Useful for editing a few stats ONLY when creating a new character, though some parts work upon level-up too. In fact, the money cheats work throughout the game. Most importantly you can:
- Edit attributes. You can go crazy with your stats. Double-click the empty space next to stats to enter one value for all of them. You have to either distribute the rolled stats first or use up all the point-buy points or you cannot proceed with character creation.
- Edit the skill points available when that screen shows up. Especially useful if you set a very high intelligence score and have too many points to distribute; the game won't let you proceed with character creation in that case. Reduce the number to 84 or lower and you should be able to go ahead. Or, if you start off with low int but want extra skill points, you can do that too. This even works on level up!
- Set an illegal amount of points to skills instead of just the 2/4 allowed. As with Stats, you can double-click the empty value next to Skills to enter one value for all of them. Not tested what happens to such a super-boosted character at level up though; will the game allow assigning of additional points?
- Change the amount of money you start with. Use Ctrl+Up Arrow any time during the game to give yourself 1000 platinum (instead of having to type the console command).
- If a race/class gets only 1 feat, you can still assign Feat 2 and a Class Feat to get extra feats. On level up, only Feat 1 and Class Feat seem to work, even if you are not allowed to take feats at that level.
- Select a deity that is not allowed for your race/class/alignment.
- Assign domains to a cleric that don't belong to the chosen deity.
Even more feats: After you have finished creating your character, press Ctrl+F in the table or open Edit > Change Feats. Here you can assign even more feats to your character. Don't be bothered by the hex code displayed on the right; I need this info to make sure all edits are happening correctly. All you need to do is open the saved player file (
[Game Folder]\modules\ToEE\players
) select the feats on the left and click Save. If you overwrite an existing character file, a backup of the old one will be created first -- so your first save action is safe. From then on you're on your own. You may choose to save the modified character as a separate file but remember to rename any old character files to something other than .ToEEPC before attempting to add characters into a new party.There are some 'quick feats' that I like to assign according to the kind of character I'm creating: warrior, caster, thief, archer, etc. Toggling these checkboxes will toggle the respective feats in the list. You may disagree with my choices, that's fine.
Note: the list shows all feats recognized by the game but many of them are never shown depending on your race, class, level, etc. Some/many of them might never even be used by the game. I am unable to test this for every single combination of possibilities so I have left them all in there. Compare the list with what you see in-game (or what you have seen in previous runs at higher levels) to make sure you are selecting useful feats. Some feats, like Ranger Favored Enemy, are assigned via different means (i.e., not the Feats window) either at character creation or level up. Some feats are automatically assigned to your character even if they are not displayed during character creation (like thieving abilities for rogues or domain spellcasting for clerics).
Warning: Characters cannot have more than 64 feats -- the game simply ignores all extra feats and does not apply their effects to the character. Extra feats are not shown in character info either. This table will not let you save characters with more than 64 feats. Remember though: you will get additional feats as you level up so don't use up all your 64 feats right at the start.
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Upon launch, the table will attempt to connect to the game: it will first try TemplePlus.exe, failing which it will try ToEE.exe. You can use the Feats form without having the table attached to the game. If you want to create new characters, start the game before opening the table (or attach it manually).
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I messed up when I leveled up and took Craft Rod instead of Craft Magic Arms and Armor! What do I do?
Hopefully you have a recent save and can reload. Honestly, I've been able to modify feats in an existing game but it is way too complicated and this functionality cannot be included in a table (yet). If you don't want to reload, the best course of action is to create new character/s with all the same stats, skills, feats, etc., go to the inn in Hommlet, drop existing 'bad' character/s after stripping them naked, and import the new ones -- you have to do this because for some reason you cannot import dropped characters. Then level them up using console commands.
I started the game with Weapon Focus (Halberds) and Improved Critical (Halberds) because I think halberds are awesome. I've searched everywhere but there is not a single halberd in this game! What do I do?
Same as above: create a new character, specialize them in a different weapon, then drop+import in Hommlet and level them up. I was able to use Cheat Engine to search for the 4-byte feat id (459 = Weapon Focus, 183 = Improved Critical) and replace them with the Guisarme ids. But isolating the correct numbers from the huge list is complicated. I don't yet have a handle on individual characters (and their stats/feats) while a game is in session. Irritating as it is, creating new characters is the simplest way.
New table: viewtopic.php?p=384109#p384109
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1