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Still working on it, but work has kicked me in the knackers. I discovered my special items codes were double byte rather than single and fixed it. I have added some major battle codes (just rune ability quantity). As I said, I am adding/correcting codes as I progress through the game. I am playing through without cheating (too much) to make sure valid item digits populate the item modifiers. Here is what I have currently (Muse just fell in my current game).
- Suikoden 2 NTSC Using ePSXe 2_0_5 Full.CT
- (711.95 KiB) Downloaded 264 times
That is the beauty of this table, find the potch address. Most of the other codes feed off this address with offsets. I still have not gotten to the point of Richmond's investigations so I have not yet confirmed that the code is working.
Aye, i can find the potch address, but that doesn't seem to work with pcsxr, because it needs a pointer or something. I managed to sorta get it working with the previous pcsxr table, though.
Dunno why i didnt upload before, but i had to re-find the pointer and shit. Anyways, this should work with pcsxr-pgxp emulator. Need to enable script, then enable the BattleScripts to get it working. Don't disable Battlescripts, cause it crashes, FYI. Sorry, its sucky lol.
- Suikoden 2.CT
- (729.65 KiB) Downloaded 36 times
I made this table way back when I was learning things. Someone requested I add stats to it, so I took another look at the table. I redesigned it to use LUA timers instead of the old thread method. This removed the crashes when disabling things. I added to the Character Editor the ability to modify the stats and put in one option to Set All Characters Stats To Max (255). I added the ability to modify the Helmet, Armor and Shield of the character also. With changing anything under the Equipped Items section, you need to save and load the game again or you will experience crashes.
If you want any help you can post here or ask me via pm.
ah in this particular game and in this emulator you have one bug that makes the dialogue for recruiting Shu and dueling Amada for closing the sluice gate all crazy so to circumvent this, I have a workaround for this use XEBRA emulator and make a backup of your epsxe000.mcr or epsxe001.mcr to another folder copy all of your files to another memory card in MMIM.exe or MMCM.exe to format or else it wouldn't work and after you can transfer all data again to your first memory card and then you play. WARNING first Duel isn't so bug there is a fifty-fifty chance of occurring so you have to watch out mainly in the second duel to get the boat and recruit Amada so you play in XEBRA emulator and save and it should work.