Princess & Blade
Posted: Sun Feb 25, 2024 10:24 am
Game Name: Princess&Blade公主与利刃
Game Engine: Unreal Engine 4.27
Game Version: 0.95.6
Steam Website:
Here is my table for 'Princess&Blade'.
Additional informations about some options can be found in the spoiler below.
Start your game and activate the script.
Have fun
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[Link]
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Game Engine: Unreal Engine 4.27
Game Version: 0.95.6
Steam Website:
Here is my table for 'Princess&Blade'.
Additional informations about some options can be found in the spoiler below.
Start your game and activate the script.
Have fun

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Additional Informations
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- 'isHidden? = Yes'
Use it while crouching for maximum effect. One enemy type will still see you and run after you but can't attack you.
- Animations
Select the Type and set the corresponding value to Yes.
If an animation has a stage, you must go through all stages to be able to end the animation.
- Teleports
Even if the red warning notice says : 'Teleports only for Journey of Revenge', there are 2 TPs for the Sword Territory too.
Use the teleports only in the specified areas!
- Buffs
If you activate the buffs yourself, then they run indefinitely. But if you get the buff after a scene, it has a timer.
== Other ==
Some values needs to be frozen or they changed back.
I would like to switch off the fall damage, but I haven't found the corresponding value yet... So be careful.
The other options should be self-explanatory.
=====================================================
- 'isHidden? = Yes'
Use it while crouching for maximum effect. One enemy type will still see you and run after you but can't attack you.
- Animations
Select the Type and set the corresponding value to Yes.
If an animation has a stage, you must go through all stages to be able to end the animation.
- Teleports
Even if the red warning notice says : 'Teleports only for Journey of Revenge', there are 2 TPs for the Sword Territory too.
Use the teleports only in the specified areas!
- Buffs
If you activate the buffs yourself, then they run indefinitely. But if you get the buff after a scene, it has a timer.
== Other ==
Some values needs to be frozen or they changed back.
I would like to switch off the fall damage, but I haven't found the corresponding value yet... So be careful.
The other options should be self-explanatory.
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Screenshot Table options

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