Final Fantasy VII Rebirth +15
Posted: Sun Jan 26, 2025 2:49 am
Engine: UE4/5
There are a few tables in another topic but mine has different options so I decided to uploaded here after kinda completed it to my liking. Some of my table script are not straight forward that's why I included instructional video if you need some help on how those scripts work. Script mark as 'Permanent' below will permanently change your items, be mindful

=========================
v9:
Fixed custom shop script, now it will no longer reset your weapon proficiency

==========================
v8:
update table for the game update
added instant weapon proficiency - if you use the custom shop script and your weapon proficiency bar is reset, just ignore it as once the proficiency reach a certain point you will still get the ability.
Spoiler
it's the same table with just some new scripts added

v7:
Moved 'Materia Editor' to unstable scripts
Added 'Custom Shop'
Changed Weapon Editor to 'Bought Weapon Editor' and moved under 'Custom Shop'
Added 'Bought Materia Editor': Instruction included just follow it and get ANY materia (included Summon one) without any worry

===========================
v6:
Same as before, I just added a few more misc scripts from other authors (activate the script, give them a thumb up then back to the table to enjoy their scripts)
===========================
v5:
Fixed some script to make them work smoother,
+ Added Weapon Editor back, now FULLY WORKING. The script itself is quite complicated to use, make sure you watch the instructional video. I won't response to your question if it is something I already explained in the video.
ALWAYS BACK UP YOUR SAVE BEFORE USING ANY SCRIPTS
===========================
v4:
Fixed damage control scripts, now both damage reduce and damage deal should work properly

===========================
Features v3:
removed weapon editor as it does not work like we all want

============================
Features v2:
Same as before plus
Armor Editor: Allow to change selected Armor/Accessories to chosen piece
Weapon Editor: Allow to change selected Weapon to chosen piece
============================
Features v1:
+ Character Pointer
+ Damage Reducer
+ Damage Dealer Multiplier
+ AP Receive Multiplier
+ Inventory & Item Pointer
+ Materia Editor [permanent]: Allow changing permanently Materia
+ Equipment Editor: Allow changing stats and sockets
+ FOV
Sample Equipment Edit
