Re: HELLDIVERS 2
Posted: Sat Mar 23, 2024 1:06 pm
edit
Community Cheat Tables of Cheat Engine
https://fearlessrevolution.com/
Thanks for all the good info and for spiking my interest in this sort of stuff!ZoDDeL wrote: ↑Sat Mar 16, 2024 11:07 pmyou could try aobScan without module.ReakSum wrote: ↑Sat Mar 16, 2024 10:32 pmIf you right click the scripts after trying to toggle them, in the context menu it will give you an error along the lines of: not able to find "game.dll"EchoWhisky wrote: ↑Sat Mar 16, 2024 10:28 pm
Ah that’s why the tables didn’t work. Ok so since we’re using DMA can we just make changes on the fly or does it need to be in the beginning when the game is loading up?
example aob scan with module:Code: Select all
[ENABLE] aobscanmodule(BP_shield,game.dll,F3 41 0F 5C CA F3 0F 11 8C EE) BP_shield: db F3 0F 5C C9 90 [DISABLE]
example aob scan without module:but there are some problems.Code: Select all
[ENABLE] aobscan(BP_shield, F3 41 0F 5C CA F3 0F 11 8C EE) BP_shield: db F3 0F 5C C9 90 [DISABLE]
first:
aobscan without module is way slower.
second:
you might found more than one pattern in the whole memory because the aob is to short cause is was gotten by the game.dll module and this is like a phone prefix / area code.
so you maybe have to look for a longer unique aob pattern for the same stuff.
third:
maybe you need to activate memory mapping(scan settings) in CE to find the aob pattern at all for some emulators or virtualizations. maybe not required for scripts but for manual scans it could be.
oh and scans with memory mapping are pretty slow.
p.s.
you also could take a look at this
[Link]
I downloaded the one on this site but it doesn't give any sound notification, it opens a mod menu, I enable a few cheats, by the time I got to my ship, game kicks me out said cheat detected, I can't download the one in UC because I am banned there.s4boi wrote: ↑Sat Mar 23, 2024 12:58 amI highly doubt that this script will ever be released to the public since it would be top priority to patch if the Devs ever gets their hands on it.
Emoisback's .dll proxy is still working fine. It even has quite.. specific.. audio notification that you cant reallyyy miss.Natsume wrote: ↑Sat Mar 23, 2024 12:45 amI tried everything and gave up, back to normal grindingCatalin.Andrey98 wrote: ↑Fri Mar 22, 2024 11:51 pm
do you have discord ?
maybe we can get into a call and you can share your screan to see what exactly is happening
At that point you press "OK" at goto adress field where you added 18bunch-of-zeros address, enable the cheats that you want and close CE
It suspends the game for about 4-5s, enough time to enable cheats or more than enough to enable keybind profile and close the CE
Been a hot minute; have you made any progress with the current game-state, or have you dropped trying to mess with all this for a while?Kekner wrote: ↑Tue Mar 12, 2024 12:30 pmCould it be that you have settings that are causing your issue? for example i spent a little while trying to figure out wtf was wrong with my CE until Emoisback pointed out to me that i had the wrong settings and needed to set my settings back to default. This is what my settings look like in the videoMasterNathobi wrote: ↑Tue Mar 12, 2024 2:23 ammy memory viewer doesnt change? any help on what i've done wrong?Kekner wrote: ↑Mon Mar 11, 2024 7:57 pm
There was no dll injection and no dll file was used, just scripts in the cheat table that where enabled. You dont have to use the cheat table provided with the video either, you can use what ever cheat table you want. Everything you see in the "tutorial" and that was linked in the post is what was used.
Im getting the same errors. hopefully we can figure out he work around.ReakSum wrote: ↑Sat Mar 23, 2024 2:15 pmThanks for all the good info and for spiking my interest in this sort of stuff!ZoDDeL wrote: ↑Sat Mar 16, 2024 11:07 pmyou could try aobScan without module.
example aob scan with module:Code: Select all
[ENABLE] aobscanmodule(BP_shield,game.dll,F3 41 0F 5C CA F3 0F 11 8C EE) BP_shield: db F3 0F 5C C9 90 [DISABLE]
example aob scan without module:but there are some problems.Code: Select all
[ENABLE] aobscan(BP_shield, F3 41 0F 5C CA F3 0F 11 8C EE) BP_shield: db F3 0F 5C C9 90 [DISABLE]
first:
aobscan without module is way slower.
second:
you might found more than one pattern in the whole memory because the aob is to short cause is was gotten by the game.dll module and this is like a phone prefix / area code.
so you maybe have to look for a longer unique aob pattern for the same stuff.
third:
maybe you need to activate memory mapping(scan settings) in CE to find the aob pattern at all for some emulators or virtualizations. maybe not required for scripts but for manual scans it could be.
oh and scans with memory mapping are pretty slow.
p.s.
you also could take a look at this
[Link]
It seems like I'm able to get the Modules now, the problem was that the plugins is made for DMA on 1pc setup not for DMA Hardware, so the creator didn't have the same problem.
This is my current error, it might just be that the game has updated tough, I don't know.
I've made a video that shows how to get the Modules showing, that is if you are using DMA Hardware with CheatEngine-DMA pluginImage of error in Cheat Engine
Link to video getting Modules
[Link]Hope this is beneficial to other people as well!Link to video building CheatEngine-DMA plugin
[Link]
It worked fine about 30 mins ago when i played my last match so.. It depends WHICH cheating samples are you talking about.
With the table that i use is still working.
Yes, most of the cheats that doesnt affect the whole map- no mission time, passive enemies, instant evac, work only for you.