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Dark Souls II and Scholar of the First Sin

Posted: Sat Jun 17, 2017 12:30 pm
by notPhokz
SOFS (64-bit):
1FRDarkSoulsII.CT
(2.42 MiB) Downloaded 19094 times
Original game (32-bit):
1FRDX9.ct
(1.75 MiB) Downloaded 13397 times

Re: Dark Souls II and Scholar of the First Sin

Posted: Thu Jul 13, 2017 2:29 pm
by seubuceta
I have a table dx9.CT and I want to put the ng + 7, only has the option ng and ng +, where I change the value to ng + 7 ??

Re: Dark Souls II and Scholar of the First Sin

Posted: Wed Jan 10, 2018 4:48 am
by llewylill32
Can someone guide me how can I apply the health regeneration effect pls? :(

Re: Dark Souls II and Scholar of the First Sin

Posted: Sun Apr 26, 2020 4:44 am
by BirdMan4225
this is dead but can i get some help with populating the swap item data? it just keeps showing questionmarks

Re: Dark Souls II and Scholar of the First Sin

Posted: Tue May 05, 2020 4:20 am
by drgoobahmuffin
To populate the swap item data you have to drop the item on the ground, then it populates.

Re: Dark Souls II and Scholar of the First Sin

Posted: Wed Feb 22, 2023 3:26 am
by 2mg
Both games got an update (the server patch) recently, and the DX9 table freezes the original/DX9 version, any updates for tables?

Re: Dark Souls II and Scholar of the First Sin

Posted: Wed Feb 22, 2023 7:27 am
by 2mg
2mg wrote:
Wed Feb 22, 2023 3:26 am
Both games got an update (the server patch) recently, and the DX9 table freezes the original/DX9 version, any updates for tables?
So I found a quick and dirty workaround:
Launch DS2 (non-SotfS), preferably load the game.
Launch one of those Phokz/DX9 tables, attach to DS2 exe.
Click "Enable" in table, it will freeze the game once while it loads, and few moments later it will completely lock DS2, quit DS2 (Alt+F4).
Don't close the CE.
Launch DS2 again, load the game.
In CE, find DS2 exe again, click Yes to "Keep current address list" (and No to "There are one or more auto assembler entries...").
There, it works, tho some features might not work.

I presume that "Enable" crashes the game in the first cycle, in the second cycle it probably doesn't have to go thru enabling process or it keeps things from previous cycle, unknown.
I see that some things are broken from the start, like Min HP and Stamina being NaN and -9999, but otherwise this method enables those tables to work with v1.12/c1.15.

*Restart the PC if "Enable" doesn't expand.