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SWORD ART ONLINE Fractured Daydream CT
Posted: Thu Oct 17, 2024 12:08 pm
by OPCOXE
Current CT Version : v3.3
Current Working State : Working on v1.2.1.0 of the game (Except Highlighted Item)
IMPORTANT :
- The CT only support Steam x64 Windows version. It may work on other version but it's not intend to
- I didn't do it alone and some script aren't from me
- I do not maintain or support neither the CT or ID sheet anymore
EAC Bypass :
- Go to game files "GameDir\SWORD ART ONLINE Fractured Daydream\SAOFD\Binaries\Win64\"
- Create a file named "steam_appid.txt"
- Open it, Write "1858630" and Save
- Start the game using "SAOFD.exe" in "GameDir\SWORD ART ONLINE Fractured Daydream\SAOFD\Binaries\Win64\"
CT Usage :
- Start the game using the EAC Bypass
- Now you can use every features
ID Sheet Usage :
Since the IDs change every time you start the game I choose the lowest ID dallezh provided to be 1 and changed the ID of the others to be the offset of it.
So if you have any weapon or accessory with "Advanced Skill Damage 5", and you want "Attack Up 5" you can check the ID of "Advanced Skill Damage 5" add 471 and remove 336 (or only add the result of the subtraction: 135).
Exemple : I have "Advanced Skill Damage 5" and I want "Attack Up 5" and "Exp 5". I use the Highlighted item to get the ID of "Advanced Skill Damage 5" : 58436
So "Attack Up 5" is 58436 + 471 - 366 = 58571
And "Exp 5" is 58436 + 1146 - 366 = 59216
Features :
- Character Exp & Rank Pointers
- Upgrade Material Pointers
- Other Pointers (PlayTime, ??? maybe the number of quests done, Player Rank, Player Exp)
- Highlighted Item (Not by me, I modified risko's script to be more intuitive for me)
Note : All mutipliers use entire number don't try 2.5 it won't work
Credits:
- risko for Highlighted Item
- dallezh for most of the ID
- Jill2353582000 and Wither255 for the fix of Highlighted Item in v3.3
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Mon Oct 21, 2024 11:49 am
by Thisisweed
Trying to turn Guard Damage Reduction LV.5 to EXP Lv. 5
It should be 59310 + 1146 - 366 = 60090 but when I change the skill to that, it just leaves the section blank on the weapon.
Update:
That was on a weapon that was equipped, I tried doing it in an equipped necklace, which then crashed the game.
I tried it 3 times, crashed the game each time.
I'm assuming this is because I had the weapon equipped.
Update 2:
I tried it on non-equiped necklace, crashed the game.
This might be because I'm trying to turn a lower level EXP Gain to 5
Update 3:
I have a base Rouge necklace and tried changing the only upgrade on it to EXP Lv 5, It changed the item to a "Gale Rouge Necklace"
And it also changed to wind Weakness Damage UP 2
Update 4:
I am the idoit who didn't notice the tabs at the bottom.
I was using the weapon options for an excessoriey.
Update 5:
I don't know if it's just me or something... But nothing was changing in between launching the game from crashes.
Exp Lv. 4 has stayed 58937
Exp Lv. 3 is 59202
Col Gain Lv. 4 is 58277
They appear to be static and unchanging between different classes Accessories.
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Sat Oct 26, 2024 5:24 am
by NoHmamed
How to save ?
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Sun Oct 27, 2024 8:12 am
by Thisisweed
Yeah uh, how do we get it to be stick and not revert back to what it was when we go online?
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Wed Oct 30, 2024 9:27 am
by NoHmamed
I was only able to change the passives in item with rarity below rare, my biggest achievement was being able to put legendary passives in accessories
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Tue Nov 05, 2024 2:11 pm
by Thisisweed
Update?
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Fri Jan 17, 2025 12:26 pm
by NohSOFD
I found the memory addresses of the items and Accessories, I don't know how to do the script, I tried a few things but it worked, if anyone wants to try, I'll leave the new addresses
Accessories_: 66 03 48 0C 66 89 8C 14
itemms: 66 03 48 0C 66 89 4C 24
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Wed Jan 22, 2025 10:43 am
by Leevyh2k
Tank you for your hardwork that your doing for this small SAOFD community.
I hope someone gets risko Highlighted item fixed for this grindy game

Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Thu Jan 23, 2025 12:28 am
by Jill2353582000
post by user named ps7720
[Link]
[ENABLE]
aobscanmodule(Accessories_,SAOFD.exe,66 ?? ?? ?? 66 ?? ?? ?? 64 0F ?? ?? 08 ?? ?? 40 60) // should be unique
aobscanmodule(itemms,SAOFD.exe,66 ?? ?? ?? 66 ?? ?? ?? 0F B6 ?? ?? 88 ?? ?? 48 8B) // should be unique
alloc(newmem1,$1000,Accessories_)
alloc(acces,8)
alloc(newmem2,$1000,itemms)
alloc(baseitems,8)
label(code1)
label(return1)
label(code2)
label(return2)
newmem1:
code1:
mov [acces],rdx
add ax,[rdx+0C]
mov [r8+64],ax
jmp return1
Accessories_:
jmp newmem1
nop 3
return1:
newmem2:
code2:
mov [baseitems],rdx
add ax,[rdx+0C]
mov [rbx+0C],ax
jmp return2
itemms:
jmp newmem2
nop 3
return2:
registersymbol(Accessories_)
registersymbol(acces)
registersymbol(itemms)
registersymbol(baseitems)
[DISABLE]
Accessories_:
db 66 03 42 0C 66 41 89 40
itemms:
db 66 03 42 0C 66 89 43 0C
unregistersymbol(Accessories_)
unregistersymbol(acces)
unregistersymbol(itemms)
unregistersymbol(baseitems)
dealloc(acces)
dealloc(newmem1)
dealloc(baseitems)
dealloc(newmem2)
Re: SWORD ART ONLINE Fractured Daydream CT
Posted: Thu Jan 23, 2025 3:21 am
by Wither255
@OPCOXE