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Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Sat Aug 25, 2018 4:03 pm
by Rexurioz
no updates ?

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Sun Aug 26, 2018 4:11 pm
by Darkedone02
can we please have an update?

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Thu Aug 30, 2018 9:16 am
by Darkedone02
Game just got another update.

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Fri Aug 31, 2018 1:26 am
by Jsk2003
After much tediousness the past couple of days I've got a version that should work for all future versions... skills menu may have to be tweaked in the future as the offsets were changed since v53. Also this update has changed the way in which characters are ordered sooo the "generate health list" works for humans/hive first and then robots? Unsure.

For v0.98.55 and beyond!
  • Health for however many # characters you choose (have to edit script's variable near top)
  • Money
  • Skills Menu (open the skills menu for your selected char to properly work)
  • Instant Research
  • Research doesn't use up your artifacts
  • Rightclicking item stack increases the stack's quantity, does not decrease.
  • Single-input machines fill up instantly upon crafting once
  • Dual-Input machines do the same

edit: fixed character health address generation by changing iChar*8 to (iChar-1)*8
edit2: fixed the rest of the scripts, here's hopefully a non-crashing and forever-updated version (oh but skills offsets will probably update and need to be changed in the script's table... hmmm must automate)

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Fri Aug 31, 2018 7:07 am
by Darkedone02
thanks, but we are missing some skills on the skill list. Heavy Weapons, Blunts, Polearms, melee attack & Defence, Martial Arts, turrets, and crossbows

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Sat Sep 01, 2018 9:58 pm
by Jsk2003
Updated in the post above. Scripts shouldn't crash the game and should always work unless the game code changes in the future.

Skills table will probably need to be updated in the future, but I'm resting until I decide to continue my actual kenshi game or start a new one.

Also I have no idea how any of the hidden skills will affect your game if you add points into them, I just noticed them and so I added them.

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Mon Sep 03, 2018 6:45 am
by Darkedone02
Is there a way to where you character don't look mutated as fuck when you go beyond level 100??

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Tue Sep 04, 2018 6:36 pm
by Contralto
Modders haven't been able to figure out a way to disable bulk, it's in the game engine. There are a few skills like "Science" and another that negatively affect bulk, just jack those up until your char looks less like a gorilla.

Thank you jsk2003! you rock!

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Tue Nov 20, 2018 2:16 pm
by nipgripper
Please update. The script for detecting health is no longer functional.

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Fri Dec 07, 2018 3:38 pm
by Cybersike
Kindly please someone update the table for Ver 1.0

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Fri Dec 07, 2018 8:18 pm
by whitneynm
Cybersike wrote:
Fri Dec 07, 2018 3:38 pm
Kindly please someone update the table for Ver 1.0
I second that. Please update.

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Fri Dec 07, 2018 11:07 pm
by Kamiling
Yes please, 1.0

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Fri Dec 07, 2018 11:42 pm
by bloodsucker
update plz

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Sun Dec 09, 2018 3:00 am
by Ronstaman
updated version please.


things that are important:

research time
movement speed
money
materials

also teleport locations to every city to get around the map faster

Re: Kenshi [STEAM] v.61.1 | Table v1.4.1 | AOB

Posted: Sun Dec 09, 2018 11:28 am
by alked
can someone update to v1.0 ?