DigDigDrill (Steam)

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Valatros
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DigDigDrill (Steam)

Post by Valatros »

Noticed nobody made a table for this after I got tired of some of the features that drug things out more'n i liked, so made a few cheats for myself. May add more later, but there are currently three:

1. Reforging uses no hammers - self explanatory if you've played up to that point. You select to use a hammer to reforge, and it won't decrease your count, so you can do it over and over.

2. Always get full grid bonus - When you're forging a drill, if you fill out the blueprint 100% then you're guaranteed to get enchants - usually four, though only one per ore so if you used less than four ores it won't cap out. But no more luck on whether you get enchants, and no more having to puzzle in how to balance mixing in the right pieces to fill the board but keep the enchant pool as small as possible.

3. 'Blessings' remove twice as much curse - this is a bit more awkward and is the kind of cheat only I would care for, most would just want 0 curse or what have you. This is for the ruins feature, you gain curse for various things as you go down and remove it by collecting blessing via golden bottles or destroying monuments. This makes the removal process twice as effective so its easier to remove curse, but doesn't zero out the feature completely.

Note: All three codes require mono to be activated before they can be used.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
DigDigDrill.CT
(2.86 KiB) Downloaded 54 times

OJCO
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What is cheating?
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Joined: Thu May 22, 2025 1:29 am
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Re: DigDigDrill (Steam)

Post by OJCO »

Hello! thanks for writing these little scripts, but I think an update has since broken them, all 3 trainer options are throwing up error messages when trying to enable them, would you have any interest in looking into/fixing it? These options look like making the game MUCH more enjoyable, as i've hit pretty much the same point you have with needing to endlessly reforge things just to progess

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