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TEVI

Posted: Thu Nov 30, 2023 9:18 am
by DhaosCollider

Notes:
  • Requires Cheat Engine 7.5/later. (wait until monoSymbolList is fully loaded)

    Have fun :)
    TEVI.CT
    Dec 26, 2023: View update history for details.
    (136.94 KiB) Downloaded 508 times
View current options
<colors>
  • Script or Script that's no available for AOB Error
  • AddressGroupHeader
  • GroupHeader/Comment
  • Variable

<scripts>
  • CE:
    • Compact Mode
    • Add Hotkeys Menu
  • CT:
    • Save Checkbox States
      • Notes:
        • If saved, states of the checkbox can be restored when CT is started next time.
        • If they are variables, the values are also saved. (supports AllowIncrease/Decrease)
    • Load Checkbox States
    • Expand All
      • Note: Enable all headers.
    • Check Updates
  • Field:
    • Movement Speed Multiplier
      • times
    • Jump Height Multiplier
      • times
  • Combat:
    • God Mode
    • Damage Multiplier
      • times: player
      • times: non-player
    • Quick MP Charge
    • No Combo Break
    • Freeze Combo Timer
    • Melee EXP Gained Multiplier
      • times
    • Orb EXP Gained Multiplier
      • times
  • Menu:
    • Give Item
    • EP Capacity Modifier
      • value
    • Ignore Craft Costs
    • Complete Area Map

<variables>
  • Resource
    • COIN
    • CORE
    • UPGRADE
    • BADGE
    • FOOD
    • TEMP1
    • TEMP2
    • FIRE
    • WATER
    • EARTH
    • AIR
    • LIGHT
    • DARK
View update history
Dec 26, 2023: Supports game ver 1.02+ (Build ID 13032233+)
  • Fixed
    • Required.getGameSystem
Find other contributions
How to merge with other contributions
Note:
  • We can not provide support for issues caused by merging, it just shows you how.
Method:
  • Place them anywhere under my main script. (invalid under <settings>)
    That way Save/Load Checkbox States works equally well for other contributions.
    Image
Reply:
dreick_Dragon wrote:
Mon Dec 25, 2023 7:56 pm
The Game Crash Every time i load the Script x.x V1.0.2 (Build 13032233)
  • I verified that too, so fixed Required.getGameSystem that was causing a crash.

Re: TEVI

Posted: Fri Dec 01, 2023 12:10 am
by Carriva
Thanks you

Re: TEVI

Posted: Sat Dec 09, 2023 8:10 am
by cHAOSfRED
Everytime I tried "Give Item" and "Complete Map", both crashed the game. Thought it related the pause option but seems not. So far conditions I tested:
* Pause inactive window enabled and on field screen
* Pause inactive window enabled and on menu, equipment, option screen
* Pause inactive window disabled and combined with both two settings above (on field and on menu screen)

Auto-attach to process sometimes crashed the game when a save is loaded, albeit very rarely.

EP modifier also not working on 1.01

Game version 1.0m (update 5-Dec-2023) and 1.01

Re: TEVI

Posted: Sun Dec 10, 2023 4:58 am
by Onidurum
Dhaos, do you have a link to tables you have created and posted here? I've used a lot of your tables over time, they are always amazing.

Re: TEVI

Posted: Sun Dec 17, 2023 12:22 pm
by jotenbai
As follows, I found the pointer of jump count.

"UnityPlayer.dll"+01A78540
D8
378
448
3D0
4C

But I can't find the pointer of airdash count.
I would greatly appreciate it if someone could help me.

Re: TEVI

Posted: Mon Dec 25, 2023 7:56 pm
by dreick_Dragon
The Game Crash Every time i load the Script x.x V1.0.2 (Build 13032233)