It's a Unity game, therefore the table should work for all Platforms.
The table updates offsets automatically. You should be able to use latest table version even if it doesn't match the game version.
Features
- Scripts
- Keep the game running in the background (credits to cfemen)
- Player
- Mining Speedhack
- Speedhack
- XP Multiplier
- Weapons
- Instant Reload
- Attack Speed Hack
- Weapons Damage Hack
- No Spread
- Shop (The shop between stages)
- Free Shop Upgrades
- Free Shop Reroll
- Free Shop Heal
- Enemies
- Always Spawn Magnets
- One Hit Enemies
- Freeze DropPod Timer
- Pointers
- GameController Pointer
- Use Magnet Pickup (function script)
- Player Pointer
- Weapons Pointer
- Weapon 1
- Weapon 2
- Weapon 3
- Weapon 4
- Wallet Pointer (Resources)
- Current HP
- IsInvulnerable (set the value to 1 for god mode)
- Armor
- Move Speed
- Mining Speed
- XP Gain (multiplier)
- Dodge (stat)
- Luck (stat)
- other...
- Weapons Pointer
- BiomeGoalManager Pointer
- pointsEarned (The stuff you need to unlock new missions)
- PickupSpawner Pointer
- SaveDataManager Pointer
- SaveData Pointer (read only data)
- DropPod Pointer
- GameController Pointer
After activating a top level Pointer (e.g. GameController or DropPod) you have to bring the game into focus to get it updated, before you can use it.
How to enable God Mode?
1. Open GameController Pointer->Player
2. Set the value of IsInvulnerable to 1
How to change Resources?
1. Open GameController Pointer->Player->Wallet
2. Here you can change Values of resources, but they won't be visible in the UI.
You still will be able to buy all the upgrades.
Hints
- The Instant Reload script effects ALL weapons. But you can increase the Reload Time value (to 1 for example) to not spam them too hard.
- As an alternative to the Instant Reload script you can increase the reloadSpeed value under each weapon in the Weapon Pointer, or decrease the ReloadTime under WeaponSkillData of the weapon
- The One Hit Enemies script makes all enemies always take a certain amount of damage, regardless of the damage source. You can change the value once you have activated the script.
- The Freeze DropPod Timer script prevents the DropPod from leaving, but the UI has its own countdown timer that keeps running and can display strange values.
- You can activate an unused game feature "PowerUps" in the PickupSpawner Pointer. Set enablePowerUps to 1, then you can modify other powerUp related entries to let monsters drop PowerUps that will give you upgrades.
Table Changelog
Table update 20.03.2024 (v0.2.188d):
- Add Attack Speed Hack script
- Fix One Hit Enemies script
- Fix Freeze DropPod Timer script
Table update 27.02.2024 (v0.2.165d):
- Add CE version check
- Add EnemySpawner pointer
- Fix One Hit Enemies script
Table update 22.02.2024 (v0.2.146d):
- Add Keep the game running in the background script
- Update auto attach Lua script to be able to reattach, if the game was closed and opened again
Table update 19.02.2024 2d update (v0.2.141d):
- Move scripts into categories
- Add Free Shop Upgrades script
- Add Free Shop Reroll script
- Add Free Shop Heal script
Table update 19.02.2024 (v0.2.141d):
- Add Freeze DropPod Timer script
- Add Always Spawn Magnets script
- Add Use Magnet Pickup function script
- Add PickupSpawner Pointer
- Add DropPod Pointer
Table update 18.02.2024 (v0.2.141d):
- Add back SaveDataManager pointer with SaveData pointer
- Add ClassRanks pointers to SaveData pointer
- Add BiomeGoalManager Pointer
Table update 18.02.2024 (v0.2.141d):
- Add offsets auto update system
- Add No Spread script
- Add Weapons Damage Hack script
- Add Mining Speedhack script
Table update 17.02.2024 (v0.2.141d):
- Fix Instant Reload script
- Fix WeaponSkillData pointer for each weapon
- Add Speedhack script
- Add XP Multiplier script
Table update 17.02.2024 (v0.2.1360):
- Add Weapons Pointer
3d table update 16.02.2024 (v0.2.1360):
- Add One Hit Enemies script
- Add Instant Reload script
Table update 16.02.2024 (v0.2.1360):
- Add more offsets to the Player pointer
Initial release 16.02.2024 (v0.2.1360):
- GameController Pointer with Player Pointer with SaveDataManager Pointer
How to use this cheat table?
- Install Cheat Engine
- Double-click the .CT file in order to open it.
- Click the PC icon in Cheat Engine in order to select the game process.
- Keep the list.
- Activate the trainer options by checking boxes or setting values from 0 to 1