Zeus and Poseidon (GoG and Box)

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Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma »

V2.4 is out: Here

:arrow: Storages - Unlock Resources
Add unlock Resources for Warehouses and Granaries.

Notes: The unlocking may be possibly stored on your save, but this is reversible.
For reverse it :
-trigger the zeus table
-trigger the storage unlock
-disable the "storage unlock" trigger once
-make a save
Tungngann wrote:
Sat Jun 11, 2022 12:07 pm
Vui lòng mở khóa Ressources trong WareHouse


How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

Tungngann
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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

Thanks

Tungngann
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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

When activated "Zeus & Poseidon v2.1 - GOG - Table v2.4", in the "request" cannot be done, and in "Warehouse" will increase full resources when the city is given gifts.

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Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma »

Tungngann wrote:
Sat Aug 27, 2022 2:59 pm
When activated "Zeus & Poseidon v2.1 - GOG - Table v2.4", in the "request" cannot be done, and in "Warehouse" will increase full resources when the city is given gifts.
What kind of request you cant fill?

Tungngann
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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

All Request. Full resources are not completed as request.

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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

Example : Request can 8 wood, when activating the trainer, it cannot be done.

caiocarvv
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Re: Zeus and Poseidon (GoG and Box)

Post by caiocarvv »

Incredible Table, Shizuma!

I took the freedom to upload this Table within the CESHare function, if you don't mind.

I can't change my name as author but I wrote that you're the one that made it and put the link to this topic.

If you want me to delete it, just give me call.

Cheers!

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Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma »

Tungngann wrote:
Wed Aug 31, 2022 2:25 am
Example : Request can 8 wood, when activating the trainer, it cannot be done.
Can you precise the campaign / mission this happen? (or share a save just before the bug happen)
caiocarvv wrote:
Wed Sep 14, 2022 9:37 pm
Incredible Table, Shizuma!

I took the freedom to upload this Table within the CESHare function, if you don't mind.

I can't change my name as author but I wrote that you're the one that made it and put the link to this topic.

If you want me to delete it, just give me call.

Cheers!
No problem.

Tungngann
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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

Campaign / Mission Any, When Activating cheat engine, It will be like that when is required

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Carthagis
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Re: Zeus and Poseidon (GoG and Box)

Post by Carthagis »

Hello there!

I had a question pertaining to the editor: Is it possible to edit the map of the parent city, and if so, how?
I've tried every option of the Editor switch but none seems to allow that. "Editor Globals" pretty much freezes the game, "Game" is the normal in-game screen, "World map Editor" is just that, and then for all 3 others, exiting the screen then choosing to edit 'parent city map' results in a reset of said map.

Thank you for the table, and have a good day!

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Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma »

Hello Carthagis, sorry for the late respond,

Sadly it seems that the only way to edit the map of the parent city is when you do the mission in the parent city, and do your edition by using the 'Switch - Ingame <> Editor'.

Because the editor need to load the corresponding "city.map" file from the "*ZEUS installation folder*/Adventures/*current loaded campaign*/" folder if it doesn't find the corresponding "city.map" it create a new empty map from scratch.

(factually, all the campaign data are in the *campaign*.pak file but the editor can only creat pack, not unpack it.
That's also why i just make less possible shorcuts in 'Switch - Ingame <> Editor' menu to things it seem editables and less buggy :)
But you can unpack the campaign .pak with a unpacker, editing or improve the campaign map or whatever with the editor then repack it. ).

I hope my answer is not too messy. Take care and happy new year.
Carthagis wrote:
Wed Nov 30, 2022 11:41 am
Hello there!

I had a question pertaining to the editor: Is it possible to edit the map of the parent city, and if so, how?
I've tried every option of the Editor switch but none seems to allow that. "Editor Globals" pretty much freezes the game, "Game" is the normal in-game screen, "World map Editor" is just that, and then for all 3 others, exiting the screen then choosing to edit 'parent city map' results in a reset of said map.

Thank you for the table, and have a good day!

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Shizuma
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Re: Zeus and Poseidon (GoG and Box)

Post by Shizuma »

V2.5 is out: Here

:arrow: [Patch] Request always Validate

Now before the requests event appear the "requests" of goods, money and army interventions are filled in the game data.
Consequences "requests" do not have time to appear in the mail box, nor elsewhere, but the cities thank you for helping them :)
Resources are not deducted from you.

I realise i dont have tested money request. :ph34r:

Tungngann
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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

You can add Auto Build "Sanctuaries " just build themself without workers or supplies ?

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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

Please add god mode for armies.

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Re: Zeus and Poseidon (GoG and Box)

Post by Tungngann »

Zeus v2.5 is crash "Request always Validate" when play adventures "The Peloponnesian War"

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