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ELDEN RING NIGHTREIGN

Posted: Sun Jun 01, 2025 8:30 am
by matthew80

cheats:
- health
- fp
- stamina
- rune
- murk
- infinite item
- skill cooldown
- skill ultimate
- stealth mode
- one hit kill
- damage multiplier
- kill aura
- player speed
- enemy speed
- mid-air multi jump & fly
- player position
- no buy limit
- infinite health
- infinite fc
- infinite stamina
- infinite attributes
DarkMango wrote:
Fri May 30, 2025 1:20 am
EAC Bypass
  • This game uses EasyAntiCheat protection, in order to launch this game without EAC, please follow these instructions:
  • Download the bypass from [Link].
  • Extract the zip file and place “start_protected_game.exe” to game folder i.e "ELDEN RING NIGHTREIGN\Game\" where you will see nightreign.exe and an existing "start_protected_game.exe" and overwrite existing file.
  • Launch the game.
Alternative:
Elden Ring Nightreign EAC Toggler
  • Simple convenience tool which lets you easily enable and disable EasyAntiCheat for Elden Ring Nightreign. Note: disabling EAC forces the game into offline mode.
Link: [Link]
changelogs
1.0: table release
1.1: added one hit kill and skill cooldown
1.2: added stealth and murk
1.3: fixed base stats
1.3: fixed one hit kill, now worked on boss too.
1.4: fixed crashing issue when turned on base stats.
1.5: added damage multiplier
1.5: added kill aura (deals damage to surrounding enemies)
1.6: fixed damage multiplier and allowed the user to adjust its value
1.6: added player & enemy speed
1.7: added skill ultimate
1.7: added player position
1.8: added no buy limit
1.8: added mid-air multi jump & fly
1.8: added attributes info
1.8: updated to v1.01.1
1.9: fixed damage multiplier
2.0: fixed fc & stamina stat
2.0: added infinite health
2.0: added infinite fc
2.0: added infinite stamina
2.0: added infinite attributes
2.1: fixed script for inf health, fc, and stamina
2.2: updated the table with the latest patch v1.01.2
2.2: modified the table to make it work with the seamless co-op mod v0.0.2 (untested - waiting for feedback)
2.2: player xyz removed
old tables
nightreign.CT
1.6
(26.16 KiB) Downloaded 890 times
nightreign.CT
1.7
(31.89 KiB) Downloaded 2674 times
nightreign.CT
1.8
(43.76 KiB) Downloaded 1808 times
nightreign.CT
1.9
(43.78 KiB) Downloaded 613 times
nightreign.CT
2.0
(52.16 KiB) Downloaded 1785 times
nightreign.CT
2.1
(52.31 KiB) Downloaded 9184 times
You can download Relic Editor here: viewtopic.php?f=4&t=35266

Re: ELDEN RING NIGHTREIGN

Posted: Sun Jun 01, 2025 10:07 am
by panda1308
can you add god mode (unlimited i-frame) and raising parry window next updates?

Re: ELDEN RING NIGHTREIGN

Posted: Sun Jun 01, 2025 12:55 pm
by DafidThicky
Sorry for the repeated replies!

Could you please consider adding a relic editor in a future update, if possible? It would be incredibly helpful.

Thank you so much for all your effort and hard work on this brilliant table! I really appreciate it.

Re: ELDEN RING NIGHTREIGN

Posted: Sun Jun 01, 2025 6:54 pm
by FrequencyCat
Just a heads up, using Kill Aura works, but it also kills you if you touch a Grace.
It also will kill every NPC in Roundtable hold if left on. It needs to have a radius around the player and not the expanse of the entire map.

Re: ELDEN RING NIGHTREIGN

Posted: Sun Jun 01, 2025 7:54 pm
by Hematite1000
Again, great work on the table so far. Your speed is impressive.

My top requested features are control over out-of-circle death timer and control over the max level. I wonder if these are even possible?

Re: ELDEN RING NIGHTREIGN

Posted: Sun Jun 01, 2025 10:54 pm
by kyoski
Do you think it'd be possible to view the structure of the relics?

Not quite a relic editor, but would be easy to just copy the IDs of relics skills you want onto a single relic if you find 3 that are good.

Image
buying gems for hours and after hundreds of thousands only two I found had 2 of the 3 stats I wanted haha
the rng seems to be incredibly bad for what stats you want together

edit: after rolling all day I feel like there might be a few tier 2 or 3 gems that you can only receive once, either that or I just have incredibly bad luck lol

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 4:00 am
by TroliusMaximus
Anyone working on or know of a script to stop the "Night's Tide" (blue flame circle) from decreasing in size?

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 7:35 am
by yaminya
getting a "module not found nightreign.exe" any idea why? it shows it's attached to the game and everything

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 9:59 am
by kyoski
an update on that, smithbox nightly does seem to work with nightreign now, if anyone is interested in browsing the relic structure.

Still pretty basic, but hopefully enough to go off of for a relic editor.
looking around to see if there's anything interesting.
Image

edit: some relic rolls seem to have incredibly low roll weight, no wonder it's so hard to get certain combinations.
Image

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 11:33 am
by GamerGriaBros
yaminya wrote:
Mon Jun 02, 2025 7:35 am
getting a "module not found nightreign.exe" any idea why? it shows it's attached to the game and everything
me too :( Hopefully someone chimes in and helps

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 1:31 pm
by GamerGriaBros
GamerGriaBros wrote:
Mon Jun 02, 2025 11:33 am
yaminya wrote:
Mon Jun 02, 2025 7:35 am
getting a "module not found nightreign.exe" any idea why? it shows it's attached to the game and everything
me too :( Hopefully someone chimes in and helps
Nvm. I downloaded the source code and was able to get it up and running! Happy searching!

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 1:34 pm
by tnggshka
kyoski wrote:
Mon Jun 02, 2025 9:59 am
an update on that, smithbox nightly does seem to work with nightreign now, if anyone is interested in browsing the relic structure.

Still pretty basic, but hopefully enough to go off of for a relic editor.
looking around to see if there's anything interesting.
Image

edit: some relic rolls seem to have incredibly low roll weight, no wonder it's so hard to get certain combinations.
Image
[7352400] is for FP Restoration upon Bow Attacks

Found that here
[Link]

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 1:40 pm
by kyoski
tnggshka wrote:
Mon Jun 02, 2025 1:34 pm
kyoski wrote:
Mon Jun 02, 2025 9:59 am
an update on that, smithbox nightly does seem to work with nightreign now, if anyone is interested in browsing the relic structure.

Still pretty basic, but hopefully enough to go off of for a relic editor.
looking around to see if there's anything interesting.
Image

edit: some relic rolls seem to have incredibly low roll weight, no wonder it's so hard to get certain combinations.
Image
[7352400] is for FP Restoration upon Bow Attacks

Found that here
[Link]
Very useful, didn't know someone already documented them lol

I decided to just modify regulation.bin and set custom roll weights, and spam buy til i got what I wanted.

Image
guess it works for now until someone can make a relic editor, but need to backup/replace your original regulation.bin since it can be detected as invalid data, so if you do this only do it offline. without EAC

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 1:41 pm
by Memiomy
interesting project

Re: ELDEN RING NIGHTREIGN

Posted: Mon Jun 02, 2025 2:14 pm
by deuxdoom
kyoski wrote:
Mon Jun 02, 2025 9:59 am
an update on that, smithbox nightly does seem to work with nightreign now, if anyone is interested in browsing the relic structure.

Still pretty basic, but hopefully enough to go off of for a relic editor.
looking around to see if there's anything interesting.
Image

edit: some relic rolls seem to have incredibly low roll weight, no wonder it's so hard to get certain combinations.
Image
where is nightly build download link.
I can download only 1.0.26 build [Link]