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Baldur's Gate 3 [+45] [Patch 8] [April 15, 2025]

Posted: Tue Apr 16, 2024 1:06 am
by DrummerIX
I was able to make a table for Baldur's Gate 3 when it released last year. Unfortunately, some of the many updates broke the Damage Modifier that was there originally and I haven't had time to track down a fix for that as the game is coded a little different than others. However most everything else works except those things dealing with Damage Modifier.

I realize there is another thread with a great table that Zanzer did, but this is my offering for this game. It has some useful things in my opinion. Enjoy!

Options[+45]:
  • Activate Trainer
  • Activate Trainer 3 (Controls Damage Mod,Movement,Action,Spell Slot Options)
  • Save Current Trainer Values
  • Load Current Trainer Values
  • Change Slot Config Description
  • To Setup Movement Modifier, Change "Number of Allies" below
  • Then Hit the "Reset Ally List" option below
  • Afterwards, Go Into Turn Based Mode
  • Then, move all allies in turn based mode
  • You should see current HP/ID below in the Ally List if you did it correctly
  • Number of Allies To Add Addresses To GodMode
  • Reset Ally List and Add Next Potion Use To Ally List (Turns Off Automatically)
  • Ally 1 Current HP/ID
  • Ally 2 Current HP/ID
  • Ally 3 Current HP/ID
  • Ally 4 Current HP/ID
  • Ally 5 Current HP/ID
  • Ally 6 Current HP/ID
  • Ally 7 Current HP/ID
  • Ally 8 Current HP/ID
  • Enable Infinite Movement For Allies
  • Enable Infinite Action
  • Enable Infinite Bonus Action
  • Enable Infinite Spell Slot
  • Enable Infinite Luck Point
  • Enable Infinite Warlock Spell Slot
  • Enable Infinite Rage Charges
  • Enable Infinite Ki Points
  • Enable Infinite Sorcery Points
  • Enable Infinite Bardic Inspiration 1D6
  • Enable Infinite Bladesong Power
  • Enable Infinite Channel Divinity Charges
  • Enable Infinite Arcane Recovery Charges
  • Enable Infinite Superiority Dice
  • Enable Lay On Hands Charges
  • Enable Infinite Channel Oath Charges
  • Enable Infinite Star Maps
  • Enable Infinite Wild Shape Charges
  • Enable Infinite War Priest Charges
  • Enable Infinite Arcane Arrows
  • Enable Natural Recovery Charges
  • Enable Infinite Short Rest
  • Enable Infinite Inspiration Use
  • Enable Infinite Illithid Power Points
  • Infinite Split Item/Item Usage (Option 1)
  • Infinite Split Item/Item Usage (Option 2)
  • Can Prepare Every Known Spell
  • Always Critical Success Dice Rolls
  • Items Weigh 1000 Times Less
  • Learn Wizard Scroll on Any Character (activate before loading your save)
  • Character Ability Points Invested


EDIT 1:

I have updated my table for Patch 7 that released this week (September 2024). I removed options that I could no longer get working so this only includes things I was able to get working in Patch 7.

EDIT 1.5:

I found an issue with Infinite Split Items causing the numbers to be screwed up when I was testing this by playing a new game with Patch 7. I think I have fixed this issue in this update though.

EDIT 2.0:

I still had an issue with Infinite Split Items not working as expected in my game, so I tried updating it again. Hopefully this fixes things this time with that option.

EDIT 2.5:

I started a playthrough and tested the table. It appears Always Critical Success Dice Rolls only affects display value, so best way is to use Infinite Inspiration to reroll what you want to. I changed Infinite Split Item into 2 options. First one works most of the time, but if you find an item it doesn't work on, then turn it off and try Option 2 of it. This seems to work well so far in my playthrough.

EDIT 3.0:

By request, I took a look at this option from Zanzer's table (other contributors also in his topic). It's a nice table for console command and giving yourself items, etc.

[*]Learn Wizard Scroll on Any Character (activate before loading your save)

I was able to get this working in Patch 7. Credit to original author on the option. I just searched for it in Patch 7 and modified it some to make it work. Enjoy!

EDIT 3.5:

By request, I took a look at the Character Points Invested option from the table in Zanzer's topic that is being maintained by MadMacChad. I was able to get this working in Patch 7. Enjoy! I only updated it for patch 7, credit to the author and maintainers of Zanzer's table for the great options there.

EDIT 3.6:

I found an issue in my update to Character Points Invested that I fixed in this update. I don't think all characters were shown previously, but they do now.

EDIT 4.0:

Patch 8 dropped and it broke a few options, but nothing major. I believe I fixed everything to work again. Critical Success doesn't really work all the time, so I suggest using Infinite Inspiration points to always get a success roll instead. Enjoy!

EDIT 4.5:

I decided to play this game again and add some more options dealing with Infinite Resources that are available depending on what class you are. I don't have all of the ones that you can have, but I have the vast majority of them now including the new types added in Patch 8. Enjoy!

Re: Baldur's Gate 3 [+22]

Posted: Fri Sep 06, 2024 9:03 pm
by DrummerIX
EDIT 1:

I have updated my table for Patch 7 that released this week (September 2024). I removed options that I could no longer get working so this only includes things I was able to get working in Patch 7.

Re: Baldur's Gate 3 [+22] [Patch 7]

Posted: Fri Sep 06, 2024 10:47 pm
by DrummerIX
EDIT 1.5:

I found an issue with Infinite Split Items causing the numbers to be screwed up when I was testing this by playing a new game with Patch 7. I think I have fixed this issue in this update though.

Re: Baldur's Gate 3 [+22] [Patch 7]

Posted: Fri Sep 06, 2024 11:56 pm
by DrummerIX
EDIT 2.0:

I still had an issue with Infinite Split Items not working as expected in my game, so I tried updating it again. Hopefully this fixes things this time with that option.

Re: Baldur's Gate 3 [+22] [Patch 7]

Posted: Sun Sep 08, 2024 4:30 am
by ciscoblack
It seems to not be working, I am supposed to download the
bg3_dx11.CT
EDIT 2.0 file (DX11)
Correct? Nothing seems to be working for me.

Re: Baldur's Gate 3 [+22] [Patch 7]

Posted: Sun Sep 08, 2024 4:41 am
by DrummerIX
ciscoblack wrote:
Sun Sep 08, 2024 4:30 am
It seems to not be working, I am supposed to download the
bg3_dx11.CT
EDIT 2.0 file (DX11)
Correct? Nothing seems to be working for me.
If you use DX11, then that's the one. If you use Vulkan, then it's the other one.

The Infinite options require you to let me know the allies you have.

You put the number of your party members in the "Number of Allies To Add Addresses To GodMode" option. For example if you have a full party, put 4 there.

Next, you hit the "Reset Ally List and Add Next Potion Use To Ally List (Turns Off Automatically)" option.

After this, go into Turn Base Mode (option in game).
Then, move all your allies at least once.
The option should turn off if you put the right number in.

Then things are ready for the Infinite options to work for your allies.

Re: Baldur's Gate 3 [+22] [Patch 7]

Posted: Sun Sep 08, 2024 6:17 pm
by DrummerIX
EDIT 2.5:

I started a playthrough and tested the table. It appears Always Critical Success Dice Rolls only affects display value, so best way is to use Infinite Inspiration to reroll what you want to. I changed Infinite Split Item into 2 options. First one works most of the time, but if you find an item it doesn't work on, then turn it off and try Option 2 of it. This seems to work well so far in my playthrough.

Re: Baldur's Gate 3 [+22] [Patch 7]

Posted: Sun Sep 08, 2024 6:30 pm
by Reaper1222
hi thx for the table is there a chance that you can make the learn scrolls with every character work?

Re: Baldur's Gate 3 [+23] [Patch 7]

Posted: Tue Sep 10, 2024 9:52 pm
by DrummerIX
EDIT 3.0:

By request, I took a look at this option from Zanzer's table (other contributors also in his topic). It's a nice table for console command and giving yourself items, etc.

[*]Learn Wizard Scroll on Any Character (activate before loading your save)

I was able to get this working in Patch 7. Credit to original author on the option. I just searched for it in Patch 7 and modified it some to make it work. Enjoy!

Re: Baldur's Gate 3 [+23] [Patch 7]

Posted: Wed Sep 11, 2024 2:08 pm
by Reaper1222
DrummerIX wrote:
Tue Sep 10, 2024 9:52 pm
EDIT 3.0:

By request, I took a look at this option from Zanzer's table (other contributors also in his topic). It's a nice table for console command and giving yourself items, etc.

[*]Learn Wizard Scroll on Any Character (activate before loading your save)

I was able to get this working in Patch 7. Credit to original author on the option. I just searched for it in Patch 7 and modified it some to make it work. Enjoy!
thank you so much for this one.

Re: Baldur's Gate 3 [+24] [Patch 7]

Posted: Fri Sep 20, 2024 8:51 pm
by DrummerIX
EDIT 3.5:

By request, I took a look at the Character Points Invested option from the table in Zanzer's topic that is being maintained by MadMacChad. I was able to get this working in Patch 7. Enjoy! I only updated it for patch 7, credit to the author and maintainers of Zanzer's table for the great options there.

Re: Baldur's Gate 3 [+24] [Patch 7]

Posted: Fri Sep 20, 2024 10:33 pm
by DrummerIX
EDIT 3.6:

I found an issue in my update to Character Points Invested that I fixed in this update. I don't think all characters were shown previously, but they do now.

Re: Baldur's Gate 3 [+24] [Patch 7]

Posted: Sat Oct 19, 2024 10:50 am
by Maleo
hello. Would it be possible to have a cheat to always fail rolls ? I want to do a disaster hero run.

Thanks

Re: Baldur's Gate 3 [+24] [Patch 7]

Posted: Fri Dec 27, 2024 3:00 am
by freerain
@DrummerIX hey friend, the only mods i can really get to work are the infinite split/items and the infinite short rest. I've attempted to follow the instructions for the infinite movement option by loading in my character values, but i don't know what to do from there.

the check mark for infinite spell slots, infinite movement for allies etc are all able to be checked in the CE with the little "x" yet i can't seem to get any of the functionality to work in game ...

could be that im dumb and am doing it wrong but idk. i'm on the latest version for CE and the game

Re: Baldur's Gate 3 [+24] [Patch 7]

Posted: Sat Dec 28, 2024 12:48 am
by furioustortoise
Maleo wrote:
Sat Oct 19, 2024 10:50 am
hello. Would it be possible to have a cheat to always fail rolls ? I want to do a disaster hero run.

Thanks
EDIT:
I wrote a reply that only works with a table made by Zanzer. I apologize for the confusion.