The Evil Within 2 patch1.05 +17 (table Update12)

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HanLiem
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Re: The Evil Within 2 patch1.05 +17 (table Update12)

Post by HanLiem »

Did anyone still modding this game?
If it's possible I want to request an option, to enable Enemy Awareness Option to be enabled on Nightmare, Akumu and Classic Difficulties.

Thanks in advance! :)

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

kmj523
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Re: The Evil Within 2 patch1.05 +17 (table Update12)

Post by kmj523 »

Not one cheat table works. Can someone please drop the same exact table that evil within 1 has? Inf, health, ammo, Stamina, ammo, no reload, inf keys, does no one have this table?

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STN
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Re: The Evil Within 2 patch1.05 +17 (table Update12)

Post by STN »

kmj523 wrote:
Tue May 25, 2021 3:56 am
Not one cheat table works. Can someone please drop the same exact table that evil within 1 has? Inf, health, ammo, Stamina, ammo, no reload, inf keys, does no one have this table?
You already posted here, no need to make a new thread about it. Also you edited your thread title to . when it was approved and you didn't follow the request template. There is no need to make countless request threads about one game cluttering up the forums when one already exists especially when you don't even follow the template and make nonsense thread titles.

israelssilva1989
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Re: The Evil Within 2 +11 (table Update6.1)

Post by israelssilva1989 »

m01s33nk0 wrote:
Sun Oct 15, 2017 7:41 pm
Infinite Locker Keys (needs at least one)

Code: Select all

{ Game   : TEW2.exe
  Version: 
  Date   : 2017-10-15
  Author : m01s33nk0

  This script does blah blah blah
}

[ENABLE]

aobscanmodule(INJECT,TEW2.exe,01 51 10 8B 51 18) // should be unique
alloc(newmem,$1000,"TEW2.exe"+7A3090)

label(code)
label(return)

newmem:
  add [rcx+10],1
code:
  add [rcx+10],edx
  mov edx,[rcx+18]
  jmp return

INJECT:
  jmp newmem
  nop
return:
registersymbol(INJECT)

[DISABLE]

INJECT:
  db 01 51 10 8B 51 18

unregistersymbol(INJECT)
dealloc(newmem)

{
// ORIGINAL CODE - INJECTION POINT: "TEW2.exe"+7A3090

"TEW2.exe"+7A3077: 75 01                    -  jne TEW2.exe+7A307A
"TEW2.exe"+7A3079: C3                       -  ret 
"TEW2.exe"+7A307A: 48 8B 40 08              -  mov rax,[rax+08]
"TEW2.exe"+7A307E: 48 8B 88 80 02 00 00     -  mov rcx,[rax+00000280]
"TEW2.exe"+7A3085: 8B 81 B0 02 00 00        -  mov eax,[rcx+000002B0]
"TEW2.exe"+7A308B: C3                       -  ret 
"TEW2.exe"+7A308C: CC                       -  int 3 
"TEW2.exe"+7A308D: CC                       -  int 3 
"TEW2.exe"+7A308E: CC                       -  int 3 
"TEW2.exe"+7A308F: CC                       -  int 3 
// ---------- INJECTING HERE ----------
"TEW2.exe"+7A3090: 01 51 10                 -  add [rcx+10],edx
"TEW2.exe"+7A3093: 8B 51 18                 -  mov edx,[rcx+18]
// ---------- DONE INJECTING  ----------
"TEW2.exe"+7A3096: 8B 41 10                 -  mov eax,[rcx+10]
"TEW2.exe"+7A3099: 85 D2                    -  test edx,edx
"TEW2.exe"+7A309B: 79 1E                    -  jns TEW2.exe+7A30BB
"TEW2.exe"+7A309D: 48 8B 51 08              -  mov rdx,[rcx+08]
"TEW2.exe"+7A30A1: 44 0F B7 82 B8 01 00 00  -  movzx r8d,word ptr [rdx+000001B8]
"TEW2.exe"+7A30A9: 66 45 85 C0              -  test r8w,r8w
"TEW2.exe"+7A30AD: 78 06                    -  js TEW2.exe+7A30B5
"TEW2.exe"+7A30AF: 41 0F BF D0              -  movsx edx,r8w
"TEW2.exe"+7A30B3: EB 06                    -  jmp TEW2.exe+7A30BB
"TEW2.exe"+7A30B5: 8B 92 E0 01 00 00        -  mov edx,[rdx+000001E0]
}
Improve it as you want, I'm done this script fast & dirty - but it works!
can someone create a table for this locker keys ?

captainwu
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Re: The Evil Within 2 patch1.05 +17 (table Update12)

Post by captainwu »

The lastet table is still working on TEW2 on GOG.
Thank you.

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