Tomb Raider IV-VI Remastered [Steam]

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VampTY
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Tomb Raider IV-VI Remastered [Steam]

Post by VampTY »



Activate Tomb Raider IV-VI Remastered when you're in full control of Lara and then enable the option(s) below:

Image
INFO
➪ Customize: Lara Croft
➭ On "[Graphics] Brightness [Tomb Raider IV։ The Last Revelation/Tomb Raider IV։ The Times Exclusive/Tomb Raider V։ Chronicles]" you can select from either "Default" to "Maximum" to customize the game's brightness and go beyond the game limit of "10", just use the dropdown menu options.
➭ On "[Outfit] Selection [Tomb Raider IV։ The Last Revelation/Tomb Raider IV։ The Times Exclusive]" use the dropdown option to select the outfit you'd like.
➭ On "[Outfit] Selection [Tomb Raider V։ Chronicles]" use the dropdown option to select the outfit you'd like.
➭ On "[Sunglasses] Use [Tomb Raider IV։ The Last Revelation/Tomb Raider IV։ The Times Exclusive/Tomb Raider V։ Chronicles]" select "Yes" to use the glasses and "No" if you don't want that.
➪ Tomb Raider IV։ The Last Revelation/Tomb Raider IV։ The Times Exclusive
➭ Activate "[Endurance] Flare" then the timer will be locked, while is on "0", now the flare can be used for an unlimited time or until you'll throw it away.
➭ Activate "[Endurance] Health" and on "Health" instead of "1000" just set it to "999", this way on some traps you'll die and disable before traps that will get you stuck!
➭ On "[Statistics] Ammo Used" you can decrease/increase the value(s).
➭ On "[Statistics] Distance Travelled" you can decrease/increase the value(s) or to reset the distance just change the value to "0" or you can "lock/freeze" the option.
➭ On "[Statistics] Health Packs Used" you can decrease/increase the value(s).
➭ On "[Statistics] Kills" you can decrease/increase the value(s).
➭ On "[Statistics] Pickups" you can decrease/increase the value(s).
➭ On "[Statistics] Secrets" add/remove the value(s) you'd like, depending on the level, just select those you'll want from the "dropdown" option.
➭ On "[Statistics] Secrets Found" you can decrease/increase the value(s).
➭ On "[Statistics] Time Taken [Gameplay]" you can decrease/increase the value(s) or to reset the timer just change the value to "0" or you can "freeze/lock" the option.
➭ On "[Statistics] Vessels Broken" you can decrease/increase the value(s).
➭ If you want to cheat on the timer for "Race For The Iris" level, just use "[Time Trial] Race For The Iris" and edit/lock the option, disable after you'll finish the race.
➪ Tomb Raider V։ Chronicles
➭ Use "[Backpack] Inventory/Use [Item] Bottle Of Chloroform" once you'll get one.
➭ Activate "[Endurance] Flare" then the timer will be locked, while is on "0", now the flare can be used for an unlimited time or until you'll throw it away.
➭ Use "[Endurance] Gas" and then disable it, after use!
➭ Activate "[Endurance] Health" and on "Health" instead of "1000" just set it to "999", this way on some traps you'll die and disable before traps that will get you stuck!
➭ On "Deepsea Dive" level you can use "[Integrity] Extreme Depth Suit [Deepsea Dive]".
➭ On "[Statistics] Ammo Used" you can decrease/increase the value(s).
➭ On "[Statistics] Distance Travelled" you can decrease/increase the value(s) or to reset the distance just change the value to "0" or you can "lock/freeze" the option.
➭ On "[Statistics] Health Packs Used" you can decrease/increase the value(s).
➭ On "[Statistics] Kills" you can decrease/increase the value(s).
➭ On "[Statistics] Pickups" you can decrease/increase the value(s).
➭ On "[Statistics] Secrets" add/remove the value(s) you'd like, depending on the level, just select those you'll want from the "dropdown" option.
➭ On "[Statistics] Secrets Found" you can decrease/increase the value(s).
➭ On "[Statistics] Time Taken [Gameplay]" you can decrease/increase the value(s) or to reset the timer just change the value to "0" or you can "freeze/lock" the option.
➪ Tomb Raider VI։ The Angel Of Darkness
➭ Add as mush as you'll need using "[Backpack] Inventory/Use [Supplies] Currency [€]".
➭ Before using "[Backpack] Inventory/Use [Supplies] Health/Items/Weapons" make sure you have at least one item in your inventory, then on "Add/Remove" browse the items inventory and edit the desired value(s) for those you have in your inventory.
➭ Enable "[Endurance] Grip" and you won't ran out of stamina.
➭ Activate "[Endurance] Health" instead of "100" just set it to "99", this way on some traps you'll die and disable before traps that will get you stuck!
➭ This "[Endurance] Oxigen [Gas/Water] Aqua-Lung/Respirator" works if you'll use any of those from you inventory first, make sure you have one before use.
➭ On "[Statistics] Ammo Used/Hits" you can decrease/increase the value(s).
➭ On "[Statistics] Chocobars Found" you can decrease/increase the value(s).
➭ On "[Statistics] Distance Travelled" you can decrease/increase the value(s) or to reset the distance just change the value to "0" or you can "lock/freeze" the option.
➭ On "[Statistics] Health Items Found" if you'd like, depending on the level, just select those you'll want from the "dropdown" option.
➭ On "[Statistics] Health Restored" you can decrease/increase the value(s).
➭ On "[Statistics] Kills" you can decrease/increase the value(s).
➭ On "[Statistics] Pickups" you can decrease/increase the value(s).
➭ On "[Statistics] Time Taken [Gameplay]" you can decrease/increase the value(s) or to reset the timer just change the value to "0" or you can "freeze/lock" the option.
IMPORTANT: In order to use this table you must have the latest version of Cheat Engine.

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Tomb Raider IV-VI Remastered.CT
Table [Steam] Updated 26 April 2025
(31.78 KiB) Downloaded 255 times
Last edited by VampTY on Sat Apr 26, 2025 11:55 am, edited 9 times in total.

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Re: Tomb Raider IV-VI Remastered

Post by dec1337 »

Nice work, below is the address that is used for current outfit, tested on the initial release Steam build and works in 4 & 5 (though the IDs are different for 5), not AoD yet must be a seperate value. Outfit in TR4 "FMV" being number "1" with ID "62980", going up in increments of 52

tomb456.exe+541790
Spoiler
<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>281</ID>
<Description>"Outfit"</Description>
<DropDownList DisplayValueAsItem="1">62928:0 (Classic)
62980:1 (FMV)
63032:2 (Young 1)
63084:3 (Young 2)
63136:4 (Camouflage)
63188:5 (Deep Dive)
63240:6 (Catsuit 1)
63292:7 (Catsuit 2)
63344:8 (X-Ray)
63396:9 (???)
63448:10 (???)
</DropDownList>
<LastState Value="63032" RealAddress="7FF600571790"/>
<ShowAsSigned>0</ShowAsSigned>
<VariableType>2 Bytes</VariableType>
<Address>tomb456.exe+541790</Address>
</CheatEntry>
</CheatEntries>
</CheatTable>

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VampTY
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Re: Tomb Raider IV-VI Remastered

Post by VampTY »

@ dec1337

Yep, also just like in viewtopic.php?t=27776

On customize, for outfits, if you'll go further than those i've added, there's more outfits, for old versions, test version, also like the one you've added without legs, there's also with arms only and stuff like that, for those i've added i've just kept only what was done for the remastered.

Regarding outfits for TR 4/5 as you've shared, they've kept the same formula.
____

Also if you ladies and gents were curious about how the formula for secrets is working in TR4 and 5, is like this:

0:None
1:1 Secret
3:2 Secrets
7:3 Secrets
15:4 Secrets
31:5 Secrets
63:6 Secrets
127:7 Secrets
255:8 Secrets


Meaning, you have found 1 secret well that is equal with 1, you have found 2 secrets and the formula is to double the value (1x2) and plus 1 and the result is 3, that's how you'll search.You have found 3 secrets then is 3x2 and is 6 and then plus 1, meaning 7.Is easy?Their formula.

Use the drop menu for [Statistics] Secrets for TR4.
Use the drop menu for [Statistics] Health Items Found: for TRA .And if you gents and ladies are curious how they've calculated, is like this, 1 is 256, 2 is 512, 3 is 768 and so on, is plus 256.Rest of statistics for AOD, i need to play to kill some enemies. :lol:

I shouldn't have added secrets though :lol: and these many cheats, they'll break with the next update..for Tomb Raider I-III Remastered Starring Lara Croft, i redid the whole table 4 times. :(
____

So if you wonderful people find more, please share! :P

________

For AOD

[Backpack] Inventory/Use [Supplies] Health/Items/Weapons [Ammo/Items/Supplies]

Must have one single chocolate bar in your inventory, then you have that item pointer, in whatever you have in your inventory you'll be able to edit using Add/Remove pointer and don't add more than enough.

I'll add a more detailed info once is done, there's 3 games, will take some time. ;)

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Re: Tomb Raider IV-VI Remastered

Post by AlexS »

VampTY wrote:
Sat Feb 15, 2025 9:54 am
Also if you ladies and gents were curious about how the formula for secrets is working in TR4
:)
(Google translation)

Does the game count these secrets as actually found or is it just a number for statistics?
For example, the second level in the original TR4 for PlayStation is loaded depending on whether the player has collected all the secrets (8 golden skulls) in the first level. In the original TR3 for PlayStation, to get to an additional secret level, it is not enough to change the number of all collected secrets to the maximum, you need to actually find the secret key to the cathedral.

Does the TR4 remaster have a level select mode? The original TR4 for PlayStation had a hidden mode in which the entire list of levels was opened at the beginning of the game, and you could start the game from any level.

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Re: Tomb Raider IV-VI Remastered

Post by VampTY »

Secrets count as they are, just like in Tomb Raider 1,2,3 Remastered, you can add how many you need and even if you'll skip some level will count at the end, make sure to add the exact needed value per level or at the end you'll either have more or less.Same goes for all statistics, adding more than enough is bad, just what you need.

---
I never added those golden skulls, easy to find them in TR4 or could work with secrets.

In TR 3, i've skipped level at the end and used secrets depending on the level, got the secret level instant after skipping the last one.
For these 4,5,6 i haven't skipped untill the endFor TR4, i tried, almost have the game skipped, now i'm in some level where i need to stand to face north and i'm in water :lol: So, crap, i haven't found a way to skip while i'm in the water. :D
___

Regarding Play Station, can't say, only on PC i've played.
---
Same with statistics, i have a table, done by me, that works for all those thousands of games (more than 3000) made by tomb raider level editor, for TR4, if you know the sites, with tr 1,2,3,4,5 standalone games.I've did also for 3 and 5, never kept them though, only for 4, so it works only for those created for 4.
---

dec1337 wrote:
Fri Feb 14, 2025 8:28 pm
For TR5 the base outfit will start for Classic at 37632 and then with plus 52, meaning with 37684 and so on.A total of 7 outfits for both TR4/5.The next ones are the mirror skins x-ray for tr5 and more test outfits.

The sunglasses is working just fine in tr 4/5.

I never looked in TRA.

They've kept the base stuff, just jumped some bytes, just like statistics and the others, same last 2 bytes, same structure, like for example some ammo for some weapons will end in ........A8 and ........A4, the next update even if it will be ........C5, then next will be .......C1, meaning minus 4.
Is weird to play like this?

Image
Attachments
➤TRLE։ TR4.CT
For all TR4 Tomb Raider Editor Games
(8.05 KiB) Downloaded 177 times

AlexS
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Re: Tomb Raider IV-VI Remastered

Post by AlexS »

VampTY wrote:
Sat Feb 15, 2025 4:40 pm
now i'm in some level where i need to stand to face north and i'm in water :lol: So, crap, i haven't found a way to skip while i'm in the water. :D
:)
(Google translation)

This is a simple script that saves you from having to look exactly north. Skip level and other codes work no matter what direction Lara is facing.

P.S. It's a wonderful world. Cheaters use cheats to outsmart other cheaters' cheats... :D
Attachments
TR4_n.CT
GOG
(467 Bytes) Downloaded 121 times
Last edited by AlexS on Sun Feb 16, 2025 8:51 am, edited 1 time in total.

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Re: Tomb Raider IV-VI Remastered

Post by VampTY »

Well AlexS it does activate, but no dice, i've entered the code to skip and nothing,Skipping the usual way still works, is quite easy, not in water though.
__ I've figured it out, climbed to surface and then skipped
NG+
Image
I thought they've added more statistics for TR4 in NG+, just like in normal NG. :(

How i skip, it's very simple.Facing north, either opening a door, jump reversed from S to N, climbing, entering vehicles or getting out of any of them, though my most preferred and the easiest one is to go in your inventory with that compass and vey slowly move Lara and position her around N and then either left or right, slowly, quite easy to do.I've played a lot of stand alone games with tomb raider editor so is easy once you'll get used.Also skipping woks even if you are on save or load, in TR4.

I've also added Vessels Broken for TR4...will update today and that's just about it for TR4. ;)
_______
For TR5 , never skipped this on remastered.Using tomb raider editor in some custom made TR5 you can add the compass, while making any custom level, just like you can switch weapons from any tr 1,2,3,4,5 or outfits or items or secrets.

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Re: Tomb Raider IV-VI Remastered

Post by AlexS »

VampTY wrote:
Sun Feb 16, 2025 5:07 am
i've entered the code to skip and nothing
(Google translation)

Yes, I checked and understood. The problem is that we have different versions of the game (I have GOG), the tomb4.dll file is different for the GOG version and for the Steam version, so all the entries in the tables like "tombX+X" will not work on both versions. Note that the tomb5.dll and tomb6.dll files are also different in GOG and Steam.

Here is the same script with AOB, now it works on both versions of the game (GOG and Steam).
Attachments
TR4_n2.CT
(555 Bytes) Downloaded 144 times

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Re: Tomb Raider IV-VI Remastered

Post by MarioBros24 »

VampTY wrote:
Fri Feb 14, 2025 7:02 pm


Image

Proper INFO will be added when is all done, will take a while!
There's seven options marked at start with those eyes and that is because the address for them is not added, those won't work, i have to find the area/level first with them to add them, gameplay required! :lol:

In AOD make sure you have first one Chocobar in your inventory, then use [Backpack] Inventory/Use [Supplies] Health/Items/Weapons [Ammo/Items/Supplies] and whatever you'll collect, you can edit, just select any of the items you have and edit.
Thanks, love you

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Re: Tomb Raider IV-VI Remastered

Post by VampTY »

Thanks AlexS

Does these cheats work also for GOG?These are made for Steam, that's the version i own.
If i'll make all these as aob scripts will work on all platforms or as pointers, will take forever.I like them static because if any update will happen' and it will happen' i can update these fast by just calculating how far they've jumped any bytes.

Take care!
:P

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Re: Tomb Raider IV-VI Remastered

Post by AlexS »

VampTY wrote:
Sun Feb 16, 2025 3:59 pm
Does these cheats work also for GOG?
(Google translation)

Unfortunately, no. In the table, none of the "tomb4.dll+X" pointers work in the GOG version of the game, only in Steam. For example, in the Steam version, the oxygen bar pointer is tomb4.dll+4E6056, as indicated in the table. The same pointer for the GOG version is tomb4.dll+4E4AF6. The difference is 1560h (for the TR4 game).
Also, please note that at the injection point "_tomb_raider_4" the instruction (from which you get the base address "_tr_4") does not work when Lara is in the water.

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Re: Tomb Raider IV-VI Remastered

Post by VampTY »

What did you meant by water AlexS?When you get hit?I didn't played any of them, just skipped here and there, i'll start playing tomorrow, with TR5, i'm quite curious how it turned out, this "remastered" for TR5.

That pointer for HP won't grant invulnerability, since Lara has more static addresses for hit boxes, this is just default.When i'll play and if i'll die in water, i'll replace it.Thanks for the info.In rest all static addresses are just like that.

It's sad these won't work also for GOG.I don't have any gog account, care to share your version, bought or downloaded, what you have, through PM, also some saved game?If so, i can recalculate the offsets i did for TR4, perhaps they didn't jumped those bytes that far.This is in case you didn't do that already, i mean i don't need the gog version, i own it on Steam.

Even the pirated version is shared, i've looked now, is all over, that one cracked on day one, from Steam.

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Re: Tomb Raider IV-VI Remastered

Post by AlexS »

VampTY wrote:
Sun Feb 16, 2025 6:39 pm
What did you meant by water AlexS?

(Google translation)

If you activate the first script in the table ("Tomb Raider IV-VI Remastered" in gray) at the moment when Lara is in the water or under water, then the instruction movsx ecx,word ptr [rax+26] at the injection point does not work. Therefore, the base address in "_tr_4" is not written at this moment, and the health value in the table shows "??". As soon as Lara gets out of the water, the instruction will work and the value will appear.

If you want to make a table for both GOG and Steam versions of the game at the same time, then I would suggest using a script with AOB to get the base address, and get all the values from the table using offsets from this base address.
An example of such a script in a small table in the attachment. One script works with both remasters of Tomb Raider 4 and Tomb Raider 5, and with both versions of the game (Steam and GOG). After activating the script, the game values will immediately appear in the table. In the table I placed only the most common values for editing (health, oxygen, first aid kits and torches), but if necessary, you can easily add any others (ammo, weapons, artifacts, etc.), specifying the appropriate offset "+x" from the base address.
Screenshot:
Image
Spoiler
VampTY, if you find this useful, you are free to use this in your tables "as is" or change it as you wish without attribution. :)
Attachments
TR4-5_s1.CT
(3.04 KiB) Downloaded 181 times

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Re: Tomb Raider IV-VI Remastered

Post by VampTY »

I did modified TR5, now is ok, is under testing while i'm playing it and i'll add the missing stuff.I've changed with another injection, i've changed from ecx to rbp, now is ok.I died from beams and electricity cables (since is the default hp), if you'll add the sub then she won't die, i don't want that. :lol: Just keeping it normal.
Spoiler
Image
__________
I see you've made them as pointers, i don't want them like that, only health as pointer (it can be also a pointer without script though), in rest static addresses, since is pretty much easy to update, on update i need one from from ammo, one from statistics and one from oxigen and then i can manually recalculate offsets, no need to be in the game.

You can also add also more bytes to the aob to rescan for future updates, in case they'll keep the same offsets, though they won't keep them or who knows, perhaps this 4,5,6 is special.In 1,2,3 remastered they've changed them on every single update.
___

On the other hand, my opinion, i think is rushed, this "remastered".Oversized props again in the game, not reducing at all according to player and world scale.Mirrored animation for dual weapons syncronized also for single pistol when drawing, i mean what you do with that left hand Lara?Clipping in those oversized ladders, lights, shaders and whatnot.I mean we need mods to enhance this "remastered".

----

Thank for letting me know that, i'll update also TR4 after i'll finish TR5, for Health, then i'll play AOD, TR4 is for last, it drives me crazy, like TR3, when playing :lol: . For AOD, if they've kept it as in the original, the health was also shared with Kurtis Trent, health and ammo and some items.I'll see when i'll get there.Or if somebody will play further, then he/she could tell more.

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Re: Tomb Raider IV-VI Remastered

Post by Sukeroku »

Is it possible to make a cheat to open the trapdoors in TR4's Tomb of Semerkhet (the ones that only open if you lose the game of Senet)?

I would like to explore both routes - especially given you *must lose* to collect most of the level's secrets - but I didn't know that until I won and saved afterwards. Could still go back to the trapdoors. (Yes I could try editing the # secrets found but where's the satisfaction in that?)

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