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Re: Dark Souls 2 SotFS

Posted: Sun Apr 02, 2017 10:06 am
by igromanru
Please zip the table and add as attachment and not over third party hoster.
Also I've made a fork and updated the main links.
https://gist.github.com/igromanru/6ac3f ... 44f178a13f

Re: Dark Souls 2 SotFS

Posted: Sun Apr 09, 2017 11:37 pm
by ZoanChrome
typiso wrote:
Tue Mar 28, 2017 5:42 pm
Anyone have the table for non-SOTFS? (v.1.11)
The real tables can be downloaded here
+ some guides and how to things

Re: Dark Souls 2 SotFS

Posted: Mon Apr 10, 2017 1:25 pm
by Darkprince101
Download link doesn't open for me at all because its blocked in my country unfortunately so please could you provide some alternate links .

Re: Dark Souls 2 SotFS

Posted: Mon Apr 10, 2017 4:28 pm
by igromanru
ZoanChrome wrote:
Sun Apr 09, 2017 11:37 pm
typiso wrote:
Tue Mar 28, 2017 5:42 pm
Anyone have the table for non-SOTFS? (v.1.11)
The real tables can be downloaded here
+ some guides and how to things
Nice, CE came back.

Re: Dark Souls 2 SotFS

Posted: Mon Apr 10, 2017 6:28 pm
by STN
What's the point of this thread or these forums then if nobody is uploading the damn tables here. Sigh

Here is the table for non-SOTFS version - viewtopic.php?f=2&t=157

Updated first post and removed the adfly link crap

Re: Dark Souls 2 SotFS

Posted: Mon Apr 17, 2017 3:33 pm
by ProDexorite
Hello! I'm sorry for disturbing you, but can you help me with a vanilla Dark Souls II table? I need to find a move adress and i have in Advanced Options tab -Weapon Special function, but it's not working. How can i find adress of attacking move to add a bullet to it?

Re: Dark Souls 2 SotFS

Posted: Fri Apr 21, 2017 3:35 am
by LovelyLudwig
im kinda new to this stuff but is there any reason why when I activate any godmode/invincibility script i cant use buff spells, such as Dark Weapon?

Re: Dark Souls 2 SotFS

Posted: Sat May 13, 2017 3:10 am
by unkemptpickles
The "Overall 1" & "Overall 2" options don't work at all, is anybody still updating this table?

Re: Dark Souls 2 SotFS

Posted: Tue May 16, 2017 8:06 pm
by Ziggylata
Can anyone explain how to stack white ring effects for multiple phantom colors? Im having a lot of trouble with the ring effects and bullet editors, the most I can do is just apply the white ring effect to two rings and call it a day.

Re: Dark Souls 2 SotFS

Posted: Sat May 20, 2017 2:50 pm
by manowar111
Hello. Anyone managed to change model parts size? Changing "master" values works, but changing separate parts dont.

Re: Dark Souls 2 SotFS

Posted: Fri Jun 23, 2017 1:56 pm
by Alucard
I really want to add bullet and edit the structure of my attacks, but don't have the id for the attack. If someone could tell me how I can find the id or link me to a list of ids for each attack.

Re: Dark Souls 2 SotFS

Posted: Sat Jun 24, 2017 5:43 pm
by Alucard
I want to edit an attacks structure and add a bullet to some other attacks, but can't find the address for the attacks. How do i find one attacks address or if someone could link me to a list of the attacks id. (Helpers and misc- Attack motion editor)

Re: Dark Souls 2 SotFS

Posted: Fri Jul 21, 2017 10:55 pm
by Lord Blade
Is there an option there somewhere for torch duration?

Re: Dark Souls 2 SotFS

Posted: Fri Aug 04, 2017 4:27 am
by Delirious17
Can I change my journey 2 back to a journey 1? Trying the cheat-table for it doesn't seem to work. It shows I am at journey 2, but when I try to make it go to journey 1, it shows that I changed it, but the game still thinks it journey 2.

Re: Dark Souls 2 SotFS

Posted: Tue Oct 24, 2017 9:58 am
by wkow
Has anyone figured out how to change character's apperance advanced settings (like age, skin color, head shape etc) in latest version of SotFS?

All CT tables, which I tried didn't work. Has it ever worked properly with some older versions? The adress for changing the value is correct, but when I edit it, it reverts back to old value when I reload save game. My guess is, that value must be stored in some other place (most likely in different format since searching returns only one adress) and overwrites changed value when save is reloaded.

I thinks, that there is a way to edit those parameters, but I can't figure out how it works. I have found few things, that current CT tables do not offer (like playtime and death counter in Majula, removing of normally unremovable items from inventory), but no luck with advanced apperance change. :(

Any help would be appreciated. I'm trying to make SotFS save took from internet (right before 2nd journey) to match as close as possible to my old Dark Souls II save before 2nd journey.

PS. I'm not playing online if that matters.