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Steel Seed
Posted: Tue Apr 22, 2025 7:07 pm
by patka
Table v3:
-tested with P2P version (v1.0.7c)
-fixed Koby Stats address
Table v2:
-tested with RUNE version (1.0.4)
-added some new options
-added Cheats Menu enabler
Table v1:
-tested with RUNE version (1.0.4)
Made by Patka
Re: Steel Seed
Posted: Wed Apr 23, 2025 7:05 am
by topboy
Thank u sir. Unlimited Jump help me a lot.
Re: Steel Seed
Posted: Wed Apr 23, 2025 1:30 pm
by VampTY
Uh, just started this game today, is kinda boring, the gameplay, i dont know, i'll see how it goes. I see you've shared a lot of options.
I've only added what i needed.
If you want the editor for skills, mine works like this, like in this picture below:
With it enabled, point your mouse to select the one you'll want to unlock, but what is important is that you need to have at least 1 done from it, even if is 1/10 or 3/100, then just edit with the value, if is 1/5 you can just add 5, exit the skills section then go buy the upgrade, you can do these things while you're close to that upgrade thing also, unlock them and buy.
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>1337261964</ID>
<Description>"Skills [Status] Editor"</Description>
<Options moDeactivateChildrenAsWell="1"/>
<Color>004000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
aobscanmodule(_skills,$process,39 02 48 8B 5C 24 08)
alloc(_editor,8)
alloc(newmem,$100,_skills)
label(return)
registersymbol(_skills _editor)
newmem:
code:
mov [_editor],rdx
cmp [rdx],eax
mov rbx,[rsp+08]
jmp return
_skills:
jmp newmem
nop 2
return:
[DISABLE]
dealloc(*)
unregistersymbol(*)
_skills:
db 39 02 48 8B 5C 24 08
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>1337261965</ID>
<Description>"Editor"</Description>
<ShowAsSigned>0</ShowAsSigned>
<Color>008000</Color>
<VariableType>4 Bytes</VariableType>
<Address>_editor</Address>
<Offsets>
<Offset>0</Offset>
</Offsets>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>
That Zoe Bunny is pretty fun, when you'll unlock battlesuits.
Take care!

Re: Steel Seed
Posted: Fri Apr 25, 2025 6:11 am
by Hex-X
VampTY Sir please share your full table which you shown in picture.... Thanks in advance....

Re: Steel Seed
Posted: Sat Apr 26, 2025 2:26 pm
by VampTY
Sorry, don't have it anymore, you can use the editor though, just paste the entire code in Cheat Engine inside patka's table or in a newly opened Cheat Engine.I couldn't play anymore, game wasn't that entertaining, for me.
Take care!
Re: Steel Seed
Posted: Sat Apr 26, 2025 6:48 pm
by patka
Table v2 is out!
Re: Steel Seed
Posted: Fri Jun 27, 2025 10:48 pm
by xiang950928
Great Patka,can you update it plz?
Re: Steel Seed
Posted: Sat Jun 28, 2025 9:51 pm
by patka
Table v3 is out!
Re: Steel Seed
Posted: Sat Jun 28, 2025 10:10 pm
by xiang950928
patka wrote: ↑Sat Jun 28, 2025 9:51 pm
Table v3 is out!
Thx best
Re: Steel Seed
Posted: Sun Jun 29, 2025 2:34 am
by jb5454x
thank you very much
Re: Steel Seed
Posted: Sun Jun 29, 2025 5:53 pm
by xiang950928
patka wrote: ↑Tue Apr 22, 2025 7:07 pm
[Link]
Table v3:
-tested with P2P version (v1.0.7c)
-fixed Koby Stats address
Steel Seed v3.CT
Table v2:
-tested with RUNE version (1.0.4)
-added some new options
-added Cheats Menu enabler
Steel Seed v2.CT
Table v1:
-tested with RUNE version (1.0.4)
Steel Seed v1.CT
Made by Patka
Great Patka,can you look at this{viewtopic.php?f=2&t=35368}