2017 3:06 pm
I have some options ready for Tokyo Xanadu eX+ I believe.

I have God Mode, One Hit Kill, Enemy Damage Multiplier, Hero Damage Multiplier, Hero Healing Multiplier and pointers to money so far.

EDIT1:
I added Infinite Skill Point and Infinite Item Usage or Set Item Amount. I also fixed Enemy Damage Multiplier and other options to Float so they work correctly when you change the defaults.

EDIT2:
I added a Character Editor. You view the Status to update the pointers and select a character to edit in the pointer section (starting at 0).

EDIT3:
I found the Bright, Brave and Kind pointers as requested. I could not get them above 1 star where I was in the game, so it may be tied to story. I also found Affinity Point pointers. You have to set both options it appears. I tested adding on after using one and was able to do the 3 bonding events at the first point where you get affinity points.

EDIT4:
Added Combo Multiplier. This lets you accumulate Strike Points easily and in most cases when you use an X-Strike, you regain enough strike points to use it again with the default settings. Thanks to cdtrico for suggesting this option.

EDIT5:
I figured out Infinite Strike Points also and it's here in EDIT 5.

EDIT6:
I added an Inventory Editor. You have to view items to update the pointer and you can choose slot manually like Cold Steel. I don't have any item id list at the moment.

EDIT 6.1:
I came up with the Item ID list. I can of manually did it and also programmatically some, so I may have missed some ID's due to the manual process. I left in my Test option that helped me generate the list, but it's not really of any use to anyone in the game.

EDIT 7:
I found Infinite EX Skill Points, Infinite X Drive and pointers to Soul Level and Soul Points in this update.

EDIT 7.5:
I updated the table for the game update around February 9, 2018.

EDIT 7.6:
Bad edit on my part for EDIT 7.5. Money Pointer should now be fixed in this update.

EDIT 7.75:
Another update that broke the script. I fixed it now.

EDIT 7.8:
Fixed Money Pointer.
Hello! I'm new to the forums, not CE though. I was wondering, could any of you amazing people make a CT for Tokyo Xanadu eX+ BUT bought on GOG? I've tried the CTs at the first page, but it won't let me click/activate the 'Enable' script, thus making me unable to use it.

It would be a great help! Please and thank you~

DrummerIX
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Re: Tokyo Xanadu eX+

Post by DrummerIX » Tue Aug 13, 2019 12:49 pm

Sorry I don't have the GOG version and don't want to pay $60 for it again.

jerico47
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Re: Tokyo Xanadu eX+

Post by jerico47 » Mon Aug 19, 2019 1:57 am

I know this thread is probably dead but does anyone have any guidance on using the inventory editor function? I keep trying to add material but it ends up creating 2 bugged lines for whatever item I add. For example, I go to slot 96, qty 100, item fire shard. If I switch to item view, I see 2 lines of 100 fire shards. They're both the same (if I try to sell one from one line, it sells on both lines). Also, if I try to add fire shards, then switch to steel shards, it removes the fire shards I added. Sorry, kinda new at this.

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