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Visions of Mana v1.0

Posted: Thu Aug 29, 2024 9:07 pm
by testi
Image
My Table, have fun

Edit:
Update Items

Edit 2
Item Identifiers change, so its not working as intended

Edit 3
I removed the Dropdown as its not working. The Identifiers change at every restart of the game. It seems that the differnece between the Values is the same e.g. Candy Value +1229 is always Mythic Cookie but i dont know how to implement that.

Re: Visions of Mana v1.0

Posted: Fri Aug 30, 2024 7:07 am
by Lukacross
can you add an inventory pointer or an inf item use option?

Re: Visions of Mana v1.0

Posted: Fri Aug 30, 2024 7:35 am
by testi
i have these but the Items change in the order you collect them.
You have to figure them out for your game.

Edit: Use the Table above

Re: Visions of Mana v1.0

Posted: Fri Aug 30, 2024 8:21 pm
by testi
Lukacross wrote:
Fri Aug 30, 2024 7:07 am
can you add an inventory pointer or an inf item use option?
Done, atleast for the Items i collected

Re: Visions of Mana v1.0

Posted: Fri Aug 30, 2024 10:58 pm
by Lukacross
testi wrote:
Fri Aug 30, 2024 8:21 pm
Lukacross wrote:
Fri Aug 30, 2024 7:07 am
can you add an inventory pointer or an inf item use option?
Done, atleast for the Items i collected
Rock on, can't wait to try it when I get home from work, awesome work man, love how simple your table looks compared to others, nice and easy to look at and use

Re: Visions of Mana v1.0

Posted: Fri Aug 30, 2024 11:03 pm
by jrpglover
I am not sure if items is working well and when you try to increase item or change, they end up disappearing.

Will you planning to add seeds and weapons/armors sometime in the future?

Re: Visions of Mana v1.0

Posted: Sat Aug 31, 2024 4:23 am
by Lukacross
jrpglover wrote:
Fri Aug 30, 2024 11:03 pm
I am not sure if items is working well and when you try to increase item or change, they end up disappearing.

Will you planning to add seeds and weapons/armors sometime in the future?
it worked flawlessly for me.

Re: Visions of Mana v1.0

Posted: Sat Aug 31, 2024 7:59 am
by jrpglover
Lukacross wrote:
Sat Aug 31, 2024 4:23 am
jrpglover wrote:
Fri Aug 30, 2024 11:03 pm
I am not sure if items is working well and when you try to increase item or change, they end up disappearing.

Will you planning to add seeds and weapons/armors sometime in the future?
it worked flawlessly for me.
Not for me sadly :(, its either when i tried to replace exist item to other one, they disappears or when i pick empty slot one and pick the items i want and value.. It doesnt appear at all.. Just nothing so i am not sure why.

Re: Visions of Mana v1.0

Posted: Sat Aug 31, 2024 11:17 am
by testi
Edit 3
I removed the Dropdown as its not working. The Identifiers change at every restart of the game. It seems that the differnece between the Values is the same e.g. Candy Value +1229 is always Mythic Cookie but i dont know how to implent that.

Re: Visions of Mana v1.0

Posted: Sat Aug 31, 2024 11:34 pm
by Lukacross
jrpglover wrote:
Sat Aug 31, 2024 7:59 am
Lukacross wrote:
Sat Aug 31, 2024 4:23 am
jrpglover wrote:
Fri Aug 30, 2024 11:03 pm
I am not sure if items is working well and when you try to increase item or change, they end up disappearing.

Will you planning to add seeds and weapons/armors sometime in the future?
it worked flawlessly for me.
Not for me sadly :(, its either when i tried to replace exist item to other one, they disappears or when i pick empty slot one and pick the items i want and value.. It doesnt appear at all.. Just nothing so i am not sure why.
Ah yeah, I never tried adding one in from nothing or changing existing items to another, I just changed the quantity, which worked.

Re: Visions of Mana v1.0

Posted: Sun Sep 01, 2024 2:52 am
by gunbalde60
Could a list be compiled using the item number? Or does that change as well? For example for me Candy is 13735254

Re: Visions of Mana v1.0

Posted: Sun Sep 01, 2024 9:36 am
by Tuuuup!
Here is my table:

Image

Way to many pointer under the attribute headers.

v2: More pointers for Inventory and Elemental gauge

If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.

Have fun.

Re: Visions of Mana v1.0

Posted: Sun Sep 01, 2024 4:33 pm
by gunbalde60
Tuuuup! wrote:
Sun Sep 01, 2024 9:36 am
Here is my table:

Image

Way to many pointer under the attribute headers.

v2: Soon.. More pointers for Inventory and Elemental gauge

If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.

Have fun.
Sadly the stats don't change after reload. Which is weird since we have the elixirs and serums to increase them permanently. Amazing table though.

Re: Visions of Mana v1.0

Posted: Sun Sep 01, 2024 4:39 pm
by jonaaa
gunbalde60 wrote:
Sun Sep 01, 2024 4:33 pm
Tuuuup! wrote:
Sun Sep 01, 2024 9:36 am
Here is my table:

Image

Way to many pointer under the attribute headers.

v2: Soon.. More pointers for Inventory and Elemental gauge

If you have time to download the table and test it, then you have time to give my post a thumbs up/ rate positive. That's all I'm asking.

Have fun.
Sadly the stats don't change after reload. Which is weird since we have the elixirs and serums to increase them permanently. Amazing table though.
What about changing the amount of Elixirs/Serums, does that make them permanent or there's still a cap?

Re: Visions of Mana v1.0

Posted: Sun Sep 01, 2024 5:29 pm
by Tuuuup!
Update is out.