Falling Skies: The Game
Posted: Thu Jul 06, 2017 7:50 am
Made by Shinkansen
Simple table for Falling Skies: The Game, may or may not work.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.
V1000
1. All Units.
"Stats Set to 9999? (0 = No, 1 = Yes)" will set selected Unit Health, Ammo and Action Points to 9999.
2. Selected Unit.
"Stats Set to 9999? (0 = No, 1 = Yes)" will set all Units Health, Ammo and Action Points to 9999.
Modifying Exp to 1000 will level up the Unit to 10 at mission completion.
3. Resources.
"Resources Set to 99999? (0 = No, 1 = Yes)" will set Food, Metal and Medical Supplies to 99999.
Simple table for Falling Skies: The Game, may or may not work.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX? (0 = No, 1 = Yes)" will enable the script effect XXX when 1 is put into the Value.
V1000
1. All Units.
"Stats Set to 9999? (0 = No, 1 = Yes)" will set selected Unit Health, Ammo and Action Points to 9999.
2. Selected Unit.
"Stats Set to 9999? (0 = No, 1 = Yes)" will set all Units Health, Ammo and Action Points to 9999.
Modifying Exp to 1000 will level up the Unit to 10 at mission completion.
3. Resources.
"Resources Set to 99999? (0 = No, 1 = Yes)" will set Food, Metal and Medical Supplies to 99999.