it may or may not work on other emu
make sure your cheat engine setting--> scan setting---> MEM_MEMAPPED is Tick
-option-
funds
miranium
material/reward ticket
-player data-
lvl
exp
current class lvl
class rank exp
bp
appearance data <--- after setting chest size save and reload or change equipment and fashion
-character data-
lvl
exp
current class lvl
class rank exp
bp
affinity
appearance data
-battle-
inf hp
inf quick cooldown
morale always full
quick appendages damage (+inf skell apendages)
player and party editable stats (include skell If already unlock)
--v1 Updated the player+party script to stable scanning point--
--v2 add inventory starting offset for those who want to have a go porting cemu xcx, add item select able to change value of item held
--v3 work on Sudachi v1.0.15
--add inf skell appendage(need to be in combat once or while in combat to activated)
--add augment editor (in Ryu ver too), can edit equipment in ground gear or skell gear, just select any gear it will fill the table.
--v4 added instant art cooldown (both ground n skell) to the table also add augment dropdown n all augment dropdown Thank to "Seymordius" who fill all augment dropdown list (I'm to lazy

--v5 reworks on all scripts, it now will print output of results address of each scripts, default set is 1st address found "results[0]" since I'm playing with no cheat mod from emu mod.
however I have test for debugging purpose using 60fps mod and my cheat table have found 2 address with exact array of byte the whole subroutine, so this is the reason I decide to rework the scripts.
so anyone who uses cheat table find 2 address on the scripts activation they need to edit scripts it self on their end, it easy just right click on the scripts and click "change scripts"
inside look for "--if you want to change edit results[0] to 1-9 depends how many address found in aobscan" edit code below it when it done click "ok"
0 is the 1st, 1 is 2nd so fort depending in how many it found on the 1st script activation.
"scan data scripts" without 60fps mod it found 4 address in my end while using 60fps mod it found 9 but the 1st address is always the right address on my end, you know if it right address if you change ticket value instantly change value.
If for some reason after you set 1 n it found only 1 address the scripts will not active, right click the script and you may see "1 out of bond" then need to change scripts to 0.
if it not found anything at all, well check for ryu 1.1.1403, sudachi, citron need to set mem layout setting to (default) 4gb n try again.
--v6 add special skell augments editor (ares prime/90/70, Hraesvelg etc)
--v6+ added mimeawesome (super jump) and added scan data for Japanese, simplified Chinese version of the game.
--v6++ Refine coding scripts for all emu table, added few header, relink dropdown for ground gear to augments list and normal n special skells to special skells list so it using correct augment ids.
--work on ryu 1.1.1403 , Sudachi / Citron
--Incase the scripts say "list index(?)out of bound " change scripts inside look for line 28 "local addr = results[0]" change to the number of the scan result "0 is 1st, 1 is 2nd etc".
not recommend for ryu 1.2.28 or 1.3.28 cheat engine taking forever to scan almost like freeze a long time + high cpu usage while scan on top of that it not even find any sometime.
how to use
viewtopic.php?f=4&t=34341&start=60
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1