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Schedule I First Sample (Steam)

Posted: Mon Mar 03, 2025 7:22 pm
by Send
Image

Options:
• ATM Balance
• Cash Balance
• Free Purchases
• Enable Developer Console (Tilde Key)
• No Crime
• No Curfew Violation
• Stealth Mode
• Infinite Health
• Infinite Energy
• Infinite Soil
• Infinite Water Can
• Disable Body Search By Cops
• Disable Cop Taser
• Instant Plant Grow
• Harvest Yield Multiplier
• Never Disoriented
• Never Paranoid
• Movement Modifiers
• Movement Speed
• Jump Height
• Supplier: No Debt
• Supplier: Instant Dead Drop Delivery
• Supplier: Larger Max Order Limit
• Custom Field of View
• Instant ATM Repair (Not Available In Demo)
• Max Customer Addiction Level
• Custom Cash4Trash Payment Amount
• Time Data -> Set Time / Time Multiplier
• Infinite Stamina
• All Customers Unlocked (Untested)
• NPCs: Never Aggressive/Never Panic

Console Commands (Not available in demo.)
Spoiler
bind -- "Binds the given key to the given command.";
clearbinds -- "Clears ALL binds.";
changecash <value> -- "Changes the player's cash balance by the specified amount"; Example: changecash 5000
addemployee <job> <property> -- "Adds an employee of the specified type to the given property."; Example: addemployee botanist barn
give -- "Gives player specific item. Optionally specify a quantity."; Example: "give watering_can, give watering_can 5";
changebalance <value> -- "Changes the player's online balance by the specified amount"; Example: changebalance 5000
clearinventory -- "Clears the player's inventory";
clearwanted -- "Clears the player's wanted level";
freecam -- "Toggles free cam mode";
addxp <value> -- "Adds the specified amount of experience points."; Example: addxp 100
growplants -- "Sets ALL plants in the world fully grown";
hideui -- "Hides all on-screen UI.";
lowerwanted -- "Lowers the player's wanted level";
packageproduct -- "Packages the equipped product with the specified packaging"; Example: packageproduct jar, packageproduct baggie
raiswanted -- "Raises the player's wanted level";
save -- "Forces a save";
setdiscovered <item> -- "Sets the specified product as discovered"; Example: setdiscovered ogkush
setemotion <expression> -- "Sets the facial expression of the player's avatar."; Example: setemotion cheery
setenergy <value> -- "Sets the player's energy to the specified amount";
sethealth <value -- "Sets the player's health to the specified amount";
setjumpforce <value> -- "Sets the player's jump force multiplier";
setlawintensity <value> -- "Sets the intensity of law enforcement activity on a scale of 0-10.";
setmovespeed <value> -- "Sets the player's move speed multiplier";
setowned -- "Sets the specified property or business as owned"; Example: setowned barn, setowned laundromat
setquality -- "Sets the quality of the currently equipped item." Example: "setquality standard, setquality heavenly"
setquestentrystate <quest name> <entry index> <state> -- "Sets the state of the specified quest entry";
setqueststate <quest name> <state> -- "Sets the state of the specified quest";
setrelationship <npc_id> <value> -- "Sets the relationship scalar of the given NPC. Range is 0-5.";
setstaminareserve <value> -- "Sets the player's stamina reserve (default 100) to the specified amount.";
settime <value> -- "Sets the time of day to the specified 24-hour time";
settimescale <value> -- "Sets the time scale. Default 1";
setunlocked <npc_id> -- "Unlocks the given NPC";
setvar <variable> <value> -- "Sets the value of the specified variable";
spawnvehicle <vehicle_id> -- "Spawns a vehicle at the player's location"; Example: spawnvehicle shitbox


Enjoying the table? Please hit that Image button. For any questions or concerns, quote me so I receive a notification, otherwise I may miss any replies.

Re: Schedule I First Sample (Steam)

Posted: Mon Mar 10, 2025 10:30 pm
by Send
Added more cheats.

Re: Schedule I First Sample (Steam)

Posted: Tue Mar 11, 2025 2:49 am
by ChuckleB73
can you post a tutorial on how to get this to work? "send"

Re: Schedule I First Sample (Steam)

Posted: Tue Mar 11, 2025 4:59 pm
by Send
ChuckleB73 wrote:
Tue Mar 11, 2025 2:49 am
can you post a tutorial on how to get this to work? "send"
Launch game. Open table, tick Enable, tick Initialize Mono, enable the options you want to use.

Re: Schedule I First Sample (Steam)

Posted: Thu Mar 13, 2025 3:27 am
by ChuckleB73
are you going to make another one for the full version or will this one still work for when full version comes out "send"

Re: Schedule I First Sample (Steam)

Posted: Wed Mar 19, 2025 1:57 pm
by Send
Reduced file size and added more cheats!
• Edit Cash Balance
• Supplier: No Debt
• Supplier: Instant Dead Drop Delivery
• Supplier: Larger Max Order Limit
• Custom Field of View
• Instant ATM Repair (Not Available In Demo)
• Max Customer Addiction Level
• Custom Cash4Trash Payment Amount
• Time Data -> Set Time / Time Multiplier
• Infinite Stamina
• All Customers Unlocked (Untested)
• NPCs: Never Aggressive/Never Panic

Re: Schedule I First Sample (Steam)

Posted: Thu Mar 27, 2025 12:59 pm
by SaltyClap
Doesnt work. Keep saying "Failed to attach to process"

Re: Schedule I First Sample (Steam)

Posted: Thu Mar 27, 2025 1:25 pm
by Send
SaltyClap wrote:
Thu Mar 27, 2025 12:59 pm
Doesnt work. Keep saying "Failed to attach to process"
This is for the demo. If you're using CE 7.6, use 7.5

Full Game: viewtopic.php?f=4&t=34386