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The Precinct [Full Release]

Posted: Wed May 14, 2025 1:15 am
by Tahtawy
Here is a quick table for the full release version of The Precinct.

Table is for v1.4.18135 [May or may not work with other versions][No plans to update it for other versions]



Scripts include:

Infinite Health
Infinite Stamina
Health & Stamina Pointer Script
Inf. Ammo: You'll find the toggle for infinite ammo under Cheat Manager. Change it to On and freeze it and you'll have infinite ammo.
Total Ammo Pointer: You can freeze the total ammo amount for Inf. Ammo
No Reload: You must activate Inf. Ammo with it or it will still run out.
Gun Data Pointer: Contains some weapon stats.
Cheat Manager: Most of the pointers do nothing but you can toggle Infinite Ammo from here.
Rank Manager: Set _scoreToXpConversionRate to a higher number to multiply the experience calculated at end of shift.
Support Manager: Change change _supportTokens to whatever you want and freeze to have Inf. Tokens
Player Manager: you can change _invincible to 1 to have God Mode
Weapon Manager
Motor Settings you can increase _sprintVelocityMultiplier to raise your sprinting speed (will affect NPCs as well)
Player Upgrade Manager: You can change upgrade points from here
Time of Day: You can set "Time Is Stopped" to 1 OR "Time Speed Multiplier" to 0 to freeze the day time and have an infinite shift to do what you want.

Note: Haven't tested this table that much so there may be issues

Update 1:
- Apparently, Infinite Ammo Script was making the game crash when NPCs start shooting. So removed that script and replaced it with a Total Ammo Pointer Script. It will give you the Total Ammo for your current weapon and you can freeze that amount instead till OR if I find a better way to deal with this.
- Added Current and Max Health Pointers. Pointers script is still a work in progress so expect issues with it.
- Added an Inf. Health Script
- Fixed an issue with Inf. Stamina Script that made it affect NPCs (Hopefully)

Update 2:
- Fixed All Health and Stamina Scripts and their pointers. Now they're all much faster in populating.
- Changed Total Ammo to Gun Data Pointer. It now includes some weapons stats as well.
- Added a Gun Data Pointer that includes some weapon stats you can change.
- Added a Weapon Pointer which includes other minor weapon stats.
- Added a Cheat Manager scripts but most of the pointers do nothing when turned on.

Update 3:
- Added Support Manager [Under Base Pointer]
- Added Rank Manager [Under Base Pointer]

Update 4:
- Combined Cheat Manager and Weapon Manager with Base Pointer to make them populate faster.
- Added Player Manager under Base Pointer with some useful pointers
- Added Motor Settings script which can help you control the player speed through the highlighted texts

Update 5:
- Probably the last update
- Added some Vehicle Pointers under Base pointer like Speed Multiplier and Damage Multiplier [Set to 0 for Invincible car]
- Vehicle Pointers will only populate once you're inside a vehicle
- Added an Upgrade Manager to change your upgrade points. Will only populate when opening the Upgrade Menu

Update 6:
- Added Time of Day Pointers.

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 2:56 am
by festkula
makes my game crash

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 3:21 am
by Tahtawy
festkula wrote:
Wed May 14, 2025 2:56 am
makes my game crash
Download the Upd1 table I just posted and try it. I removed the Inf. Ammo script that was causing the crashes. I replaced it with an Ammo Pointer script that you can use to freeze the Qty for now.

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 5:16 am
by froski
i need infinite exp or exp multiplier can you do that ?

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 6:57 am
by Fahry
Infinite stamina script is not working properly, running depletes it, at least for me.
Game version is 1.4.18135
This worked out in my case.

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"GameAssembly.dll"+63B7B0) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
addss xmm2,xmm1
movss [rcx+40],xmm0
originalcode:
subss xmm2,xmm1
movss [rcx+40],xmm0

exit:
jmp returnhere

"GameAssembly.dll"+63B7B0:
jmp newmem
nop 4
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"GameAssembly.dll"+63B7B0:
db F3 0F 5C D1 F3 0F 11 41 40
//subss xmm2,xmm1
//movss [rcx+40],xmm0
Thıs one makes ammopouch much larger working pretty much as inf ammo.

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"GameAssembly.dll"+7A68D0) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here
add eax,#9000
mov [rdi+14],eax
mov rcx,[GameAssembly.dll+46D2630]
originalcode:
mov [rdi+14],eax
mov rcx,[GameAssembly.dll+46D2630]

exit:
jmp returnhere

"GameAssembly.dll"+7A68D0:
jmp newmem
nop 5
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"GameAssembly.dll"+7A68D0:
db 89 47 14 48 8B 0D 56 BD F2 03
//mov [rdi+14],eax
//mov rcx,[GameAssembly.dll+46D2630]

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 8:58 am
by Tahtawy
Updated table with some fixes and new additions.

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 10:54 am
by michaelhost
could you add pointer for the support later? thanks

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 1:38 pm
by Fahry
This should increase support on use

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 2:10 pm
by Tyler52287
Anything for XP or tokens?

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 2:44 pm
by Fahry
Upgrade points will increase on use, need 1 for starter.
PS. attached script sets upgrade points to 32 on opening upgrades screen.

Code: Select all

[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
alloc(newmem,2048,"GameAssembly.dll"+969ECA) 
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
inc [rbx+40]
mov rcx,[rbx+38]

exit:
jmp returnhere

"GameAssembly.dll"+969ECA:
jmp newmem
nop 2
returnhere:


 
 
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
"GameAssembly.dll"+969ECA:
db FF 4B 40 48 8B 4B 38
//dec [rbx+40]
//mov rcx,[rbx+38]

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 3:07 pm
by Tahtawy
michaelhost wrote:
Wed May 14, 2025 10:54 am
could you add pointer for the support later? thanks
Added both Support and Rank Manager to the pointers list.

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 3:50 pm
by michaelhost
Thank you both of you, cheers

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 4:32 pm
by Tyler52287
The precinct upgrades table crashes my game when enable the 2nd option

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 4:49 pm
by Fahry
Tyler52287 wrote:
Wed May 14, 2025 4:32 pm
The precinct upgrades table crashes my game when enable the 2nd option
What`s your game version?

Re: The Precinct [Full Release]

Posted: Wed May 14, 2025 4:53 pm
by Tyler52287
How do I see that?