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Distant Star: Revenant Fleet

Posted: Fri Jun 16, 2017 10:47 pm
by STN
Simple table for Distant Star: Revenant Fleet, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Made by Shinkansen

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.


V1001
1. ShipFollowStatusBars.
Allows mousedover ship to be modified.
"ShipFollowStatusBars Stats -> ship"


V1000
1. Tested game version V1.0.0.2. May work on other versions.

2. CurrentGame.
"Set Credits & Supplies to 9999999?" sets Credits and Supplies to 9999999.
"Set Danger Level to 1?" sets Danger Level to 1.

3. Ship.
"Also Affect Objectives?" sets the following to also affect Objectives. Use this to protect starbases etc.
"Set Shields to Max?" sets player ships Shields to max.
"Set Armour to Max?" sets player ships Armour to max.
"Set Energy to Max?" sets player ships Energy to max.
"Set Experience to 9999999?" set player ships Experience to 9999999.
"Set Invincible?" sets player ships to invincible