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Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 4:03 pm
by LiamLi
Hello Sir - since newest patch the magic is crashing the game.
It's a very good magic table but very bad crash.

could you look into that? :wub:

Is your patrons slots full? I can't enter them :!:
could you make a tutorial for that?

Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 5:03 pm
by Leunsel
What do you mean by "Magic"?
I tested everything and it works without a problem on my end- T_T

Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 7:24 pm
by demargon
@leunsel
Your (amazing) work has been put with slight modification on nexus mods site.
I Hope it comes from you, or with your consent, but you are not even sourced in the credits.
I prefer reporting than seeing a good table leaked, and his author spat on.

nexus dragonsdogma2/mods/518

Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 8:13 pm
by Leunsel
demargon wrote:
Tue Apr 09, 2024 7:24 pm
@leunsel
Your (amazing) work has been put with slight modification on nexus mods site.
I Hope it comes from you, or with your consent, but you are not even sourced in the credits.
I prefer reporting than seeing a good table leaked, and his author spat on.

nexus dragonsdogma2/mods/518
It wasn't uploaded with my consent! Cfemen informed me about it and I already reported it to the Nexus Staff.

I love each and everyone that informed me about it or even reported it! :) You guys are awesome!
Thanks for respecting the amount of effort that goes into these tables!

Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 8:18 pm
by LiamLi
health decrease on is crashing game always.

Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 8:40 pm
by Leunsel
The stolen content got removed immediately! Thanks a lot to the Nexus Team!
Image

Re: Dragon's Dogma 2 (v.1.4)

Posted: Tue Apr 09, 2024 8:46 pm
by Leunsel
LiamLi wrote:
Tue Apr 09, 2024 8:18 pm
health decrease on is crashing game always.
I tested it just now, just to make sure I haven't made a mistake on that end.
The game does not crash for me using the Health Decrease Script. The Debug Values populate just fine as well!
Image

Please make sure that you installed the RE Framework (properly) when using my table!

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 10, 2024 4:16 am
by Crow99
I have RE Framework installed, but I can't seem to get the vocation points to allocate, I open status and wait for it to normalize to the values it should be, and when I input the new values nothing happens. If I swap to pawn and back it crashes for me.

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 10, 2024 5:14 am
by Leunsel
Crow99 wrote:
Wed Apr 10, 2024 4:16 am
I have RE Framework installed, but I can't seem to get the vocation points to allocate, I open status and wait for it to normalize to the values it should be, and when I input the new values nothing happens. If I swap to pawn and back it crashes for me.
Only edit one at a time. I've already mentioned somewhere in here that this script is pretty much the only one that's nothing but fucked up, yet you should find a guide on how to get it to work somewhere in here. Pretty much trial and error and nothing I can do about really

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 10, 2024 1:33 pm
by a2yorha
for a suggested feature, maybe editing which stage of dragonsplague pawns are on, and if possible curing and infecting?

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 10, 2024 2:14 pm
by Leunsel
a2yorha wrote:
Wed Apr 10, 2024 1:33 pm
for a suggested feature, maybe editing which stage of dragonsplague pawns are on, and if possible curing and infecting?
Will do once I have the time! :)

Re: Dragon's Dogma 2 (v.1.4)

Posted: Fri Apr 12, 2024 2:38 am
by Crow99
Leunsel wrote:
Wed Apr 10, 2024 5:14 am
Crow99 wrote:
Wed Apr 10, 2024 4:16 am
I have RE Framework installed, but I can't seem to get the vocation points to allocate, I open status and wait for it to normalize to the values it should be, and when I input the new values nothing happens. If I swap to pawn and back it crashes for me.
Only edit one at a time. I've already mentioned somewhere in here that this script is pretty much the only one that's nothing but fucked up, yet you should find a guide on how to get it to work somewhere in here. Pretty much trial and error and nothing I can do about really
Makes sense, I did end up just using the vocation multiplyer just to get warrior maxed, then used the other CT to change my vocation xp point back to before I super leveled.

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 17, 2024 1:23 am
by acecel
Excellent table, thank you

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 17, 2024 5:32 am
by mastergaming234
Currently having a issue where when I click the activation button the table wont load

Re: Dragon's Dogma 2 (v.1.4)

Posted: Wed Apr 17, 2024 1:39 pm
by Leunsel
mastergaming234 wrote:
Wed Apr 17, 2024 5:32 am
Currently having a issue where when I click the activation button the table wont load
Make sure the table is attached to the game process. There hasn't been an update for the game since I released the last version so the table still works. :)