Granblue Fantasy Relink (Steam)

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jonaaa
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Re: Granblue Fantasy Relink (Steam)

Post by jonaaa »

ExpandJoao wrote:
Mon Feb 19, 2024 5:14 am
jonaaa wrote:
Mon Feb 19, 2024 5:06 am
ExpandJoao wrote:
Mon Feb 19, 2024 5:05 am
...
...
That's on Gear options, right ? I did, i know my screenshot im not with it open but I did before and still "??", no new sigils. Im probably misunderstanding something here
Items -> Sigils, not Gear.

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BIGCHUNGCAT
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Re: Granblue Fantasy Relink (Steam)

Post by BIGCHUNGCAT »

Sorry but my sigils aren't saving after editing... is there something i'm doing wrong?

simon93
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Re: Granblue Fantasy Relink (Steam)

Post by simon93 »

vudungpro01 wrote:
Fri Feb 16, 2024 12:29 am
vudungpro01 wrote:
Fri Feb 16, 2024 12:11 am
vosszaa wrote:
Thu Feb 15, 2024 7:27 pm


Or you could just follow my guide [Link]
I finally did it. Actually all you need to do is edit the file "skill_status.tbl". Being a lazy person, I skipped steps 1 to 8 and started right from step 9 in your instructions. To get the skill_status.tbl file, I went to the nexus mod website and downloaded any skill mod there. Then I edited it following the instructions above from step 9.
This is the skill_status.tbl file I edited. It includes :
Quick charge and Quick cooldown -99% time, and autorevive 2 second ( at max lv ) cooldown and some other things
Thanks for sharing! Does it include 250% damage cap with only one sigil? That's all the edit I want but that mod is gone from Nexus and the standalone edit doesn't work with the mods using mod manager :(

aelxles
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Re: Granblue Fantasy Relink (Steam)

Post by aelxles »

someone shared with me that one of the way to remove repeat quest limit is by scanning the address of the quest repeat count and freezing the value

i have not gotten it to work yet but just letting people here know

Mirlmunir
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Re: Granblue Fantasy Relink (Steam)

Post by Mirlmunir »

aelxles wrote:
Mon Feb 19, 2024 11:23 am
someone shared with me that one of the way to remove repeat quest limit is by scanning the address of the quest repeat count and freezing the value

i have not gotten it to work yet but just letting people here know
It would be awesome if someone catch that and do a table

Kami101
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Re: Granblue Fantasy Relink (Steam)

Post by Kami101 »

BIGCHUNGCAT wrote:
Mon Feb 19, 2024 6:01 am
Sorry but my sigils aren't saving after editing... is there something i'm doing wrong?
Edit the sigil and click on the mark for save, this has to be done for every individual sigil. Then save and exit to the main menu. Start the game again from the main menu and check the sigil, the changes should persist.

ioio33
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Re: Granblue Fantasy Relink (Steam)

Post by ioio33 »

My imbued do not save, can anyone help?

Tempered Agito
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Re: Granblue Fantasy Relink (Steam)

Post by Tempered Agito »

maxrtadas wrote:
Sun Feb 18, 2024 3:52 pm
Did anyone manage to figure out a good way for curios yet? They just populate a new "inventory slot" and never stack to the actual curios the game handles. I think someone mentioned they may get their roll decided on pickup (added curios mid-mission and they took up a new slot instead of stacking, and changing value in town makes them unusable) They're kinda bs to farm i still like their rng aspect though.
Nvm, can't post trainer here.
Last edited by Tempered Agito on Tue Feb 20, 2024 2:20 am, edited 1 time in total.

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Re: Granblue Fantasy Relink (Steam)

Post by Tempered Agito »

Oops, replied twice.
Last edited by Tempered Agito on Tue Feb 20, 2024 2:19 am, edited 1 time in total.

simon93
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Re: Granblue Fantasy Relink (Steam)

Post by simon93 »

Kami101 wrote:
Mon Feb 19, 2024 1:27 pm
BIGCHUNGCAT wrote:
Mon Feb 19, 2024 6:01 am
Sorry but my sigils aren't saving after editing... is there something i'm doing wrong?
Edit the sigil and click on the mark for save, this has to be done for every individual sigil. Then save and exit to the main menu. Start the game again from the main menu and check the sigil, the changes should persist.
sorry, what's the "mark" you are referring to?

mblaze27
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Re: Granblue Fantasy Relink (Steam)

Post by mblaze27 »

does anyone have a complete list of sigil ID's?

Stakerpro
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Re: Granblue Fantasy Relink (Steam)

Post by Stakerpro »

How exactly can you edit wrightstones? is it even possible?

simon93
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Re: Granblue Fantasy Relink (Steam)

Post by simon93 »

Stakerpro wrote:
Mon Feb 19, 2024 9:10 pm
How exactly can you edit wrightstones? is it even possible?
you can edit them in "weapon editor" once you have imbued it onto a weapon. However, for whatever reason, all the sigil and weapon imbued skill edits I made do not save after I quit the game :/

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jonaaa
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Re: Granblue Fantasy Relink (Steam)

Post by jonaaa »

simon93 wrote:
Mon Feb 19, 2024 9:47 pm
Stakerpro wrote:
Mon Feb 19, 2024 9:10 pm
How exactly can you edit wrightstones? is it even possible?
you can edit them in "weapon editor" once you have imbued it onto a weapon. However, for whatever reason, all the sigil and weapon imbued skill edits I made do not save after I quit the game :/
I really don't understand why you guys refuse to read the whole thread.

simon93
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Re: Granblue Fantasy Relink (Steam)

Post by simon93 »

jonaaa wrote:
Mon Feb 19, 2024 9:55 pm
simon93 wrote:
Mon Feb 19, 2024 9:47 pm
Stakerpro wrote:
Mon Feb 19, 2024 9:10 pm
How exactly can you edit wrightstones? is it even possible?
you can edit them in "weapon editor" once you have imbued it onto a weapon. However, for whatever reason, all the sigil and weapon imbued skill edits I made do not save after I quit the game :/
I really don't understand why you guys refuse to read the whole thread.
thank you! Was using another trailer so there wasn't a "mark" button, and was wondering what the heck it was lol. But yeah, could have found out about this had I checked previous pages. So thanks for that!

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