here's my older table for Doom 1 & Doom 2: Hell on Earth; the old Windows 95 version called "The Ultimate Doom". It includes static values for the ammo of every weapon, the maximum ammo you can carry for that weapon type and some scripts for unlimited ammo/no ammo decrease. It should work for both, Doom 1 and Doom 2. I've tested it for a short while and it still seems to hold up.
I'm also working on a table for the classic dooms in the Doom 3 BFG edition, but that's a total mess code- and implementation-wise. Don't know if I can pull this off or if I should care. GZDoom or Zandronum all the way!
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- Dami0N - The Ultimate Doom (Incl. Hell on Earth).CT
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