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Re: Eiyuden Chronicle Hundred Heroes [+39]

Posted: Tue Apr 23, 2024 3:28 am
by Jhon1234
DrummerIX wrote:
Sun Apr 21, 2024 10:26 pm
Kain-Nosgoth wrote:
Sun Apr 21, 2024 10:05 pm
DrummerIX wrote:
Sun Apr 21, 2024 9:33 pm
The first Activate Trainer takes some seconds to activate. Make sure you are attached to the process. The Activates are required for full functionality.

What is your issue?
none of the battle code work despite activating all the stuff, putting some on ON, changing the value, etc...

i know it's not supposed to show the new damage value, but even if i put x10, the enemy won't die in one hir, god mode doesn't work either
Damage modifier also requires player money to not be ??. Other than that, what platform are you playing? The table was made for the Steam version, but may or may not work for other platforms.

Can you make walk through wall cheat?

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 3:48 am
by DrummerIX
EDIT 4.5:
I was able to add the following by request:

[*]Allies Invincible In War Battles
[*]Set Playtime To 0

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 4:30 am
by Kionaru
DrummerIX wrote:
Tue Apr 23, 2024 3:48 am
EDIT 4.5:
I was able to add the following by request:

[*]Allies Invincible In War Battles
[*]Set Playtime To 0
Thank You so much Bro

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 5:52 am
by vitiumcordis
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 10:06 am
by Altius
vitiumcordis wrote:
Tue Apr 23, 2024 5:52 am
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 10:09 am
by topboy
Finished the game with one problem : The woman boss at Castle Harganthia
Whatever cheat I used game kept crashed around turn 3. So I just beat it without cheat.
Other than that Table work 100%

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 1:48 pm
by Jhon1234
topboy wrote:
Tue Apr 23, 2024 10:09 am
Finished the game with one problem : The woman boss at Castle Harganthia
Whatever cheat I used game kept crashed around turn 3. So I just beat it without cheat.
Other than that Table work 100%
Did you recruit everybody?

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 1:58 pm
by topboy
^no way in hell I recruit everybody. It's 120 totals and I have around 60-80. In fact, I hope someone add recruit options in table too. That way I can have all 120.

Re: Eiyuden Chronicle Hundred Heroes [+44]

Posted: Tue Apr 23, 2024 3:19 pm
by DrummerIX
EDIT 5.0:
I was able to find the following:

[*]Can Always Form Party At Save Points

I am not sure I will add anything else since I got the game early due to being a backer and have spent many hours already finding everything here. Maybe others will pick the game up and add some other requests and options as they find those.

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 3:40 pm
by Send
Altius wrote:
Tue Apr 23, 2024 10:06 am
vitiumcordis wrote:
Tue Apr 23, 2024 5:52 am
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
Are you using Cheat Engine 7.5?

And are you playing on PC or SteamDeck?

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 4:13 pm
by vitiumcordis
Send wrote:
Tue Apr 23, 2024 3:40 pm
Altius wrote:
Tue Apr 23, 2024 10:06 am
vitiumcordis wrote:
Tue Apr 23, 2024 5:52 am
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
Are you using Cheat Engine 7.5?

And are you playing on PC or SteamDeck?
7,5. PC (Steam version, no steamdeck)

Re: Eiyuden Chronicle Hundred Heroes [+44]

Posted: Tue Apr 23, 2024 4:30 pm
by windshear11
will this work with windows/game pass version?

Re: Eiyuden Chronicle Hundred Heroes [+44]

Posted: Tue Apr 23, 2024 4:32 pm
by BlackMonster
Any1 tried this on the GOG version yet? i cant play yet thats why i ask, ty.

Re: Eiyuden Chronicle Hundred Heroes [+43]

Posted: Tue Apr 23, 2024 4:33 pm
by Altius
Send wrote:
Tue Apr 23, 2024 3:40 pm
Altius wrote:
Tue Apr 23, 2024 10:06 am
vitiumcordis wrote:
Tue Apr 23, 2024 5:52 am
Howdy, unsure what exactly is not going my way, but trying to activate the table gives a "there is an inconsistency with monodatacollector dll and monoscript lua" error/warning message, then the Lua Engine window pops up with "Mono not usable in target" message. Using CE 7.5
Same D:
And an error message trying to activate saying that it fails to determine what is "FIeld.UI.MainMenu.Initialize".
Are you using Cheat Engine 7.5?

And are you playing on PC or SteamDeck?
Cheat Engine 7.5 and PC(steam)

Re: Eiyuden Chronicle Hundred Heroes [+44]

Posted: Tue Apr 23, 2024 5:36 pm
by NeonRose
I was curious if an option can be added for infinite MP only outside of battle - I would enjoy adjusting the game in this way so MP is still something to watch [in battle] but would essentially replenish outside of battle. Either way, thank you for all the hard work!