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Everspace 2 (Steam)

Posted: Sat Mar 15, 2025 2:06 pm
by Paul44
Everspace 2 (Steam) - v1.3.42+ ~ v1.4.47+ (incl DLCs)


- Health, Armor, Shield (incl 'lock')
- Lock Boost
- Lock Consumables
- Lock ULT
- 1-Hit Kill
- Lock Cooldown
- Invisible
> Miscellaneous:
- Speed
- Jump Drive Timer
- Tractor Beam Range
- Show All Objects
- Inventory (incl Attributes)
- Challenges
- Other Info (such as credits, experience, mainframe expansions, etc)
- Timers (incl energy sphere, racing, detonator)
- Storage Size
- Global Attributes
- Coordinates
- Fov
- Unlock Collectibles

Some features have been deduced/collected using [UE Game Manager]


- UPDATE 1 - v1.6
* new table for v1.4.47+ (not backwards compatible)
* added: challenges
* added: additional cooldown
* some minor differences with prev table

- UPDATE 2 - v1.61
* added: Speed, Tractor Beam Range, Timer Energy Sphere, Coordinates
* updated Inventory: added Equipment
* some corrections

- UPDATE 3 - v1.62
* updated Inventory (incl Rank)
* added: Show All Objects, Max Player Level, Timer Detonator

- UPDATE 4 - v1.63
* updated Inventory (now takes multiple ships into account)
* updated: ULT should now instantly recharge
* added: Set Storage Size (see readme on how/when to use)
* added: Global Attributes
-EDIT-
* updated Tractor beam: now also includes most/all other objects (author: #tuuup)
* updated ULT: device not being immediately available
* updated Inventory: minor details + added attributes ULT
* updated Set Storage Size: you can now "freely" increase at any progress
-EDIT 2-
* some minor bugs
* inventory: minor bugs + rank corrected
* resize storage: better check


Special thx to both #Jonaaa and #Momber to take the time and effort to research features
well past and beyond the call of duty...


Readme is included/updated !

Before reporting any issues, reproduce the situation so that I have something to go on...

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Sat Mar 15, 2025 2:07 pm
by paul44frf
* Other good table(s): (can be version-dependent)
> #Zanzer: [ viewtopic.php?t=24216 ]
> #gideon25 [ viewtopic.php?f=4&t=17085 ]
> #Master_Builder: [ viewtopic.php?f=4&t=14966 ]
> #Rhark: [ viewtopic.php?t=18863 ]

> HowTo: Rank an item: [ [Link] ]
> HowTo: Switch Items & Attributes (by #jonaaa): [ viewtopic.php?p=411841#p411841 ]
=> Short version: [ [Link] ]

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue Mar 18, 2025 12:24 am
by asgard7783
Having trouble using the inventory option, its only displaying the crafting materials I have, but not my cargo section... in the list that pop up i see a ship cargo *18* i have 2 cargo units to experiment with the option but can't even get the cargo section to open up to get to the units. Not sure what I am doing wrong. But overall good work.

Having trouble using the inventory option, its only displaying the crafting materials I have, but not my cargo section... in the list that pop up i see a ship cargo *18* i have 2 cargo units to experiment with the option but can't even get the cargo section to open up to get to the units. Not sure what I am doing wrong. But overall good work.

this is what my list looks like, I am pretty sure >* (18) * [237B3206A00/468] - Ship Cargo< this is where i need to go but it wont expand .

# Offs AddrItem UniqueID | Amount Ammo | Lvl Rare | Descriptive
* (48) * [237C2774A00/130] - Station Cargo
* (50) * [237C2774F40/1E8] - Quest Items
[001][000] {2379C63EC00} ( 64925) | 1 0 | 1 4 | <Mainframe Expansion>
* (50) * [237C2A9DD00/2A0] - Crafting Resources
[001][000] {2379C63E980} ( 63763) | 30 0 | 1 1 | <Supra Gel>
[002][008] {2379C63E700} ( 63783) | 45 0 | 1 1 | <Wiring Kit>
[003][010] {2379C63E480} ( 63447) | 189 0 | 1 1 | <Scrap Metal>
[004][018] {2379C63E200} ( 63467) | 30 0 | 1 2 | <Biomass>
[005][020] {2379C63DF80} ( 63667) | 339 0 | 1 2 | <Flawless Aetheum Crystal>
[006][028] {238272D7900} ( 63655) | 391 0 | 1 1 | <Aetheum Crystal>
[007][030] {238272D7B80} ( 63284) | 567 0 | 1 1 | <Iron>
[008][038] {238272D8800} ( 63303) | 414 0 | 1 2 | <Pure Iron>
[009][040] {238272D8580} ( 64077) | 162 0 | 1 0 | <Spare Parts>
[010][048] {2379C63EE80} ( 63336) | 17 0 | 3 2 | <Insidium>
[011][050] {2379C63F100} ( 64090) | 154 0 | 1 1 | <Circuitry>
[012][058] {2379C63F380} ( 63796) | 20 0 | 2 1 | <Charge Compensator>
[013][060] {2379C637180} ( 63775) | 12 0 | 2 1 | <Crystal Diode>
[014][068] {2379C637400} ( 63908) | 6 0 | 1 3 | <Memory Recalibrator>
[015][070] {2379C637680} ( 63443) | 175 0 | 1 1 | <Plasma>
[016][078] {2379C638300} ( 63769) | 22 0 | 4 1 | <Power Cell>
[017][080] {2379C638580} ( 64103) | 13 0 | 1 2 | <Power Coupling>
[018][088] {2379C638800} ( 63293) | 149 0 | 3 1 | <Copper>
[019][090] {2379C638A80} ( 63313) | 34 0 | 3 2 | <Pure Copper>
[020][098] {2379C638D00} ( 63789) | 14 0 | 4 1 | <Power Casing>
[021][0A0] {2379C638F80} ( 63846) | 11 0 | 2 2 | <Fusion Core>
[022][0A8] {2379C632E00} ( 63821) | 3 0 | 5 2 | <Heat Detector>
[023][0B0] {2379C633080} ( 63829) | 4 0 | 1 2 | <Neutron Membrane>
[024][0B8] {2379C634E80} ( 63368) | 10 0 | 1 3 | <Clygon>
[025][0C0] {2379C635100} ( 63680) | 13 0 | 5 2 | <Culver Crystal>
[026][0C8] {2379C633580} ( 63460) | 2 0 | 7 2 | <Dark Matter>
[027][0D0] {2379C633800} ( 64361) | 1 0 | 7 3 | <Catalyst: Overcharged>
[028][0D8] {2379C635880} ( 63693) | 2 0 | 8 2 | <Mallemite Crystal>
* (18) * [237B3206A00/468] - Ship Cargo
* (4) * [23828B0BD20/468] - Consumables
* (2) * [238411AB780/468] - Secondary Weapons


Update: so i put them in my storage at the Base and they showed up there along with my other items I put into storage there, but hats off great table dude

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue Mar 18, 2025 6:37 am
by Paul44
^if you do not mind sharing your save, upload to mediafire (or preferred filehoster) and pm link.

ALSO:
a. after you got above list, right-click script line to see if it gives an error
b. (and/or) double-click <script> tag, then close it again ([OK] at bottom) and report any errors here
(make prtscr, upload to imagehoster and post link(s) here ~ or just pm as well)

=> i'm pretty sure you get some error, which I'll need to "circumvent" to produce a "full" list...

oh yeah: incl image of your 'Inventory' so i get an idea what is in there... (in case of no save)

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue Mar 18, 2025 7:26 pm
by asgard7783
Yeah it was an old save, started a new game and it works fine cheers.

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Mon Mar 31, 2025 1:13 am
by acecel
Thank you for the table

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Mon Mar 31, 2025 2:34 am
by acecel
The 3 scripts that unlock ship modules (Unlock All Colors, Unlock All Decals, Unlock All Ship Modules) don't activate for me.
The error just say : "<< Not all instructions could be injected >>"

I am on steam version, last update.

Any idea ?

I try to activate the script when i am in game, save loaded, inventory opened a few times, also tried while in an hangar, and also while being in the customize ship menu but no changes.

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Mon Mar 31, 2025 6:25 am
by Paul44
^ they actually do, but it will not show any "activity". Goto menu~data (or something ~ can't check right now?) and you'll have some stats_view there that will show you how many of these are already unlocked; it should give you 'total_unlocked' (meaning eg: decalls 150/150 or something). and obviously, you should be able to use/select them in... euh somewhere... (ship finetuning ?)

ps: not my original find; except i'm using aobs here while others use function_name (since this game comes with pdbs)

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue Apr 01, 2025 1:52 am
by delindel
This is an amazing table!

The only thing i cant achieve is to make changes made to weapons (fire rate) to stick between saves, weapons always reset to default values.

At this point i believe they cant be edited this way, but there is hope.

Anyone has been able to have weapon/armor edits survive on save/reload?

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Wed Apr 02, 2025 9:25 pm
by Strobe2581
can you put in better loot and quality

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Thu Apr 03, 2025 5:21 am
by Paul44
^i will not be doing any more work on this title any time soon...

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue May 13, 2025 11:26 am
by rosumparat
It doesn't work. It just stays frozen and nothing happens.

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue May 13, 2025 2:41 pm
by Ozium
Paul44 wrote:
Thu Apr 03, 2025 5:21 am
^i will not be doing any more work on this title any time soon...

sorry to hear that as new expansion dropped

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue May 13, 2025 4:17 pm
by Paul44
@Ozium: what i mean to say is: i will not be adding any additional features, but will keep in sync with new updates... and just checked: DLC Wrath of the Ancients has been released ! That said: I'll be checking this coming weekend though...

@rosumparat: "it" does not work, is not helpfull at all. how about some details: game vs, drm platform, which script, some images... ? btw: my tv is not working either... :roll:

Re: Everspace 2 (Steam) - v1.3.42+

Posted: Tue May 13, 2025 5:01 pm
by rosumparat
@Paul44 The CT tab once started I can't drag it anywhere or even minimize it just like when CPU is 100% and no option is working but I think probably because I installed the new expansion.