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Wild Frontera

Posted: Tue May 23, 2017 8:38 pm
by STN
Simple table for Wild Frontera, may or may not work. Game generates code at runtime so table has a high chance of not working / detecting the wrong code / crashing.

Usage info:
Scripts with "To Activate: XXX" can only be activated (put an "X" into the box) after doing action XXX.
Scripts with "To Update: XXX" will only update their effect after doing action XXX.
Addresses with "XXX?" will enable the script effect XXX when 1 is put into the Value.

In general:
A. Do action YYY.
B. Activate (put an X) the "Initialization (Activate This First)" script.
C. Activate (put an X) the "Base Address Scan (To Activate: YYY, To Update: ZZZ)" script.
D. Enable (put a 1) the desired effect "Example: Set Health to Max?" address.
E. Do action ZZZ.


V1000
1. PlayerControl.
"Player Set to Can't Die, Invincible, health?" sets player to Can't Die, Invincible.
"HP Set to Max?" sets HP to max
"Coin Set to 9999999?" sets coin to 9999999.
"Weapon Set to Massive?" sets weapon stats to massive.
"Roll Set to Max?" sets Roll to max.

Made by Shinkansen