Ys X: Nordics
Posted: Fri Oct 25, 2024 5:51 pm
Notes:
- Requires Cheat Engine 7.2/later.
- Damage Multiplier/Must Evade Enemy Attacks also works for sea battles.
- Give Item/Inventory Data List include Money, Crystal, Contribution Points, Mana Points.
Have fun
View current options
<colors>
<scripts>
- Script or Script that's no available for AOB Error
- AddressGroupHeader
- GroupHeader/Comment
- Variable
<scripts>
- CE:
- Compact Mode
- Translucent Mode
- Add Hotkeys Menu
- CT:
- Save Checkbox States
- Notes:
- If saved, states of the checkbox can be restored when CT is started next time.
- If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
- Notes:
- Load Checkbox States
- Expand All Headers
- Check Updates
- Give Log to Clipboard
- Note: Please use this for better reporting if options are not available.
- Save Checkbox States
- Field:
- Move Speed Multiplier
- times
- Jump Height Multiplier
- times
- Unlimited Mana Sense
- Freeze Lunch Timer
- Easy Fishing
- Move Speed Multiplier
- Ship:
- Ship Speed Multiplier
- times
- Unlimited Mana Sail
- No Ammo Consumed
- Ship Speed Multiplier
- Combat:
- Auto Perfect Guard
- Damage Multiplier
- times: player
- times: non-player
- Must Evade Enemy Attacks
- Must Be Critical Hits
- Unlimited SP
- Unlimited Revenge Gauge
- EXP Gained Multiplier
- times
- Skill Mastery Multiplier
- times
- Items:
- Give Item
- Inventory Data List
View update history
Oct 28, 2024:
- Added
- Must Evade Enemy Attacks
Doesnt work against some enemy attacks.
Specifically, it will not work if it cannot refer to luck status held by player/ship.
- Must Evade Enemy Attacks
- Added
- No Ammo Consumed
for ship.
- No Ammo Consumed
- Fixed
- Easy Fishing
During QTE it did not work.
So it was modified to bypass the QTE occurrence.
- Easy Fishing
- Added
- Unlimited Mana Sail
- Unlimited Mana Sense
Due to the game's spec, Mana Sense exits when treasure chests and movies are accessed.
- Fixed
- Dropdown.Item
Some items added.
- Dropdown.Item
How to merge with other contributions
Note:
- We can not provide support for issues caused by merging, it just shows you how.
- Place other contributions anywhere under the top-most script. (invalid under <settings>)
That way Save/Load Checkbox States works equally well for other contributions.
Extra: Give Items without Key Items
- Even if key items are excluded, there is still a risk of breaking story/quest flags so you keep in mind that.
Copy and paste the above code under Items: and it should work.
Code: Select all
<?xml version="1.0" encoding="utf-8"?> <CheatTable> <CheatEntries> <CheatEntry> <ID>11164</ID> <Description>"Give Items without Key Items"</Description> <LastState/> <VariableType>Auto Assembler Script</VariableType> <AssemblerScript>{$lua} if syntaxcheck then return end [ENABLE] local func = getAddress("func_add_item") local ins = Recorder.getAddress(AddressList["P->Base"]) + 0x25EC0 local num = Recorder.inputQueryForAdd(memrec, 1) local list = AddressList["Dropdown.Item"] for i = 0, list.DropDownCount - 1 do local id = tonumber(list.DropDownValue[i]) if not (id < 8100) then break end executeCodeEx(0, nil, func, ins, id, tonumber(num)) end beep(); assert(memrec.active, "Executed") [DISABLE] </AssemblerScript> </CheatEntry> </CheatEntries> </CheatTable>
- I have no idea.
I tested it with the manuals during the last chapter and it seems to be working for me.
intelhater wrote: ↑Mon Oct 28, 2024 9:14 amCould you add ship god mode? And it seems like when turning on the damage multiplier with the ship the enemies get that as well and can one shot the player and the player doesn't get the effect of the damage multiplier depending on how the damage multiplier is set.
- What you have mentioned has not happened to me.
But I created Must Evade Enemy Attacks so you can try it.
ewsgwgshsdrhs wrote: ↑Mon Oct 28, 2024 7:18 pmIs it possible for you to add a Gold Multiplier option? Just like in your Ys IX table. Thank you very much for your table!
- I created a script that manipulated the amount of drops, but that also affected what got from treasure chests.
I think it's affects are extensive, risky, so plz compromise with Give Item/Inventory Data List.