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The Hundred Line -Last Defense Academy-【 Last Updated: Apr 27, 2025 】

Posted: Thu Apr 24, 2025 2:58 pm
by DhaosCollider
Image


Notes:
  • Requires Cheat Engine 7.2/later.
  • There are problems with the ally/enemy filter in Damage Multiplier.
    I spent a long time debugging this, aiming for a perfect filter, but couldn't do it.
Apr 27, 2025:
  • Added
    • Keywords Can Be Browsed
    • Preferred Items Can Be Browsed
    • Instant Bonding Events
      Maximize affinity. Event will happen every time you give a gift.
    • Long-distance Movements
      Ignore the dice, straight to checkpoints, treasure chests.
  • HUNDRED_LINE.CT
    (117.69 KiB) Downloaded 3595 times
View current options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Translucent Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All Headers
    • Check Updates
    • Give Log to Clipboard
      • Note: Please use this for better reporting if options are not available.
  • Battle:
    • Damage Multiplier
      • times: ally
      • times: enemy
    • No Fatigue
    • No Strategic Material Consumed
    • Stuns Must be Avoided
    • Unlimited AP
    • Maximize Voltage Supplied
  • Search:
    • Long-distance Movements
      • Note: Ignore the dice, straight to checkpoints, treasure chests.
  • Report Card:
    • Keywords Can Be Browsed
    • Preferred Items Can Be Browsed
    • Instant Bonding Events

<variables>
  • Save Data
    • save date
    • save time
    • play time
    • days
    • parts of the day
    • bp
  • Resources
    • [0]
    • [1]
    • [2]
    • [3]
  • Grades
    • literacy
    • creativity
    • calculation
    • analysis
    • investigation
    • technology
    • observation
    • exploration
    • endurance
    • mobility
View update history
Apr 26, 2025:
  • Added
    • No Strategic Material Consumed
  • Fixed
    • Fixed/renamed No Stuns with Special Attacks to Stuns Must be Avoided
      Fixed skill/strategic material effects being erased. Now this script would only avoid skill/special attack stuns.
  • HUNDRED_LINE.CT
    (92.83 KiB) Downloaded 455 times
Apr 25, 2025:
  • Fixed
    • Damage Multiplier
      Improved ally/enemy filtering.
  • HUNDRED_LINE.CT
    (87.11 KiB) Downloaded 172 times
Apr 24, 2025:

Re: The Hundred Line -Last Defense Academy-【Last Updated: Apr 24, 2025 】

Posted: Thu Apr 24, 2025 4:27 pm
by jonaaa
Thank you!

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 25, 2025 】

Posted: Fri Apr 25, 2025 9:40 pm
by sombra
many thanks!

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 25, 2025 】

Posted: Fri Apr 25, 2025 11:33 pm
by jonaaa
The table works perfectly but a side note, one of the scripts are causing an issue with the Potions (Attack, Agility, etc.) during the battle, they don't apply any effect, if you disable "No Fatigue" and "No Stuns [...]" they work fine.

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 26, 2025 】

Posted: Sat Apr 26, 2025 12:36 pm
by Carriva
Thanks you

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 26, 2025 】

Posted: Sat Apr 26, 2025 11:32 pm
by SaikiStar
What's the max number for each Grade? setting it to a high number like 999 only crashes the game..

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 26, 2025 】

Posted: Sat Apr 26, 2025 11:52 pm
by jonaaa
SaikiStar wrote:
Sat Apr 26, 2025 11:32 pm
What's the max number for each Grade? setting it to a high number like 999 only crashes the game..
100 is the maximum, i believe.

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 25, 2025 】

Posted: Wed May 07, 2025 6:42 am
by IC226
jonaaa wrote:
Fri Apr 25, 2025 11:33 pm
The table works perfectly but a side note, one of the scripts are causing an issue with the Potions (Attack, Agility, etc.) during the battle, they don't apply any effect, if you disable "No Fatigue" and "No Stuns [...]" they work fine.
It seems like this problem still exists, assuming I read the update history correctly and it was supposed to be fixed on 4/26. I think I ran into this problem previously, but after that date as well, but somehow I did something that fixed it on the fly? But now I'm struggling to figure out what again. I also can't tell if the update on May 2nd, version 1.0.5, has anything to do with this as I believe the exe was updated then.

Re: The Hundred Line -Last Defense Academy-【 Last Updated: Apr 25, 2025 】

Posted: Wed May 07, 2025 7:17 am
by jonaaa
IC226 wrote:
Wed May 07, 2025 6:42 am
jonaaa wrote:
Fri Apr 25, 2025 11:33 pm
The table works perfectly but a side note, one of the scripts are causing an issue with the Potions (Attack, Agility, etc.) during the battle, they don't apply any effect, if you disable "No Fatigue" and "No Stuns [...]" they work fine.
It seems like this problem still exists, assuming I read the update history correctly and it was supposed to be fixed on 4/26. I think I ran into this problem previously, but after that date as well, but somehow I did something that fixed it on the fly? But now I'm struggling to figure out what again. I also can't tell if the update on May 2nd, version 1.0.5, has anything to do with this as I believe the exe was updated then.
It was partially fixed, it's better than before but some issues still happens, major spoilers below:

The special attack of ... doesn't do damage if you use the damage multiplier.
Spoiler
Shion (the 'ghost boy')
Also, during the ..., using Damage Multiplier will case a small bug:
Spoiler
When you decide to raid the invaders base and you hit that "explosive barrel" (i don't know what to call it), it will explode but won''t cause any damage to enemies.
Also, using the "Move Again" won't give you AP, not a big deal though.

I also noticed, during some specific Route, you'll ... and the Damage Multiplier will cause an issue:
Spoiler
When you're fighting multiple Eito's, sometimes he'll OHK you because i presume the Damage Multiplier is considering the enemy Eito as an ally, not a big issue but worth mentioning.
That's all the issues i could notice, i'm almost 100 hours in this game and these were the most notable issues i had.