im testing using steam(fam share), gog, and cracked, result are:
on gog and cracked straight up not working, can't check most option and can't attack enemies for some reason, and error during attaching to process
on steam the table didn't encounters any error after attaching to process, i can check all options but after ending turn, enemies did not move and i cant target them
-update-
chronos is the cracked one btw, and when i tried using clean steam files with goldberg emu, it works as fine as steam, until the random stucks
After clearning zone 2, you can choose between the jungle or the city.
I went for the jungle.
If the Jungle's boss targets you, the damage seems to be counted as ally fire.
(Your current script makes ally fire dmg*10 and enemy fire dmg*0)
I don't know if this is true for all bosses, I used 1HKO during the 1st boss, and the 2nd boss doesn't target you.
Do you still hold the copy of the game to solve this issue?
If not I guess I'll have to turn off the script when the boss is targeting...
After clearning zone 2, you can choose between the jungle or the city.
I went for the jungle.
If the Jungle's boss targets you, the damage seems to be counted as ally fire.
(Your current script makes ally fire dmg*10 and enemy fire dmg*0)
I don't know if this is true for all bosses, I used 1HKO during the 1st boss, and the 2nd boss doesn't target you.
Do you still hold the copy of the game to solve this issue?
If not I guess I'll have to turn off the script when the boss is targeting...
I might have misremembered. It seems you can freely choose between 3 zones, where as the last stage unlocks as soon as you beat any one zone.
It's the gog version. It does not matter, because DhaosCollider's code does not check for special cases (envhzd, boss attacks).
If you're using 1HKO then you probably won't notice.
I am not using that so I looked into it and fixed it. I'll upload the table shortly.