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[Loxin]Frostpunk 2
Posted: Sun Apr 21, 2024 7:03 am
by 濒危物种猫咪
Update TIme :2024-9-19 13:25:57 [CN]
This CT table has not been fully tested and may cause crashes. Please remember to save your archive !
Update:
V3:Add [SetWorkForce][SetHeatProduce]
V2:Reapair [SetDay]
V1:Support v 5.2.1-391109
Old:
If like this table please click the Like/Thumbs up button , Thanks!
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I have made a trainer,If you want it,go here
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Re: [Loxin] Frostpunk 2 Beta Table
Posted: Sun Apr 21, 2024 1:25 pm
by skylinepk
nice thx! and is there a way to reset the date back to week 1 on top of freezing it?
Re: [Loxin] Frostpunk 2 Beta Table
Posted: Sun Apr 21, 2024 2:21 pm
by 濒危物种猫咪
skylinepk wrote: ↑Sun Apr 21, 2024 1:25 pm
nice thx! and is there a way to reset the date back to week 1 on top of freezing it?
Maybe,but is this necessary?
I have added it
Re: [Loxin] Frostpunk 2 Beta Table
Posted: Sun Apr 21, 2024 6:00 pm
by The Mogician
6
Re: [Loxin] Frostpunk 2 Beta Table
Posted: Wed Sep 18, 2024 12:52 am
by Depth
Hi, the game is now ready for official release and early access. Will you continue to update the table? Thank you.
Re: [Loxin] Frostpunk 2 Beta Table
Posted: Wed Sep 18, 2024 11:03 am
by 濒危物种猫咪
Depth wrote: ↑Wed Sep 18, 2024 12:52 am
Hi, the game is now ready for official release and early access. Will you continue to update the table? Thank you.
Yes, but maybe I won't add too other functions
edit:2024-9-18 21:15:31 Repaired functions successfully
I will post it in a few hours
Re: [Loxin] Frostpunk2
Posted: Wed Sep 18, 2024 3:05 pm
by Anglican
Crashes a lot when you are in the overview map (the one where you assign exploration)
Re: [Loxin] Frostpunk2
Posted: Wed Sep 18, 2024 3:34 pm
by The Mogician
老铁太6了
Re: [Loxin] Frostpunk2
Posted: Wed Sep 18, 2024 4:00 pm
by 濒危物种猫咪
Anglican wrote: ↑Wed Sep 18, 2024 3:05 pm
Crashes a lot when you are in the overview map (the one where you assign exploration)
So whith one will cause crashe?
Works well for me (The first map)
edit:Is this problem caused by the game itself?It seems that the game crashes easily(without CT)
Re: [Loxin]Frostpunk 2
Posted: Thu Sep 19, 2024 10:05 am
by Adrek
Someone found the core adress?
Re: [Loxin]Frostpunk 2
Posted: Thu Sep 19, 2024 6:30 pm
by simpleguy
Nice.
Would be convenient if you could pass laws faster (10 day cooldown becomes the main slowdown if you fast research everything available and get agenda demands for all factions), cores are at least easy to find (both in-game and its address), other than those two? all good
Re: [Loxin]Frostpunk 2
Posted: Fri Sep 20, 2024 12:20 am
by 濒危物种猫咪
simpleguy wrote: ↑Thu Sep 19, 2024 6:30 pm
Nice.
Would be convenient if you could pass laws faster (10 day cooldown becomes the main slowdown if you fast research everything available and get agenda demands for all factions), cores are at least easy to find (both in-game and its address), other than those two? all good
The game doesn't have any anti-cheats so it's easy to find those. I've been very busy these days, so looking forward to other people doing this
Re: [Loxin]Frostpunk 2
Posted: Wed Oct 09, 2024 10:48 am
by shearerc
Thank you OP. Table works good on 1.0.5
Re: [Loxin]Frostpunk 2
Posted: Thu Oct 10, 2024 12:40 am
by nscovil88
Wonderful mod. Thank you. It still works even after all updates.
Could you input an infinite deposit cheat? I've seen it on other mods, but they allocate so little the UI considers it almost depleted. The deposits needs to be 50 milllion plus.