Super Galaxy Squadron
Posted: Sat Jul 01, 2017 10:38 am
Simple table for Super Galaxy Squadron, may or may not work.
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
V1000
1. Tested game version V1.05. May work on other versions.
2. Player Stats.
"Health Set to 100?" sets Health to 100
3. Data Stats.
"Data 1" to "Data 5" allows a particular Data to be modified. As an example, the default Data is Hyper and Combo Meter.
"Selected Data ID?" selects the Data ID.
"Data Set Quantity?" sets the Data quantity to this value. Put 0 to disable.
Made by Shinkansen
Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.
V1000
1. Tested game version V1.05. May work on other versions.
2. Player Stats.
"Health Set to 100?" sets Health to 100
3. Data Stats.
"Data 1" to "Data 5" allows a particular Data to be modified. As an example, the default Data is Hyper and Combo Meter.
"Selected Data ID?" selects the Data ID.
"Data Set Quantity?" sets the Data quantity to this value. Put 0 to disable.
Made by Shinkansen