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Motor Town: Behind The Wheel
Posted: Sun Mar 09, 2025 5:39 am
by Destinate
Game Version: 0.7.12 Build 804 Hotfix
The screenshot below is not the latest table
Just made something simple
The money and the level were a bit complicated to find. Apparently, they use the remaining max money and the remaining exp to check for them. Took some time to figure that out.
Most of the stuff is for the single player client side. I do not support multiplayer.
It seems like I found a way to replace vehicles
But this isn't in the table
Download:
Re: Motor Town: Behind The Wheel
Posted: Mon Mar 17, 2025 12:43 pm
by zmAlex88
Please tell me how you replaced the cars for sale, I really need it "30 Feet Tanker Trailer"
Re: Motor Town: Behind The Wheel
Posted: Mon Mar 17, 2025 4:43 pm
by Destinate
zmAlex88 wrote: ↑Mon Mar 17, 2025 12:43 pm
Please tell me how you replaced the cars for sale, I really need it "30 Feet Tanker Trailer"
I think the tanker trailer you can find it from the trailer dealership.
If you are really curious about how this works, it is really simple. Every dealership has an MTDealerVehicleSpawnPoint. Inside that MTDealerVehicleSpawnPoint, it has a TArray named VehicleClasses. This TArray stores all the blueprints of the vehicle that will spawn for that dealership. All you have to do is replace the element in that TArray with the blueprint of the vehicle of your choice that you want to spawn.
Re: Motor Town: Behind The Wheel
Posted: Mon Mar 17, 2025 5:12 pm
by zmAlex88
Oh sorry sir, would you be kind enough to explain in more detail, or add this item to your spreadsheet, I am not good at programming. I apologize for being so useless.....
Re: Motor Town: Behind The Wheel
Posted: Mon Mar 17, 2025 5:32 pm
by zmAlex88
Just this “30 Feet Tanker Trailer” was removed from spawn trailers, before the patch, when you can buy these trailers, maybe there is a possibility to do something like privatization, or appointment of the owner, I can roll back the version of the game to patch 0.7.3. and spawn it, but it will be ownerless, and without the possibility of tuning
Re: Motor Town: Behind The Wheel
Posted: Wed Apr 02, 2025 10:32 pm
by Babyhamsta
Something I noticed you are missing from the Cargo is the max carry cargo. So I can use the max 500 but I can only load 6 or so on the high end Tanker trailer. There is no option to change this in the table, would this be something you could add?
Scratch that, it appears to be working now. I am not sure what occurred before hand.
I will say after loading 500 there is no correct option to fix weight causing the truck to be overweight with fines and unable to really move.
Ability to adjust vehicle torque, speed, and power would be nice. It would also be great to adjust the grip of vehicle wheels too.
Re: Motor Town: Behind The Wheel
Posted: Wed Apr 30, 2025 3:59 am
by XxJaxinExX
Game updated to 0.7.13 Build 832. Any chance of an update?
Re: Motor Town: Behind The Wheel
Posted: Fri May 16, 2025 2:03 pm
by FLEXY
Destinate wrote: ↑Mon Mar 17, 2025 4:43 pm
zmAlex88 wrote: ↑Mon Mar 17, 2025 12:43 pm
Please tell me how you replaced the cars for sale, I really need it "30 Feet Tanker Trailer"
I think the tanker trailer you can find it from the trailer dealership.
If you are really curious about how this works, it is really simple. Every dealership has an MTDealerVehicleSpawnPoint. Inside that MTDealerVehicleSpawnPoint, it has a TArray named VehicleClasses. This TArray stores all the blueprints of the vehicle that will spawn for that dealership. All you have to do is replace the element in that TArray with the blueprint of the vehicle of your choice that you want to spawn.
Where is the Blueprint located in vehicle i want ?, For example i want to copy my Last vehicle from the lastvehicle class, which element from the lastvehicle should be copied to vehicleclasses ?
Re: Motor Town: Behind The Wheel
Posted: Fri May 30, 2025 1:34 am
by BluSt0rm
No longer works, any chance of an update?