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Bright Memory - Episode 1 & Infinite

Posted: Sat Nov 11, 2023 10:39 am
by Paul44
Bright Memory - Episode 1 & Infinite


- Health (incl godmode)
- Exo Arm Energy [Infinite]
- Lock Consumables (~ no reload)
- Lock Recoil
- Fight Mode (normal, damage increased)
- Miscellaneous:
> Stealth [Infinite]
> Infinite Ammo
> Ammo, Damage, Recoil, Speed (~ current selected weapon)
> Skill Management (XP & Relinquaries)
> NoClip & Fly (*)

Note: made use of #Cake-san's [Basic UE4 Win64] tool during research
(* taken from his tool)


Readme is included/updated !

Before reporting any issues, reproduce the situation so that I have something to go on...
=> Important note: did some last_minute changes, but only tested 1 level...

Re: Bright Memory - Episode 1 & Infinite

Posted: Sat Nov 11, 2023 10:39 am
by paul44frf
* Other table(s):
> #GreenHouse : [ viewtopic.php?t=18175 ] (Infinite)
=> #Sunbeam (on same page)
> #cfemen : [ viewtopic.php?t=11956 ] (Episode 1)
> #Rhark: [ viewtopic.php?t=18189 ] (Infinite)