Far Cry 3 (v1.05 - DX11)

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Paul44
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Far Cry 3 (v1.05 - DX11)

Post by Paul44 »

Far Cry 3 - 1.05 / DX11


Features:
* Player Status (health, oxygen, godmode, invisible, lock ammo)
* Manage Syringes (lock, refill, lock boost timer, increase capacity, hunter instinct extended)
* Teleport & Coordinates (waypoint teleport, free roam, speed, save/restore coordinates)
* Miscellaneous:
- Vehicle God Mode
- Helicopter God Mode
- Manage Holster Ammo
- Manage Inventory Capacity (+ money)
- Time Of Day
- Experience & Skills
- Timers (mission/supply drop, racing, rakyat trial)


Readme updated accordingly !

Please, report back when having crashing issues. And make sure you can reproduce it; so that I have something to go on !

How to use this cheat table?
  1. Install Cheat Engine
  2. Double-click the .CT file in order to open it.
  3. Click the PC icon in Cheat Engine in order to select the game process.
  4. Keep the list.
  5. Activate the trainer options by checking boxes or setting values from 0 to 1
Attachments
Far Cry 3_v1.3_Released.rar
pw = Fearless
(69.02 KiB) Downloaded 5934 times

paul44frf
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Re: Far Cry 3 (v1.05 - DX11)

Post by paul44frf »

* Other tables:
- #STN: [ viewtopic.php?t=258 ] (v1.04)
(see also other tables on same page)
- #Jeffrey: [ viewtopic.php?t=3612 ] (v1.04)
- #satanrules666: [ viewtopic.php?t=1530 ]

* 2 important bugs to mention: no longer able to 'Throw rock' (when arriving at 2nd island) and 'Use camera' (~ "gamebreaker") !
(iow make save_backups regularly)

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gir489
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Re: Far Cry 3 (v1.05 - DX11)

Post by gir489 »

Here's mine I wrote a very long time ago for the RELOADED version. I had another table I used for 1.05 that was mostly for co-op, but it's useless now. I tested this table against the DODI release, which is broken because it packs the game with Mud's 5.2 mod, which for some reason replaced FC3_d3d11.dll, so if you are also using the DODI release, you'll need to acquire the 1.05 RELOADED original binaries and replace them over it so you can load saves.



EDIT: I added Any Item Can Be Used For Crafting which I backported from Far Cry 4.
Attachments
Far Cry 3 RELOADED +11.CT
(17.32 KiB) Downloaded 909 times

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gir489
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Re: Far Cry 3 (v1.05 - DX11)

Post by gir489 »

I found that if you are having problems starting Far Cry 3, adding -affinity 4294967295 to the launch parameters fixed it for me. 4294967295 is FFFFFFFF in hex which is 32 bits. The parameter is the hex-mask of bits for each processor. This will give it a 32-core process. The reason it crashes without it, is that FC3 is a 32-bit process, and if you have more, it waits until each core has a thread, but because it can't count higher than 32, it just gets stuck waiting forever.

All it's really doing is passing the parameter you give it to SetProcessAffinityMask. [Link]

EDIT: I found some more useful command arguments.

-skipintro //Skips the Ubisoft logo intro.

-offline //Disables the ERROR message when starting Far Cry 3 and removes the Multiplayer/Co-op options as they are useless now anyway.

-splitscreen //Enables splitscreen multiplayer (Broken?)

-splitscreen4 //Enables 4 player splitscreen multiplayer (Broken?)

-stagedemo //Play E3 demo, also enables godmode?

-exec //Executes a console command.

-editorpc //Puts the game into editor mode.

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gir489
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Re: Far Cry 3 (v1.05 - DX11)

Post by gir489 »

I modernized my table, because it took too long to activate each time.
Attachments
farcry3_d3d11.CT
(17.16 KiB) Downloaded 1102 times

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MSoniSama
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Re: Far Cry 3 (v1.05 - DX11)

Post by MSoniSama »

Damn bruh, had no idea you made FC tables as well, this is gonna be fun.

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