Crusader Kings 2 v3.2.1 Steam (GM and More) 2019-Jun-04

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Zxeait
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-06

Post by Zxeait »

CompactDisc wrote:
Sun Dec 09, 2018 7:41 am
Sourenics wrote:
Sat Dec 08, 2018 7:58 pm
superqboi wrote:
Fri Dec 07, 2018 7:41 pm
If you have the CD extension working you can turn the console on, with the tilde key ( ` ) and type in quickbuild
Note that quickbuild cheat also applies to AI, so they will be able to quickbuild too.
To get around this, I recommend using Sketchy's cheat menu combined with Kurushimi's Extended Cheats
Sketchy: [Link]
Kurushimi: [Link]

Kurushimi adds the ability to give yourself an instant-build trait if you right click your own character.
You don't NEED Sketchy's to use Kurushimi's, but I recommend it.

Don't forget to put the achievement pointers to the correct values before loading a save if you're using mods.
Sketchy's also has a cheat-trait which gives you 1 day building/upgrading too.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1

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Recifense
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Recifense »

Hi guys,

The table for version 3.0.1 was updated at the first post with a fix for "[X] <== Upgrade in 2 Days".

Cheers!

cubo5000
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by cubo5000 »

Recifense wrote:
Wed Dec 12, 2018 11:34 pm
Hi guys,

The table for version 3.0.1 was updated at the first post with a fix for "[X] <== Upgrade in 2 Days".

Cheers!
My friend, could you add personal combat skill edit?

kekeface123
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by kekeface123 »

Recifense wrote:
Wed Dec 12, 2018 11:34 pm
Hi guys,

The table for version 3.0.1 was updated at the first post with a fix for "[X] <== Upgrade in 2 Days".

Cheers!

hello

thanks for this table and post

but latest ck2 hotfix update (beta rn) doesnt work with your table

the ironman console works but not the other cheats, it's not clickable to enable it in cheat engine

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Alaunus
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Alaunus »

kekeface123 wrote:
Wed Dec 19, 2018 4:09 am
Recifense wrote:
Wed Dec 12, 2018 11:34 pm
Hi guys,

The table for version 3.0.1 was updated at the first post with a fix for "[X] <== Upgrade in 2 Days".

Cheers!

hello

thanks for this table and post

but latest ck2 hotfix update (beta rn) doesnt work with your table

the ironman console works but not the other cheats, it's not clickable to enable it in cheat engine
Beta patch only has one 'cosmetic' change and fixes 'one' event chain. It is kind of preposterous to ask for an extra table instead of waiting for it to become a regular patch.

kekeface123
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by kekeface123 »

delete
Last edited by kekeface123 on Thu Dec 20, 2018 1:29 am, edited 3 times in total.

kekeface123
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by kekeface123 »

Alaunus wrote:
Wed Dec 19, 2018 9:00 am
kekeface123 wrote:
Wed Dec 19, 2018 4:09 am
Recifense wrote:
Wed Dec 12, 2018 11:34 pm
Hi guys,

The table for version 3.0.1 was updated at the first post with a fix for "[X] <== Upgrade in 2 Days".

Cheers!

hello

thanks for this table and post

but latest ck2 hotfix update (beta rn) doesnt work with your table

the ironman console works but not the other cheats, it's not clickable to enable it in cheat engine
Beta patch only has one 'cosmetic' change and fixes 'one' event chain. It is kind of preposterous to ask for an extra table instead of waiting for it to become a regular patch.
beta patch has the change to save message settings which reset every time you exit the game

and i am not demanding anything, just stating that it doesnt work in the beta patch.

Alamo
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Alamo »

What am I not understanding about this table? If I change a trait (through extension -> pointers -> ruler -> traits, or through script -> ruler -> current perk ID, or through script -> selected character -> current perk ID), it will change the displayed perk for the character, but not any of the stats that that perk effects (and will then crash the game on day advance). Is there a different way I'm supposed to be editing perks within this table? I'm not interested in using the console, I just want to know if these are just supposed to be display fields in the table that don't "do" anything, or if I'm missing something obvious...

rlurking
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by rlurking »

Those should modify correctly, but it takes some time (trigger?) or a reload for the game to actually update stats. You aren't able to add traits though.

It shouldn't be crashing.

Arimai
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Arimai »

Is there any way to unlock the ruler creator points? Like we used to have a while back?

Mrt19
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Mrt19 »

Can someone add Console for Ironman to? in previous versions we had that option

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CompactDisc
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by CompactDisc »

Mrt19 wrote:
Sun Jan 06, 2019 12:08 pm
Can someone add Console for Ironman to? in previous versions we had that option
That option never went away, it's in my extension.
viewtopic.php?t=348&start=15#p1366

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Lord Blade
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Lord Blade »

So does this table let you edit a character as you're creating them for a new game? Basically letting you add stats and traits and such without aging them?

Or are all the things for after a game is in progress?

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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by CompactDisc »

Lord Blade wrote:
Tue Jan 08, 2019 12:02 am
So does this table let you edit a character as you're creating them for a new game? Basically letting you add stats and traits and such without aging them?

Or are all the things for after a game is in progress?
The tables are for AFTER starting the game. But adding an option to stop aging up the character in the character creator is something I'd like to add in the future.

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Lord Blade
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Re: Crusader Kings 2 v3.0.1 Steam (GM and More) 2018-Dec-12

Post by Lord Blade »

Good to know. Thanks.

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